Daily GamesMarket Daily – 28 Sep 26: Polaris, Chris Hewish, IIDEA, Petri Alanko, Neoludic & Wild River, Zurich Pop Con, Minecraft Chris Hewish brings our major C-level survey on the current state of the European games industry to a close. At the same time, we continue our ‘Game Music Petri Alanko’ series. There’s also news on funding, Polaris, Minecraft and IIDEA, amongst other things. By Team GamesMarket • 6 min read
E-Paper GamesMarkt+ Special: Games in Bavaria In this issue of GamesMarkt+, with support from Games/Bavaria and the Bavarian State Ministry for Digital Affairs, we’ve compiled all the information on how Bavaria has become one of the most important locations for games in Germany. By Team GamesMarket • 2 min read
Daily GamesMarket Daily – 24 Sep 26: Games Forum Roma, CEEGA, Meta VR Glasses, GIC, Nicolas Godement, Gamescom Asia Whether it’s a round-up of the GIC’s most extensive conference programme to date, the CEEGAs nominees or the Student Games Festival – news from Poland is dominating today’s headlines. However, there is also news from Ireland, Italy and many other countries. By Team GamesMarket • 6 min read
Daily GamesMarket Daily – 23 Sep 26: Red Dunes Games, FROG 2026, Serious Games Summit, Titan Quest 2, Steam Charts Today’s news brought the first programme highlights from FROG, as well as the return of age verification on Discord. In our interviews, we not only hear from Thomas Reisenegger but, thanks to two managers from Red Dune Games, also gain an interesting insight into the UAE as a gaming hub. By Team GamesMarket • 5 min read
Daily GamesMarket Daily 22 Sep 26: Xbox Reset, Andrey Tsvetkov, Arhi Makkonen, Solarpunk, Swiss Games Awards The painful restructuring at Microsoft continues, whilst Embracer is reaping the rewards of its cost-cutting measures and using a new loan on more favourable terms to pay off old loans. We also speak to Andrey Tsvetkov, Arhi Makkonen and the creators of Solarpunk. By Team GamesMarket • 6 min read
Sarah Duve-Schmid and Helge Jürgens (© Jens Ahner) Funding Anniversary at Medienboard! Industry Event to Mark 20 Years of New Media Funding Advertorial – Since 2006, MBB has been supporting the audiovisual creative industries in Berlin-Brandenburg: from games and XR to serial formats. 800 projects, €60m in funding and €170m in investment in the region. Together with the industry, MBB celebrates the region's status as the number one hub. By Team GamesMarket • 1 min read
Daily GamesMarket Daily - 17 September 2026: EGDF, EU Kids Act, Woodo Success, Toniebox 2, Pokopia Record & more The European Commission is tightening the reins on the protection of minors, whilst Deadalic is celebrating a strong sales launch and Nintendo is celebrating a Platinum Award. Also: an interview with Paul Sulyok. By Team GamesMarket • 6 min read
Daily GamesMarket Daily – 16 Sep. 26: Everplay, Jon Everist, Tobias Springer, Nintendo, Wardogs, Coffee Stain, 9 Kings, Dubai New bundles, falling sales of physical games and the TCG anniversary – it was a day in the news that was varied as usual. Added to this are new episodes of our ‘Games Music Makers’ series and our C-level survey. By Team GamesMarket • 5 min read
Daily GamesMarket Daily – 15 Sep 26: Game:Nxt, Steam Frame, Shala Chen, Mattias Rengstedt, Triple-i, hiddenCon, Rayman, Playzo A hotel chain is introducing gaming for guests, Steam is launching a multi-tiered pre-order system, and an event agency called Trading VCard Games is being launched. Shala Chen also discusses the use of AI. By Team GamesMarket • 6 min read
E-Paper G+ GamesMarkt 475 Topics in this issue include: A Daedalic interview, a big postmortem in Housemarque's Saros, a portrait of King Art Games from Bremen as well as a huge survey among executives in the games industry. By Team GamesMarket • 3 min read
E-Paper gamescom daily 2026 #3 The official gamescom daily magazine for 28 August 2026, presented by GamesMarket. Topics include a C-Level interview, Indie-Hits and the gamescom festival as well as, of course, the ever-important hall plans. By Team GamesMarket • 1 min read
Business Strengthening the Core and Expanding the Ecosystem Advertorial | Mobile and casual gaming are strategically important pillars for Level Infinite. Elisabeth Torre-Vincent, Director of WEU Publishing at Level Infinite, discusses the company’s strategy, the challenges in Europe and what makes casual games so special. By Team GamesMarket • 3 min read