Game Association Aims to Continue Start-up Scholarship for Games
Game - the German Games Industry Association is calling for the continuation of the Press Start: Games Founding Grant. In a letter to the Federal Ministry of Research, Technology and Space (BMFTR), the necessity of the programme and proposed changes are outlined.
2026 Elections in Baden-Württemberg: What Do the Parties Plan for Gaming?
With Baden-Württemberg state elections coming in March, we are collecting the parties' positions on gaming and the games industry. Both currently governing parties have plans for the games funding through MFG, while the most elaborate plans come from the FDP.
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Super Crowd Entertainment Strengthens Indie Arena Booth Project Team with Leonie Wolf
Since mid-February, Leonie Wolf has been strengthening the Hamburg-based Super Crowd Entertainment, organiser of Polaris in Hamburg, but also of the Indie Arena Booth at gamescom. Leonie Wolf is jointly responsible for the IAB as project manager.
EGDF President Lesser Identifies 3 Strategic Priorities for 2026 and Appeals to Policy Makers
As in 2025, Hendrik Lesser, President of the European Games Developer Federation, summarised the internal discussions within the association and identified three strategic priorities for the industry in 2026. He calls on politicians for support and recognition.
caggtus Leipzig 2026: New 18+ Area, Webedia Space, and 5,000 sqm Tabletop
With new areas and more tabletop and TCG space, the caggtus takes place from 17-19 April in Leipzig: Webedia will host their own "FYNG City" area, an 18+ space will let people play USK18 games, and the tabletop space has massively grown, including tournaments in the German Major Series.
Home of Indies at gamescom 2026: New Booth Concept & Tom Achsel
Once again, the Berlin-based communications agency Factory-C is bringing indie studios from around the world together at gamescom with Home of Indies. Its new and enhanced stand concept features four booth sizes for increased flexibility. Tom Achsel is providing additional support.
Interview: The Largest Project in Daedalic's Publishing History to Date
Star Trek: Voyager - Across the Unknown is the largest project in Daedalic's publishing history to date. The developer, gameXcite, has grown from six to eighteen employees thanks to funding and its own efforts. An interview with Jonas Hüsges (Daedalic's COO) and Patrick Streppel (gameXcite's CEO).
Nintendo Switch 2 Parental Control System Officially Certified in Germany
After the USK re-examined and approved the youth protection systems of the Nintendo Switch, the Nintendo Account system and, for the first time, the Nintendo Switch 2, this decision has now also been confirmed by the KJM. This means that Nintendo consoles officially meet all legal requirements.
Franziska Giffey Discusses Esports in Germany at G2 Panel
The Berlin-based esports organisation invited representatives from politics and esports to its headquarters to discuss Germany's competitiveness and development in global esports. Berlin's Senator for Economic Affairs, Franziska Giffey, was also present.Products
People
Super Crowd Entertainment Strengthens Indie Arena Booth Project Team with Leonie Wolf
Since mid-February, Leonie Wolf has been strengthening the Hamburg-based Super Crowd Entertainment, organiser of Polaris in Hamburg, but also of the Indie Arena Booth at gamescom. Leonie Wolf is jointly responsible for the IAB as project manager.
Seven Questions for Martin Wahlund, CEO of Fatshark
Several updates and years were needed for Warhammer 40,000: Darktide to reach a genuinely good state. Fatshark is satisfied, too. We spoke to the company's CEO, Martin Wahlund, about class DLCs, the co-op-centred design, and the parallel development of Darktide and Vermintide 2.Business
EGDF President Lesser Identifies 3 Strategic Priorities for 2026 and Appeals to Policy Makers
As in 2025, Hendrik Lesser, President of the European Games Developer Federation, summarised the internal discussions within the association and identified three strategic priorities for the industry in 2026. He calls on politicians for support and recognition.
caggtus Leipzig 2026: New 18+ Area, Webedia Space, and 5,000 sqm Tabletop
With new areas and more tabletop and TCG space, the caggtus takes place from 17-19 April in Leipzig: Webedia will host their own "FYNG City" area, an 18+ space will let people play USK18 games, and the tabletop space has massively grown, including tournaments in the German Major Series.
Franziska Giffey Discusses Esports in Germany at G2 Panel
The Berlin-based esports organisation invited representatives from politics and esports to its headquarters to discuss Germany's competitiveness and development in global esports. Berlin's Senator for Economic Affairs, Franziska Giffey, was also present.
Latest Articles
Super Crowd Entertainment Strengthens Indie Arena Booth Project Team with Leonie Wolf
Since mid-February, Leonie Wolf has been strengthening the Hamburg-based Super Crowd Entertainment, organiser of Polaris in Hamburg, but also of the Indie Arena Booth at gamescom. Leonie Wolf is jointly responsible for the IAB as project manager.
EGDF President Lesser Identifies 3 Strategic Priorities for 2026 and Appeals to Policy Makers
As in 2025, Hendrik Lesser, President of the European Games Developer Federation, summarised the internal discussions within the association and identified three strategic priorities for the industry in 2026. He calls on politicians for support and recognition.
caggtus Leipzig 2026: New 18+ Area, Webedia Space, and 5,000 sqm Tabletop
With new areas and more tabletop and TCG space, the caggtus takes place from 17-19 April in Leipzig: Webedia will host their own "FYNG City" area, an 18+ space will let people play USK18 games, and the tabletop space has massively grown, including tournaments in the German Major Series.
Home of Indies at gamescom 2026: New Booth Concept & Tom Achsel
Once again, the Berlin-based communications agency Factory-C is bringing indie studios from around the world together at gamescom with Home of Indies. Its new and enhanced stand concept features four booth sizes for increased flexibility. Tom Achsel is providing additional support.
Interview: The Largest Project in Daedalic's Publishing History to Date
Star Trek: Voyager - Across the Unknown is the largest project in Daedalic's publishing history to date. The developer, gameXcite, has grown from six to eighteen employees thanks to funding and its own efforts. An interview with Jonas Hüsges (Daedalic's COO) and Patrick Streppel (gameXcite's CEO).
Nintendo Switch 2 Parental Control System Officially Certified in Germany
After the USK re-examined and approved the youth protection systems of the Nintendo Switch, the Nintendo Account system and, for the first time, the Nintendo Switch 2, this decision has now also been confirmed by the KJM. This means that Nintendo consoles officially meet all legal requirements.