Gamescom Dev Talk Review: Reclaiming the Workplace
Not sure what sort of talks to expect at gamescom dev? Together with gamescom dev, we’re taking a look back at selected talks from 2025. The panellists at today’s session will be discussing the experiences and challenges faced when workers in the games industry organise themselves.
Camel 101: How This Small Portuguese Studio Remains Sustainable Since 2009
Advertorial | Camel 101, founded by Bruno and Ricardo Cesteiro, is one of the few Portuguese studios focusing on original IP. In this portrait and company history, we put the developer of Those Who Remain and now DEAD STOP: No Vacancy into the spotlight.Latest Articles
Medienförderung RLP Appoints Anika Thun to Its Board and Funds Five Games with €200k
With the appointment of Dr Anika Thun from Kalypso Media, the board of the Medienförderung RLP has also gained an experienced games manager, who will now help shape the strategic development of the media funding programme. Meanwhile, the results of the 10th funding round have been announced.
Amir Satvat to Open Gamescom Dev With Keynote Speech; Further Speakers Confirmed
A good two months before the start of gamescom dev, the organisers have announced Amir Satvat as the opening keynote speaker. Seth Rosen, Fleur Marty, Kim Belair, Fiona Cherbak, Nikky Armstrong, Mia Ginaé Watkins, Noor Amin and Emi Nguyen have also been confirmed as speakers.
Gamescom Dev Talk Review: Reclaiming the Workplace
Not sure what sort of talks to expect at gamescom dev? Together with gamescom dev, we’re taking a look back at selected talks from 2025. The panellists at today’s session will be discussing the experiences and challenges faced when workers in the games industry organise themselves.
Camel 101: How This Small Portuguese Studio Remains Sustainable Since 2009
Advertorial | Camel 101, founded by Bruno and Ricardo Cesteiro, is one of the few Portuguese studios focusing on original IP. In this portrait and company history, we put the developer of Those Who Remain and now DEAD STOP: No Vacancy into the spotlight.
G+ "Not Everyone Is Competing for the Same Player" in Regards to the Launch of GTA VI
"Not everyone is competing for the same player," says Adam Smart, AppsFlyer's Global Director of Product – Gaming, regarding the launch of GTA VI in November. He also discusses the potential impact of this major release on the industry and the opportunities it may create.GamesMarket Exclusive
G+ "Not Everyone Is Competing for the Same Player" in Regards to the Launch of GTA VI
"Not everyone is competing for the same player," says Adam Smart, AppsFlyer's Global Director of Product – Gaming, regarding the launch of GTA VI in November. He also discusses the potential impact of this major release on the industry and the opportunities it may create.
G+ Weekly Steam Charts: Gothic 1 Remake Holds up, and Solarpunk Debuts
Gothic 1 Remake continues to perform well in the weekly Steam charts in Germany, Poland, Austria and Switzerland, though it has just slipped out of the top ten globally. Rokaplay's Solarpunk has reached number seven in the German charts. Meanwhile, Meccha Chameleon is shaking up the charts.
G+ How Housemarque Made Saros' Design, Art & Audio Shine Golden
What made Saros the golden achievement of Housemarque, and how did art, design and audio come to pass? From Nordic Game talks and Q&A's with Brand, Art, Design and Audio Lead as well as an interview with Creative Director Gregory Louden, we assembled the ultimate oral history of Saros' design.People
Medienförderung RLP Appoints Anika Thun to Its Board and Funds Five Games with €200k
With the appointment of Dr Anika Thun from Kalypso Media, the board of the Medienförderung RLP has also gained an experienced games manager, who will now help shape the strategic development of the media funding programme. Meanwhile, the results of the 10th funding round have been announced.
EGDF: "Commission Should Treat Games Preservation as a Priority"
EGDF is taking a dual-stance after the European Commissions statement on Stop Killing Games: While the association agrees that blanket legal obligations are no option, it asks for much more in terms of digital preservation of games nevertheless.
Products
Voidling Bound
Voidling Bound is a quirky and creative creature-collecting game in which players collect, mutate and control a variety of creatures. Essentially a blend of Spore, Pokémon and Warframe, it is the debut game from Canadian studio Hatchery Games, whose team comprises former Skylanders developers.Latest Articles
Medienförderung RLP Appoints Anika Thun to Its Board and Funds Five Games with €200k
With the appointment of Dr Anika Thun from Kalypso Media, the board of the Medienförderung RLP has also gained an experienced games manager, who will now help shape the strategic development of the media funding programme. Meanwhile, the results of the 10th funding round have been announced.
Amir Satvat to Open Gamescom Dev With Keynote Speech; Further Speakers Confirmed
A good two months before the start of gamescom dev, the organisers have announced Amir Satvat as the opening keynote speaker. Seth Rosen, Fleur Marty, Kim Belair, Fiona Cherbak, Nikky Armstrong, Mia Ginaé Watkins, Noor Amin and Emi Nguyen have also been confirmed as speakers.
Gamescom Dev Talk Review: Reclaiming the Workplace
Not sure what sort of talks to expect at gamescom dev? Together with gamescom dev, we’re taking a look back at selected talks from 2025. The panellists at today’s session will be discussing the experiences and challenges faced when workers in the games industry organise themselves.
Camel 101: How This Small Portuguese Studio Remains Sustainable Since 2009
Advertorial | Camel 101, founded by Bruno and Ricardo Cesteiro, is one of the few Portuguese studios focusing on original IP. In this portrait and company history, we put the developer of Those Who Remain and now DEAD STOP: No Vacancy into the spotlight.