Sustainable Games Alliance Develops Standard for Games Industry to Comply with Regulations Stephan Steininger August 14, 2024 – 5 min read Share this post Jiri Kupiainen, Chairman, and Maria Wagner, Managing Director Sustainable Games Alliance (SGA) © SGA Patrick (Clym) de Rijk, Robert Kaiser, Adrian Kaiser © Clym, rokaplay, GamesMarkt MK Business Solarpunk: "One of the Biggest Successes Was Our Expectation Management" With 250,000 copies sold in a rather crowded market, Solarpunk from the two-person Cyberwave studio and rokaplay has got off to a strong start. In a joint interview, the developers and the publisher celebrated the successful release of the game, discussing what had gone well and what hadn't. By Marcel Kleffmann • 6 min read Dr Anika Thun, CEO Kalypso Media Group © Kalypso Media Group People Dr Anika Thun on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Dr Anika Thun, CEO Kalypso Media Group (Germany), to find out. By Marcel Kleffmann • 2 min read BIG X BWI © Berlin International Gaming (BIG) and BWI Esports BIG and BWI Extend Joint Partnership Berlin International Gaming (BIG) and BWI, the digitalisation partner of the German Armed Forces (Bundeswehr), are extending their partnership for a second time. Going forward, they will also be deepening synergies in employer branding and community activation. By Marcel Kleffmann • 1 min read Patrick (Clym) de Rijk, Robert Kaiser, Adrian Kaiser © Clym, rokaplay, GamesMarkt MK Business Solarpunk: "One of the Biggest Successes Was Our Expectation Management" With 250,000 copies sold in a rather crowded market, Solarpunk from the two-person Cyberwave studio and rokaplay has got off to a strong start. In a joint interview, the developers and the publisher celebrated the successful release of the game, discussing what had gone well and what hadn't. By Marcel Kleffmann • 6 min read Arhi Makkonen, Senior Level Designer at Remedy Entertainment, at gamescom 2026 (GM PW) People G+ Arhi Makkonen on Control Resonant: "Level Design was at the Center" Control Resonant is not just a sequel to Remedy's Control, but an entirely new experiment. We spoke to Senior Level Designer Arhi Makkonen about making Manhattan weird(er), excluding parry systems from the game and taking inspiration from great games. By Pascal Wagner • 3 min read Control Resonant © Remedy Entertainment Products Control Resonant It takes courage to make such major changes to a sequel. Instead of the third-person gunplay seen in Control, Remedy Entertainment has opted for intense melee combat and a new protagonist in Control Resonant, which is set in a game world brimming with outlandish and creative ideas. By Marcel Kleffmann • 8 min read Serious Sam: Shatterverse © Behaviour Interactive & Devolver Digital Products Serious Sam: Shatterverse The Serious Sam franchise is celebrating its 25th anniversary this year. To mark the occasion, Serious Sam: Shatterverse has been released. This co-op FPS features roguelite elements and has been developed by Behaviour Interactive rather than the series' creators, Croteam. By Marcel Kleffmann • 4 min read Daily GamesMarket Daily – 21 Sep. 26: New Super Crowd CEO, Anika Thun Interview, 4Players, Ulrich Scheele, Plaion, Funding New executives, new partnerships and a festival that brings together games and music – today’s news is varied. In our interview today: Kalypso-CEO Dr Anika Thun. By Stephan Steininger • 6 min read (ESA/NASA) Products European Space Agency and Pokémon Reveal Museum Exhibition, Pikachu in Space The ESA and The Pokémon Company have detailed their cooperation for World Space Week in October. A traveling exhibition will show “Space and Pokémon” in several European museums. A Pikachu toy was also at the ISS this summer. By Pascal Wagner • 2 min read
Patrick (Clym) de Rijk, Robert Kaiser, Adrian Kaiser © Clym, rokaplay, GamesMarkt MK Business Solarpunk: "One of the Biggest Successes Was Our Expectation Management" With 250,000 copies sold in a rather crowded market, Solarpunk from the two-person Cyberwave studio and rokaplay has got off to a strong start. In a joint interview, the developers and the publisher celebrated the successful release of the game, discussing what had gone well and what hadn't. By Marcel Kleffmann • 6 min read
Dr Anika Thun, CEO Kalypso Media Group © Kalypso Media Group People Dr Anika Thun on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Dr Anika Thun, CEO Kalypso Media Group (Germany), to find out. By Marcel Kleffmann • 2 min read
BIG X BWI © Berlin International Gaming (BIG) and BWI Esports BIG and BWI Extend Joint Partnership Berlin International Gaming (BIG) and BWI, the digitalisation partner of the German Armed Forces (Bundeswehr), are extending their partnership for a second time. Going forward, they will also be deepening synergies in employer branding and community activation. By Marcel Kleffmann • 1 min read
Patrick (Clym) de Rijk, Robert Kaiser, Adrian Kaiser © Clym, rokaplay, GamesMarkt MK Business Solarpunk: "One of the Biggest Successes Was Our Expectation Management" With 250,000 copies sold in a rather crowded market, Solarpunk from the two-person Cyberwave studio and rokaplay has got off to a strong start. In a joint interview, the developers and the publisher celebrated the successful release of the game, discussing what had gone well and what hadn't. By Marcel Kleffmann • 6 min read
Arhi Makkonen, Senior Level Designer at Remedy Entertainment, at gamescom 2026 (GM PW) People G+ Arhi Makkonen on Control Resonant: "Level Design was at the Center" Control Resonant is not just a sequel to Remedy's Control, but an entirely new experiment. We spoke to Senior Level Designer Arhi Makkonen about making Manhattan weird(er), excluding parry systems from the game and taking inspiration from great games. By Pascal Wagner • 3 min read
Control Resonant © Remedy Entertainment Products Control Resonant It takes courage to make such major changes to a sequel. Instead of the third-person gunplay seen in Control, Remedy Entertainment has opted for intense melee combat and a new protagonist in Control Resonant, which is set in a game world brimming with outlandish and creative ideas. By Marcel Kleffmann • 8 min read
Serious Sam: Shatterverse © Behaviour Interactive & Devolver Digital Products Serious Sam: Shatterverse The Serious Sam franchise is celebrating its 25th anniversary this year. To mark the occasion, Serious Sam: Shatterverse has been released. This co-op FPS features roguelite elements and has been developed by Behaviour Interactive rather than the series' creators, Croteam. By Marcel Kleffmann • 4 min read
Daily GamesMarket Daily – 21 Sep. 26: New Super Crowd CEO, Anika Thun Interview, 4Players, Ulrich Scheele, Plaion, Funding New executives, new partnerships and a festival that brings together games and music – today’s news is varied. In our interview today: Kalypso-CEO Dr Anika Thun. By Stephan Steininger • 6 min read
(ESA/NASA) Products European Space Agency and Pokémon Reveal Museum Exhibition, Pikachu in Space The ESA and The Pokémon Company have detailed their cooperation for World Space Week in October. A traveling exhibition will show “Space and Pokémon” in several European museums. A Pikachu toy was also at the ISS this summer. By Pascal Wagner • 2 min read