Flamehead Games' Fresh Take on the Classic Tower Defense Formula
Flamehead Games team photo (from left to right and from the top to the bottom): Luca Schmidt (Programming and Game Design), Julian Seidel (VFX and Game Design), Jan-Ivo Lattek (Animation and Character Rigging), Anica Gritzki (Game and Concept Art), Jennifer Seeber (Managing Director, Game Art and Concept Art) and Lucas Thieme (Game Design and Marketing). All six are co-founders of Flamehead Games © Flamehead Games

Flamehead Games' Fresh Take on the Classic Tower Defense Formula

Flamehead Games made a strong impression at the German Computer Game Awards 2026 with Cards & Cannons. We spoke to the young studio about their humble beginnings, the support they received, and their innovative ideas, such as deck-building elements despite this not originally being part of the plan.
By Marcel Kleffmann 7 min read
A Union of Unions –  For Fair Games Industries
Six unions in Europe have come together to fight for the games industry. We spoke to German Union Secretary for IT at ver.di Matthias Grzegorczyk about it (ver.di / One Industry, One Fight)

A Union of Unions – For Fair Games Industries

What are workers’ unions, how do they act around the world and why do ever more game workers feel the need to organise? We interviewed the German service union ver.di, which supports the Game Devs Roundtable, about an international union initiative.
By Pascal Wagner 3 min read

Latest Articles

Game Members Elect New Board
From left to right: Clemens Mayer-Wegelin, Sandro Heuberger, Lars Janssen, Maxi Graeff, Benedikt Grindel © Franziska Krug for game - Verband der deutschen Games-Branche

Game Members Elect New Board

At their general meeting in Berlin today, the members of game - the German Games Industry Association elected a new board of directors as part of their regular rotation. Three of the previous five board members did not stand for re-election due to career changes.
By Marcel Kleffmann 1 min read
Flamehead Games' Fresh Take on the Classic Tower Defense Formula
Flamehead Games team photo (from left to right and from the top to the bottom): Luca Schmidt (Programming and Game Design), Julian Seidel (VFX and Game Design), Jan-Ivo Lattek (Animation and Character Rigging), Anica Gritzki (Game and Concept Art), Jennifer Seeber (Managing Director, Game Art and Concept Art) and Lucas Thieme (Game Design and Marketing). All six are co-founders of Flamehead Games © Flamehead Games

Flamehead Games' Fresh Take on the Classic Tower Defense Formula

Flamehead Games made a strong impression at the German Computer Game Awards 2026 with Cards & Cannons. We spoke to the young studio about their humble beginnings, the support they received, and their innovative ideas, such as deck-building elements despite this not originally being part of the plan.
By Marcel Kleffmann 7 min read
A Union of Unions –  For Fair Games Industries
Six unions in Europe have come together to fight for the games industry. We spoke to German Union Secretary for IT at ver.di Matthias Grzegorczyk about it (ver.di / One Industry, One Fight)

A Union of Unions – For Fair Games Industries

What are workers’ unions, how do they act around the world and why do ever more game workers feel the need to organise? We interviewed the German service union ver.di, which supports the Game Devs Roundtable, about an international union initiative.
By Pascal Wagner 3 min read
Press Start Celebrates Conclusion With BKM in Berlin
Bernd Gallep, Head of the Department for Innovation and Creative Industries at the Federal Government Commissioner for Culture and the Media, Nandita Wegehaupt and Felix Falk (photo: Hanns Schmelzer)

Press Start Celebrates Conclusion With BKM in Berlin

With a closing event in Berlin, the Press Start stipendiates, game association and Stiftung Digitale Spielekultur have celebrated along with Bernd Gallep, Head of the Department for Innovation and Creative Industries at the BKM.
By Pascal Wagner 2 min read

GamesMarket Exclusive

How GenAI Models Affect Creatives  in the Games Industry
What will AI do to games development, especially when it comes to voice acting and localisation? Nexon CEO Junghun Lee's investor remarks give some insight, as does our interview with voice actor and Netflix strike participant Lynne Glaner (Nexon / Glaner, background: Arc Raiders / Embark Studios)

How GenAI Models Affect Creatives in the Games Industry

Certain machine learning models are used in almost all fields of game development, but generative AI has changed localisation work and voice acting especially. How can creatives weather the storm – and are they fighting back?
By Pascal Wagner 7 min read

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