"Cool... but Dad, How Can I Actually Land Now?"
The former Mimimi Games founder Johannes Roth is back in games development: With one man show Core Productions and a love for the Nintendo 64. We spoke with him in detail about his reignited love for coding, how his family helped him shape expectations for his game and the end of his time at Mimimi.
Saarland Relaunches Games Funding in March
After a brake, Saarland is relaunching its funding program for computer games. Applications can be submitted again starting March 1. A budget of €300,000 is available. The funding rate is high, covering up to 75% of project-related development costs. The game welcomes the restart.
Interview: The Largest Project in Daedalic's Publishing History to Date
Star Trek: Voyager - Across the Unknown is the largest project in Daedalic's publishing history to date. The developer, gameXcite, has grown from six to eighteen employees thanks to funding and its own efforts. An interview with Jonas Hüsges (Daedalic's COO) and Patrick Streppel (gameXcite's CEO).Latest Articles
Daedalic Achieves Historic Publishing Success in Its 20th Anniversary Year
Star Trek: Voyager – Across the Unknown, which was released yesterday by Daedalic Entertainment and gameXcite, reached number one in the worldwide Steam charts on its launch day. It also became the most successful console launch in the Hamburg-based publisher's 20th anniversary year.
"Cool... but Dad, How Can I Actually Land Now?"
The former Mimimi Games founder Johannes Roth is back in games development: With one man show Core Productions and a love for the Nintendo 64. We spoke with him in detail about his reignited love for coding, how his family helped him shape expectations for his game and the end of his time at Mimimi.
Saarland Relaunches Games Funding in March
After a brake, Saarland is relaunching its funding program for computer games. Applications can be submitted again starting March 1. A budget of €300,000 is available. The funding rate is high, covering up to 75% of project-related development costs. The game welcomes the restart.
Epic Games Acquires Meshcapade and Will Establish a Presence in Tübingen
Meshcapade, a start-up based in the 'Cyber Valley' in Tübingen, has been acquired by Epic Games. As part of the acquisition, Epic Games will establish a presence in the area. The Meshcapade team will join the AI Research division at Epic and contribute to Unreal Engine and MetaHuman technologies.Business
Epic Games Acquires Meshcapade and Will Establish a Presence in Tübingen
Meshcapade, a start-up based in the 'Cyber Valley' in Tübingen, has been acquired by Epic Games. As part of the acquisition, Epic Games will establish a presence in the area. The Meshcapade team will join the AI Research division at Epic and contribute to Unreal Engine and MetaHuman technologies.
People
Markus Wilding joins the Infinite Wishes Games Industry Advisory Committee
Markus Wilding, experienced industry manager and founder of Beyond the Wall Consulting, is now involved in the Make-A-Wish Foundation's Infinite Wishes Advisory Committee. There, too, the growing importance of games for children is evident.
Womenize! Inspiring Stories: Alina Gribanova
In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations.
Super Crowd Entertainment Strengthens Indie Arena Booth Project Team with Leonie Wolf
Since mid-February, Leonie Wolf has been strengthening the Hamburg-based Super Crowd Entertainment, organiser of Polaris in Hamburg, but also of the Indie Arena Booth at gamescom. Leonie Wolf is jointly responsible for the IAB as project manager.Products
Latest Articles
Daedalic Achieves Historic Publishing Success in Its 20th Anniversary Year
Star Trek: Voyager – Across the Unknown, which was released yesterday by Daedalic Entertainment and gameXcite, reached number one in the worldwide Steam charts on its launch day. It also became the most successful console launch in the Hamburg-based publisher's 20th anniversary year.
"Cool... but Dad, How Can I Actually Land Now?"
The former Mimimi Games founder Johannes Roth is back in games development: With one man show Core Productions and a love for the Nintendo 64. We spoke with him in detail about his reignited love for coding, how his family helped him shape expectations for his game and the end of his time at Mimimi.
Saarland Relaunches Games Funding in March
After a brake, Saarland is relaunching its funding program for computer games. Applications can be submitted again starting March 1. A budget of €300,000 is available. The funding rate is high, covering up to 75% of project-related development costs. The game welcomes the restart.