GamesMarket Daily – 13 Nov 26: German Industry Revenue, GDC Report, Wishlist Analysis, Deck13, id Software, Drawquarium
Revenue figures from German games companies, the completion of JD.com’s takeover of MediaMarkt and Saturn, the GDC State of the Industry Report, and Geoff Keighley’s coup with Disney Plus are just some of the day’s many news stories.
can only be achieved through figures. This is another reason why we have today analysed the content of the latest, free GDC Report in detail and evaluated it for our paid subscribers. The Federal Ministry for Economic Affairs has also published new figures, including the turnover of German games companies. As was already the case with the report from the Swedish association, these should not be confused with market volume – that is, the revenue generated through the sale of game content to German consumers. Last but not least, Zoran Roso has also analysed data in his update today. The marketing expert highlights why impressive wishlist success can be misleading if you don’t have a plan to get through the first 60 days after launch.
Here are the news of the day!
Your Stephan Steininger
Monitoring Report 2026: Fewer Games Companies and Employees in Germany
The German games industry remains one of the smallest sub-sectors within the cultural and creative industries, according to the 'Monitoring Report 2026' by the Federal Ministry for Economic Affairs and Energy. Although turnover grew slightly, the number of employees and companies fell. (Read more...)
by Marcel Kleffmann
GDC Report: Deep Dive Into Platforms, Engines, Job Insecurity and the Controversial Topic AI
For the second time this year, the GDC has published its ‘State of the Games Industry’ report, which reveals a shift in key issues. Whilst the employment situation remains dire, interest in trade unions is waning, as are reservations about AI. At least to some extent. (Read more...)
by Stephan Steininger
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Beyond the Wishlist: Why Top-Line Demand Can’t Save an Unprepared Launch
In his latest Update industry expert Zoran Roso analyses why booming pre-launch demand frequently lulls stakeholders into a false sense of security. He also sets out three strategic pillars for a successful product launch. (Read more...)
by Zoran Roso
More News of the Day...
Meeting Place for Poland’s Games Industry
The Game Industry Conference (GIC) in Poznan has made further progress in many areas, including setting a new record for the number of exhibitors and confirmed its position as a key meeting place for the Central and Eastern European games industry. (Read more...)
After Going Viral, Cozy Game Drawquarium Releases Today
Drawquarium, developed by Berlin-based solo developer Kaleb Lechowski (byKaleb) and published by German indie publisher rokaplay, went viral a few weeks ago. It is being released today and was added to over 200,000 wishlists. (Read more...)
Release Date Confirmed for Elements Destiny by Deck13 Spotlight and ShrooMoon
Following years of development, Deck13 Spotlight and ShrooMoon have announced that Elements Destiny will be released for PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S on 8 December 2026, with the Switch version to follow one week later. (Read more...)
Wolfenstein 3 in Production and Next id Software Project in Development
MachineGames is working on Wolfenstein 3, while id Software has started developing a new project, as announced by Xbox CEO Asha Sharma. These announcements coincided with the 25th anniversary of Xbox and the 40th anniversary of Bethesda Softworks. (Read more...)
JD.com and Ceconomy Complete Takeover
Following Brussels’ recent approval, JD.com and Ceconomy have completed the planned takeover on 12 November. Together, they aim to build Europe’s next-generation consumer electronics platform. (Read more...)
Geoff Keighley Brings Disney+ on Board for The Game Awards
Disney+ will broadcast The Game Awards live for the first time this year. Disney itself also intends to use the format for ‘major announcements and surprises’. (Read more...)