How the Journey From Typhoon Studios to Raccoon Logic Came to Be Marcel Kleffmann February 12, 2025 – 3 min read Share this post Pretty wild: How Typhoon Studios ultimately became Raccoon Logic and why © Raccoon Logic Andrey Tsvetkov, Head of Publishing Owlcat Games © Owlcat Games People Andrey Tsvetkov on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Andrey Tsvetkov, Head of Publishing Owlcat Games (Cyprus), to find out. By Marcel Kleffmann • 2 min read Patrick (Clym) de Rijk, Robert Kaiser, Adrian Kaiser © Clym, rokaplay, GamesMarkt MK Business Solarpunk: "One of the Biggest Successes Was Our Expectation Management" With 250,000 copies sold in a rather crowded market, Solarpunk from the two-person Cyberwave studio and rokaplay has got off to a strong start. In a joint interview, the developers and the publisher celebrated the successful release of the game, discussing what had gone well and what hadn't. By Marcel Kleffmann • 6 min read Dr Anika Thun, CEO Kalypso Media Group © Kalypso Media Group Business G+ Dr Anika Thun on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Dr Anika Thun, CEO Kalypso Media Group (Germany), to find out. By Marcel Kleffmann • 2 min read Andrey Tsvetkov, Head of Publishing Owlcat Games © Owlcat Games People Andrey Tsvetkov on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Andrey Tsvetkov, Head of Publishing Owlcat Games (Cyprus), to find out. By Marcel Kleffmann • 2 min read German Esports Summit 2026 © German Esports Summit, ESBD Esports German Esports Summit 2026 Introduces German Esports Award for the First Time On 23 October 2026, the German Esports Summit in Cologne will bring together leading figures from the worlds of esports, business, politics, education and associations. New additions this year include the Diversity Brunch and the German Esports Awards. By Marcel Kleffmann • 2 min read Patrick (Clym) de Rijk, Robert Kaiser, Adrian Kaiser © Clym, rokaplay, GamesMarkt MK Business Solarpunk: "One of the Biggest Successes Was Our Expectation Management" With 250,000 copies sold in a rather crowded market, Solarpunk from the two-person Cyberwave studio and rokaplay has got off to a strong start. In a joint interview, the developers and the publisher celebrated the successful release of the game, discussing what had gone well and what hadn't. By Marcel Kleffmann • 6 min read Arhi Makkonen, Senior Level Designer at Remedy Entertainment, at gamescom 2026 (GM PW) People G+ Arhi Makkonen on Control Resonant: "Level Design was at the Center" Control Resonant is not just a sequel to Remedy's Control, but an entirely new experiment. We spoke to Senior Level Designer Arhi Makkonen about making Manhattan weird(er), excluding parry systems from the game and taking inspiration from great games. By Pascal Wagner • 3 min read Control Resonant © Remedy Entertainment Products Control Resonant It takes courage to make such major changes to a sequel. Instead of the third-person gunplay seen in Control, Remedy Entertainment has opted for intense melee combat and a new protagonist in Control Resonant, which is set in a game world brimming with outlandish and creative ideas. By Marcel Kleffmann • 8 min read Serious Sam: Shatterverse © Behaviour Interactive & Devolver Digital Products Serious Sam: Shatterverse The Serious Sam franchise is celebrating its 25th anniversary this year. To mark the occasion, Serious Sam: Shatterverse has been released. This co-op FPS features roguelite elements and has been developed by Behaviour Interactive rather than the series' creators, Croteam. By Marcel Kleffmann • 4 min read
Andrey Tsvetkov, Head of Publishing Owlcat Games © Owlcat Games People Andrey Tsvetkov on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Andrey Tsvetkov, Head of Publishing Owlcat Games (Cyprus), to find out. By Marcel Kleffmann • 2 min read
Patrick (Clym) de Rijk, Robert Kaiser, Adrian Kaiser © Clym, rokaplay, GamesMarkt MK Business Solarpunk: "One of the Biggest Successes Was Our Expectation Management" With 250,000 copies sold in a rather crowded market, Solarpunk from the two-person Cyberwave studio and rokaplay has got off to a strong start. In a joint interview, the developers and the publisher celebrated the successful release of the game, discussing what had gone well and what hadn't. By Marcel Kleffmann • 6 min read
Dr Anika Thun, CEO Kalypso Media Group © Kalypso Media Group Business G+ Dr Anika Thun on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Dr Anika Thun, CEO Kalypso Media Group (Germany), to find out. By Marcel Kleffmann • 2 min read
Andrey Tsvetkov, Head of Publishing Owlcat Games © Owlcat Games People Andrey Tsvetkov on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Andrey Tsvetkov, Head of Publishing Owlcat Games (Cyprus), to find out. By Marcel Kleffmann • 2 min read
German Esports Summit 2026 © German Esports Summit, ESBD Esports German Esports Summit 2026 Introduces German Esports Award for the First Time On 23 October 2026, the German Esports Summit in Cologne will bring together leading figures from the worlds of esports, business, politics, education and associations. New additions this year include the Diversity Brunch and the German Esports Awards. By Marcel Kleffmann • 2 min read
Patrick (Clym) de Rijk, Robert Kaiser, Adrian Kaiser © Clym, rokaplay, GamesMarkt MK Business Solarpunk: "One of the Biggest Successes Was Our Expectation Management" With 250,000 copies sold in a rather crowded market, Solarpunk from the two-person Cyberwave studio and rokaplay has got off to a strong start. In a joint interview, the developers and the publisher celebrated the successful release of the game, discussing what had gone well and what hadn't. By Marcel Kleffmann • 6 min read
Arhi Makkonen, Senior Level Designer at Remedy Entertainment, at gamescom 2026 (GM PW) People G+ Arhi Makkonen on Control Resonant: "Level Design was at the Center" Control Resonant is not just a sequel to Remedy's Control, but an entirely new experiment. We spoke to Senior Level Designer Arhi Makkonen about making Manhattan weird(er), excluding parry systems from the game and taking inspiration from great games. By Pascal Wagner • 3 min read
Control Resonant © Remedy Entertainment Products Control Resonant It takes courage to make such major changes to a sequel. Instead of the third-person gunplay seen in Control, Remedy Entertainment has opted for intense melee combat and a new protagonist in Control Resonant, which is set in a game world brimming with outlandish and creative ideas. By Marcel Kleffmann • 8 min read
Serious Sam: Shatterverse © Behaviour Interactive & Devolver Digital Products Serious Sam: Shatterverse The Serious Sam franchise is celebrating its 25th anniversary this year. To mark the occasion, Serious Sam: Shatterverse has been released. This co-op FPS features roguelite elements and has been developed by Behaviour Interactive rather than the series' creators, Croteam. By Marcel Kleffmann • 4 min read