G+ How Aldamami Games' Bloodletter Is Holding Up in Early Access
Bloodletter, the debut game from Aldamami Games, has been in Early Access since late March 2026. We spoke to Katharina 'Mikey' Müller to find out how satisfied the team is with the launch, how the game is faring in the competitive deck-building genre, and what their plans are for the future.
The Italian Games Market Through the Eyes of Thalita Malagò, IIDEA Director
No one knows the specifics of the Italian games market as well as Thalita Malagò, Director General of IIDEA. We speak with her about the challenges facing the industry, what support is needed, and how they can increase the visibility of games made in Italy on the international market.Latest Articles
G+ How Aldamami Games' Bloodletter Is Holding Up in Early Access
Bloodletter, the debut game from Aldamami Games, has been in Early Access since late March 2026. We spoke to Katharina 'Mikey' Müller to find out how satisfied the team is with the launch, how the game is faring in the competitive deck-building genre, and what their plans are for the future.
Gamescom Dev Talk Review: From AAA to III – My Journey Into Poverty
Not sure what sort of talks to expect at gamescom dev? Together with gamescom dev, we’re taking a look back at selected talks from 2025. This time, a short but fascinating talk by Espen Sogn, Founder & Head of Studio Jotun Games, on the desire to bring his own project to life.
GamesMarket Plus
G+ Interview: Boltgun 2 and Nostalgic Shooters From Auroch Digital
Nostalgia plays a major role in boomer shooters, but first and foremost, it's important to recapture that old-school feel. We spoke to Jack Midgley-Munns, Lead Programmer at Auroch Digital, about this genre, its hallmarks, and Warhammer 40,000: Boltgun 2.
G+ Game Music Makers: Akira Yamaoka
He made the soundtracks for Silent Hill, Shadows of the Damned, Slitterhead, Cyberpunk: Edgerunners and much more: We interviewed legendary composer Akira Yamaoka about making game music, his audio pipeline when making games, the best game soundtracks and his favourite ways to work.
G+ "Not Everyone Is Competing for the Same Player" in Regards to the Launch of GTA VI
"Not everyone is competing for the same player," says Adam Smart, AppsFlyer's Global Director of Product – Gaming, regarding the launch of GTA VI in November. He also discusses the potential impact of this major release on the industry and the opportunities it may create.People
G+ Adrian Chmielarz on AAA Mediocrity, Creativity in Small Teams and Witchfire
Witchfire from The Astronauts is an acclaimed shooter currently available on Early Access. We spoke to co-owner Adrian Chmielarz about the current state of the AAA shooter genre, the creative nature of the AA segment, and the game's lengthy development period since it was first announced in 2017.
"Our Mission Is to Carry Forward the Long-Standing Tradition of German Management Classics"
With We Are Football 2027, Cologne-based Winning Streak Games hopes to continue the tradition of popular German football management games. We spoke to Gerald Köhler about the genre, how the team has been scaled down since WAF 2024, and the dedicated community that the game has attracted.
DOSB Appoints Jörg Adami as Managing Director of Its Esports Subsidiary
Just a few weeks ago, the German Olympic Sports Confederation (DOSB) announced the launch of a not-for-profit esports subsidiary. The head of the new organisation has now been appointed: Jörg Adami, who previously set up the esports player foundation, will become managing director.
Ubisoft Co-Founder Claude Guillemot Reportedly Died in a Small Aircraft Crash
Claude Guillemot, one of the five brothers who co-founded the major games company Ubisoft, among other ventures, has reportedly died in a light aircraft crash, according to several news agencies. The investigation into the crash is ongoing.Products
Star Fox: Fox McCloud Is Back - and Better Than Ever
Who would have thought? Nintendo is bringing Fox McCloud, Peppy Hare, Falco Lombardi and Slippy Toad back to the screen in a way that is more cinematic than ever before, based on what is arguably the most popular instalment in the series to date. What can be expected from this reboot?
G+ Adrian Chmielarz on AAA Mediocrity, Creativity in Small Teams and Witchfire
Witchfire from The Astronauts is an acclaimed shooter currently available on Early Access. We spoke to co-owner Adrian Chmielarz about the current state of the AAA shooter genre, the creative nature of the AA segment, and the game's lengthy development period since it was first announced in 2017.Latest Articles
G+ How Aldamami Games' Bloodletter Is Holding Up in Early Access
Bloodletter, the debut game from Aldamami Games, has been in Early Access since late March 2026. We spoke to Katharina 'Mikey' Müller to find out how satisfied the team is with the launch, how the game is faring in the competitive deck-building genre, and what their plans are for the future.
Gamescom Dev Talk Review: From AAA to III – My Journey Into Poverty
Not sure what sort of talks to expect at gamescom dev? Together with gamescom dev, we’re taking a look back at selected talks from 2025. This time, a short but fascinating talk by Espen Sogn, Founder & Head of Studio Jotun Games, on the desire to bring his own project to life.