Matt Bromberg, President and CEO, Unity Development Unity Announces Release of Unity 7 For Q1 2027 At Unite in Seoul, Unity unveiled the roadmap for the release of Unity 7. The beta is set to launch in December. The release is scheduled for Q1 2027. By Stephan Steininger • 1 min read
The FROG Conference will take place at Belvedere 21 in November (Picture: Johannes Stoll / Belvedere, Wien) Development Subotron Launches ‘Playing Art’ Competition for Austrian Developers Developers from Austria have until 30 September to submit ideas based on the Belvedere’s Open Content Collection. A jury will select games from these submissions for exhibition at Belvedere 21 and as entries for the Austrian Impact Game Idea 2026 competition. By Stephan Steininger • 1 min read
The group of students and coaches at the Immersive Media Days 2026 (Benedikt Gess/HFF) Campus Immersive Media Days 2026 Showcases Nine Projects from Munich Game Students Nine projects from two cooperative study courses held by several Munich universities together, coached by experts: The Immersive Media Days are a great example of cooperation between games learning and games industry. By Pascal Wagner • 2 min read
Thomas Lehr, Director of Game Engineering at InnoGames Development G+ Why AI Makes Sense in All Areas, But Not For All Tasks Sunrise Village is still online thanks to the use of AI. Thomas Lehr, Director of Game Engineering at InnoGames, talks about the reactions to the Sunrise Village case, when and how the use of AI can be effective and why InnoGames uses AI to drive growth but not for cost savings. By Stephan Steininger • 7 min read
Funding Supercell Launches Developer Grants Programme For African Studios Following in Google’s footsteps, Supercell has now also announced a programme to support studios in Africa. In its first cohort, Supercell plans to provide grants of between 20,000 and 200,000 dollars to companies. By Stephan Steininger • 1 min read
Development Google Launches Games Fund for African Indie Studios For the first time, Google is launching the Google Play Indie Games Fund in Africa, a support programme for indie studios from Africa. In total, Google plans to invest $1 million in ten studios. By Stephan Steininger • 1 min read
Ben Hunter, Senior Development Director for Core Technology at Fenris Creations, is announcing the open-sourcing of the Carbon engine (Fenris Creations) Products Fenris Creations Announces Open-Sourcing of EVE Online Engine Carbon Effective right now, EVE Online and EVE Frontier maker Fenris Creations, formerly CCP Games, has released their Carbon engine into open source. By Pascal Wagner • 1 min read
Development Godot to Implement Significant AI Ban Godot is "adding barriers to low-effort slop": To protect the code and stop demoralising reviewers, the engine is banning vibe coding, autonomous AI agents and AI chats. New contributors will be restricted more, while at the same time taught better. By Pascal Wagner • 1 min read
Unreal Engine 6 is set to enter Early Access in late 2027 © Epic Games Development Unreal Engine 5.8 Is Now Available; Unreal Engine 6 Is Still Years Away At Unreal Fest Chicago 2026, Epic Games released Unreal Engine 5.8, which is likely to be the final significant update to the engine. The company plans to launch Unreal Engine 6 in Early Access in late 2027. By Marcel Kleffmann • 2 min read
Products Godot 4.7 Director's Cut Out Now The new Godot version 4.7, titles Director's Cut, is all about lighting: With AreaLight3D, HDR output support and more. A new asset store is also in the mix. By Pascal Wagner • 1 min read
Emese-Anna Hoppa (Ubisoft), Jamie Elms (Bytro), Rüdiger Brandis (Playing History), Devan Soyka (Crytek) and Jelmer Lukkien (Limbic Entertainment; from Left to Right)´ gamescom Gamescom Dev Talk Review: Reclaiming the Workplace Not sure what sort of talks to expect at gamescom dev? Together with gamescom dev, we’re taking a look back at selected talks from 2025. The panellists at today’s session will be discussing the experiences and challenges faced when workers in the games industry organise themselves. By Stephan Steininger • 1 min read
Annette Kümmel and Alexandra Palme from Medien.Bayern (centre front) welcome the participants of the 3rd cohort of Level Up | Picture: Games/Bavaria Development Games/Bavaria Welcomes Batch 3 of Its Level Up Accelerator Programme at Gamerei Eight indie studios and solo developers make up the third cohort of Games/Bavaria’s Level Up accelerator programme. The kick-off meeting took place at the Gamerei in Munich. By Stephan Steininger • 1 min read