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Womenize! 2026 Saw 170 Participants
from left to right: Madeleine Egger (Head of Womenize!), Ruth Lemmen (Co-Founder of Womenize!), Lissandra Haulica (Ambassade de France en Allemagne), Joscha Neumann (Medienboard Berlin-Brandenburg) at Womenize! (c) Womenize / Anna Martynenko

Womenize! 2026 Saw 170 Participants

For the eleventh time, Womenize! has served as a platform for women and underrepresented individuals in the games and tech industries, with 170 participants attending in person and over 35,000 people watching on Twitch.
By Marcel Kleffmann 2 min read

GamesMarket Exclusive

How GenAI Models Affect Creatives  in the Games Industry
What will AI do to games development, especially when it comes to voice acting and localisation? Nexon CEO Junghun Lee's investor remarks give some insight, as does our interview with voice actor and Netflix strike participant Lynne Glaner (Nexon / Glaner, background: Arc Raiders / Embark Studios)

How GenAI Models Affect Creatives in the Games Industry

Certain machine learning models are used in almost all fields of game development, but generative AI has changed localisation work and voice acting especially. How can creatives weather the storm – and are they fighting back?
By Pascal Wagner 7 min read

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