Under the Hood: Ubisoft's Anvil Engine in Assassin's Creed Shadows
Ubisoft's Anvil Engine is a powerful, proprietary solution that brought Assassin's Creed Shadows to life. We talked to Nicolas Lopez, the Anvil Engine's Lead Technical Architect, about its strengths, scalability, ray tracing, the challenges of path tracing and shader stutter.
Interview: How Screamer Made Languages a Character Trait
Make it feel like Tekken: Anime story racer Screamer by Milestone has taken a unique stance in their career mode. We spoke to Lead Game Designer Andrea Salamone about multi-language voice over as story-defining mechanic, voice over QA and cyberpunk.Latest Articles
Under the Hood: Ubisoft's Anvil Engine in Assassin's Creed Shadows
Ubisoft's Anvil Engine is a powerful, proprietary solution that brought Assassin's Creed Shadows to life. We talked to Nicolas Lopez, the Anvil Engine's Lead Technical Architect, about its strengths, scalability, ray tracing, the challenges of path tracing and shader stutter.
ITFS Announces Details of GameZone And Nominations for Animated Games Award Germany
Once again this year, games are a key part of the Internationale Trickfilmfestival Stuttgart (ITFS; Stuttgart International Festival of Animated Film. The festival will feature the well-known GameZone, which will showcase the five games nominated for the Animated Games Award Germany.
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Swiss Game Hub: "Combining Creative and Tech in a Hyper-Scalable Industry"
About a year ago, Swiss Game Hub moved into new premises offering more space and strong support from the City of Zurich. The first year brought new developers, successful studios and great events, as General Manager Sebastian Tobler reports.
Womenize! Inspiring Stories: Diana Niculescu
In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations.Products
ITFS Announces Details of GameZone And Nominations for Animated Games Award Germany
Once again this year, games are a key part of the Internationale Trickfilmfestival Stuttgart (ITFS; Stuttgart International Festival of Animated Film. The festival will feature the well-known GameZone, which will showcase the five games nominated for the Animated Games Award Germany.
Latest Articles
Under the Hood: Ubisoft's Anvil Engine in Assassin's Creed Shadows
Ubisoft's Anvil Engine is a powerful, proprietary solution that brought Assassin's Creed Shadows to life. We talked to Nicolas Lopez, the Anvil Engine's Lead Technical Architect, about its strengths, scalability, ray tracing, the challenges of path tracing and shader stutter.
ITFS Announces Details of GameZone And Nominations for Animated Games Award Germany
Once again this year, games are a key part of the Internationale Trickfilmfestival Stuttgart (ITFS; Stuttgart International Festival of Animated Film. The festival will feature the well-known GameZone, which will showcase the five games nominated for the Animated Games Award Germany.