Construction Simulator 4 Marcel Kleffmann May 23, 2024 – 2 min read Share this post © astragon Mothkeep (Ivette Schmidt) Products Mothkeep Launches with 16.400 Wishlists In the final weeks leading up to launch, the game by Munich-based solo developer Ivette Schmidt has seen a significant rise in wishlist entries, as she revealed to us By Pascal Wagner • 1 min read Publishing Aesir Interactive is Launching EverRail in Early Access in July A week after Aesir Interactive unveiled a new logo and a new game, there is also news about EverRail: on 20 July, the first game published by Aesir itself will launch in Early Access. By Stephan Steininger • 1 min read Products Lost in Cult Holds Five Nominations for the Creativepool Awards 2026 UK media publisher Lost in Cult is nominated five times at the Creativepool 2026 awards, several times each for their Editions and Design Works. McDonald's x Minecraft is also on the shortlist for branding. By Pascal Wagner • 1 min read Mothkeep (Ivette Schmidt) Products Mothkeep Launches with 16.400 Wishlists In the final weeks leading up to launch, the game by Munich-based solo developer Ivette Schmidt has seen a significant rise in wishlist entries, as she revealed to us By Pascal Wagner • 1 min read Campus Game Studies Watchlist 2026 #27 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week’s focus is on Sagan Hawkes, the Embracer Games Archive, Cozy Gaming and Gogniive Gains From Gaming. By Rudolf Inderst • 5 min read Publishing Aesir Interactive is Launching EverRail in Early Access in July A week after Aesir Interactive unveiled a new logo and a new game, there is also news about EverRail: on 20 July, the first game published by Aesir itself will launch in Early Access. By Stephan Steininger • 1 min read Photo: Koelnmesse Pte Ltd / gamescom asia gamescom More Space: Gamescom Asia x Thailand Game Show 2026 to be Held Across Four Halls Following the success of the first gamescom asia x Thailand Game Show last year, the outlook for 2026 is one of growth. Thanks to an additional hall, the exhibition space is set to increase from 30,000 to 35,000 square metres. By Stephan Steininger • 1 min read Business The "Lottery Ticket" Fallacy: Why Waiting Until Launch to Market is a Growth Death Sentence In the latest Zoran’s Update, the experienced industry manager Zoran Roso warns against starting to market a game too late. In his view, anyone who only begins marketing at the time of launch is essentially buying a lottery ticket. By Zoran Roso • 4 min read GamesMarket Daily 9 July 2026 - Mundi Vondi, USK on Sony, Immersive Media Days, Lost in Cult, legal summit & more Sony's decision against discs stays on everyone's minds, but there's more to think about: even some positive news, such as new Berlin-Brandenburg funding or a special student event. By Pascal Wagner • 5 min read
Mothkeep (Ivette Schmidt) Products Mothkeep Launches with 16.400 Wishlists In the final weeks leading up to launch, the game by Munich-based solo developer Ivette Schmidt has seen a significant rise in wishlist entries, as she revealed to us By Pascal Wagner • 1 min read
Publishing Aesir Interactive is Launching EverRail in Early Access in July A week after Aesir Interactive unveiled a new logo and a new game, there is also news about EverRail: on 20 July, the first game published by Aesir itself will launch in Early Access. By Stephan Steininger • 1 min read
Products Lost in Cult Holds Five Nominations for the Creativepool Awards 2026 UK media publisher Lost in Cult is nominated five times at the Creativepool 2026 awards, several times each for their Editions and Design Works. McDonald's x Minecraft is also on the shortlist for branding. By Pascal Wagner • 1 min read
Mothkeep (Ivette Schmidt) Products Mothkeep Launches with 16.400 Wishlists In the final weeks leading up to launch, the game by Munich-based solo developer Ivette Schmidt has seen a significant rise in wishlist entries, as she revealed to us By Pascal Wagner • 1 min read
Campus Game Studies Watchlist 2026 #27 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week’s focus is on Sagan Hawkes, the Embracer Games Archive, Cozy Gaming and Gogniive Gains From Gaming. By Rudolf Inderst • 5 min read
Publishing Aesir Interactive is Launching EverRail in Early Access in July A week after Aesir Interactive unveiled a new logo and a new game, there is also news about EverRail: on 20 July, the first game published by Aesir itself will launch in Early Access. By Stephan Steininger • 1 min read
Photo: Koelnmesse Pte Ltd / gamescom asia gamescom More Space: Gamescom Asia x Thailand Game Show 2026 to be Held Across Four Halls Following the success of the first gamescom asia x Thailand Game Show last year, the outlook for 2026 is one of growth. Thanks to an additional hall, the exhibition space is set to increase from 30,000 to 35,000 square metres. By Stephan Steininger • 1 min read
Business The "Lottery Ticket" Fallacy: Why Waiting Until Launch to Market is a Growth Death Sentence In the latest Zoran’s Update, the experienced industry manager Zoran Roso warns against starting to market a game too late. In his view, anyone who only begins marketing at the time of launch is essentially buying a lottery ticket. By Zoran Roso • 4 min read
GamesMarket Daily 9 July 2026 - Mundi Vondi, USK on Sony, Immersive Media Days, Lost in Cult, legal summit & more Sony's decision against discs stays on everyone's minds, but there's more to think about: even some positive news, such as new Berlin-Brandenburg funding or a special student event. By Pascal Wagner • 5 min read