Games Map Austria © Pixabay, GamesMarket GamesMarket Plus G+ The Games Industry in Austria: Facts, Figures, and Trends The games industry in Austria has grown significantly in recent years. This report provides an in-depth look at the state of the Austrian games market and its future prospects, as well as the country's game development industry. By Marcel Kleffmann • 9 min read
tinyBuild is known for games such as Potion Craft (left), the latest release Last Harbor (right) and the Hello Neighbor series, which is now on its third installment Business Griffin Gaming Partners Invests in tinyBuild The venture capital firm Griffin Gaming Partners is strengthening its presence in the indie sector and has acquired a 3.24% stake in the indie publisher tinyBuild; according to the company, this is a strategic investment. By Stephan Steininger • 1 min read
Business CD Projekt, Mother of CD Projekt Red, Rebrands to CD Projekt Red The mother firm of developer CD Projekt Red, the CD Projekt S.A., has now rebranded to CD Projekt Red S.A., to align the brand to better "correspond to the Company’s core business activities". By Pascal Wagner • 1 min read
Business Founder Valerio Di Donato Buys Italian Developer 34BigThings Back From Plaion 34BigThings is independent once again. The Italian studio announced that the company’s founder Valerio Di Donato had already bought back 100 of the shares from Plaion in April. A major project based on a well-known IP is set to be announced later this year. Further games are in development. By Stephan Steininger • 2 min read
Jo Koehler (COO, Two Point Studios) and Gary Carr (Studio Director, Two Point Studios) © Rebecca Price Photography; Carr, TPS Business G+ Interview: Two Point Studios and Their Cartoon-Style Management Games This year, the British Two Point Studios are celebrating their 10th anniversary. To mark the occasion, we spoke to Jo Koehler (COO) and Gary Carr (Studio Director) about their humorous management-genre games, key markets such as Germany, platform distribution and expandability. By Marcel Kleffmann • 6 min read
Business The Helix Shift: Inside Xbox’s Aggressive Pivot to Silicon, Subscriptions, and Corporate Restructuring In this week’s “Update”, Zoran Roso analyses Microsoft’s strategic reorientation, the possible reasons behind and consequences of a spin-off, and why this move is a result of changes in the games market. By Zoran Roso • 4 min read
Business Google UK Confirms Launch of the Play Store Business Model Back in March, Google announced significant changes to its business model for the Google Play Store and a phased roll-out starting on 30 June. Google UK has now confirmed the launch. By Stephan Steininger • 1 min read
Business MobyGames Launched Beta Careers Programme for Game Industry Professionals Atari has announced Moby Professional, a platform consisting of free and premium features designed for those working in the video game industry. Moby Professional is intended to help with job hunting, business development and networking. By Marcel Kleffmann • 2 min read
Lively conversations filled the roundtables at First Playable 2026 © Baltimore Society Business The Record-Breaking Edition of First Playable 2026 Confirms the Event's Central Role in the Italian Video Game Industry Advertorial | The eighth edition of IIDEA's First Playable broke records, with over 700 industry professionals attending the event, including 55 international publishers, investors and agencies from 13 countries. Over 150 Italian dev teams and more than 120 freelancers held over 1,250 meetings. By IIDEA • 6 min read
Detroit: Become Human studio Quantic Dream is the reason for the strike, says STJV (Quantic Dream) Business STJV Calls for Full French Games Industry Strike French union STJV has called for a strike of the entire French games industry in solidarity with Quantic Dream workers this Thursday. By Pascal Wagner • 1 min read
Picture: Pexels/Yan Krukau Business PwC Presents First Results of This Years Global Entertainment and Media Outlook Globally, the entertainment and media sectors are set to grow by an average of 3.4 per cent, reaching a turnover of 4.2 trillion dollars. It is unclear to what extent games will contribute to this growth. According to a media report, PwC forecasts a dip in turnover for the US gaming market in 2027. By Stephan Steininger • 2 min read
Business Narranauten Set up Registered Association In 2024, several narrative designers and game writers founded the Narranauten initiative, under which they organised events in Germany. They have now set up a registered association. By Stephan Steininger • 1 min read