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Shala Chen on AI as an Essential Gameplay Feature in Brave New Wonders
Brave New Wonders | Shala Chen, CEO of City From Naught © City From Naught | Chen

Shala Chen on AI as an Essential Gameplay Feature in Brave New Wonders

In Brave New Wonders, players control automatons that respond to plain language commands. In this interview, we spoke to Shala Chen, CEO of City From Naught, about using AI as an essential gameplay feature rather than for streamlining development, as well as the market for strategy games and more.
By Marcel Kleffmann • 12 min read
One-third of House of Games Berlin Has Already Been Taken
Roland Sillmann, Franziska Giffey and Felix Falk (from left to right); Picture: House of Games Berlin/Eva Oertwig

One-third of House of Games Berlin Has Already Been Taken

Three months before the planned completion date, there is a new update on the House of Games Berlin. In addition to game, its subsidiaries, and Ubisoft, Kolibri Games, Realities.io, AudioCreatures, Games Change Lab, Chrizlie Medien, and consultant Christoph Brosius have also signed lease agreements.
By Stephan Steininger • 2 min read