Borgmeier spricht für Monte Cristo Tim Pototzki April 30, 2009 – Share this post Dave Richard, Senior Creative Director Dead by Daylight, Behaviour Interactive © Behaviour Interactive Publishing G+ "We've Been Extremely Lucky," Dave Richard of Behaviour Interactive About Dead by Daylight During the anniversary celebrations of Dead by Daylight, we spoke with Dave Richard, the game's Senior Creative Director, about its continued success. After all, the game reached 250,000 concurrent players across all platforms in its tenth year. By Marcel Kleffmann • 6 min read How Many Dudes? © Butterscotch Shenanigans Publishing How Many Dudes? How Many Dudes? from Butterscotch Shenanigans sold over 100,000 copies in just 50 hours. It's the studio's fastest-selling game to date. But what exactly is this roguelike autobattler all about? By Marcel Kleffmann • 3 min read Nioh 3 was previously distributed in Europe by Bandai Namco Entertainment. The partner will now also handle distribution of Wo Long: Fallen Dynasty Complete Edition (right) throughout Europe. Publishing Bandai Namco and Koei Tecmo Expand European Distribution Partnership Last fall, Bandai Namco Entertainment Europe and Koei Tecmo Europe entered into a distribution partnership covering most European countries. This partnership has now been expanded to include the remaining countries. By Stephan Steininger • 1 min read Phil Rogers, Group CEO, Embracer Group; © Embracer Group IR Business Embracer Group Had a Strong Start to the Financial Year in Q1 Compared to the Embracer Group's internal expectations, Q1 was a strong start to the financial year. This is mainly due to the strong PC/Console segment and three games from THQ Nordic. By Marcel Kleffmann • 3 min read Creative Europe Media funded games at the Indie Arena Booth 2025 (Creative Europe Desk) gamescom Creative Europe Media Consults for Funding at gamescom Consultating for getting European funding, an exclusive game dev network event, presentations of funded games tools & programs: Creative Europe Media is bringing a trove of knowledge to gamescom this year. By Pascal Wagner • 2 min read Ivan Buchta is Associate Creative Director ad Madfinger Games (Picture by Madfinger Games) People Ivan Buchta joins Madfinger Games A new addition to Madfinger Games. The Czech studio has recruited Ivan Buchta as Associate Creative Director. Buchta joins from Bohemia Interactive. By Stephan Steininger • 1 min read Products Tiny Bookshop Announced DLC And 400,000 Mobile Players Neoludic has announced a new DLC for Tiny Bookshop and has reported 400,000 players on Mobile one month after the iOS and Android release. By Pascal Wagner • Development Meshy 7: Keeping Generated Assets on Model Advertorial | With Meshy 7, the newest model generation from Meshy, delivers industry-leading geometric alignment — with generated meshes following the silhouette, proportions and structural edges of the reference image. For more information visit Meshy at gamescom at Hall 3.2, Stand A040. By Meshy.ai • 1 min read Project Zomboid © The Indie Stone Products Project Zomboid Thirteen years have passed since Project Zomboid entered Early Access, and following almost two years of development, Build 42 was recently released. This survival simulation game was already excellent and is improving all the time, deservedly becoming more successful. By Marcel Kleffmann • 6 min read
Dave Richard, Senior Creative Director Dead by Daylight, Behaviour Interactive © Behaviour Interactive Publishing G+ "We've Been Extremely Lucky," Dave Richard of Behaviour Interactive About Dead by Daylight During the anniversary celebrations of Dead by Daylight, we spoke with Dave Richard, the game's Senior Creative Director, about its continued success. After all, the game reached 250,000 concurrent players across all platforms in its tenth year. By Marcel Kleffmann • 6 min read
How Many Dudes? © Butterscotch Shenanigans Publishing How Many Dudes? How Many Dudes? from Butterscotch Shenanigans sold over 100,000 copies in just 50 hours. It's the studio's fastest-selling game to date. But what exactly is this roguelike autobattler all about? By Marcel Kleffmann • 3 min read
Nioh 3 was previously distributed in Europe by Bandai Namco Entertainment. The partner will now also handle distribution of Wo Long: Fallen Dynasty Complete Edition (right) throughout Europe. Publishing Bandai Namco and Koei Tecmo Expand European Distribution Partnership Last fall, Bandai Namco Entertainment Europe and Koei Tecmo Europe entered into a distribution partnership covering most European countries. This partnership has now been expanded to include the remaining countries. By Stephan Steininger • 1 min read
Phil Rogers, Group CEO, Embracer Group; © Embracer Group IR Business Embracer Group Had a Strong Start to the Financial Year in Q1 Compared to the Embracer Group's internal expectations, Q1 was a strong start to the financial year. This is mainly due to the strong PC/Console segment and three games from THQ Nordic. By Marcel Kleffmann • 3 min read
Creative Europe Media funded games at the Indie Arena Booth 2025 (Creative Europe Desk) gamescom Creative Europe Media Consults for Funding at gamescom Consultating for getting European funding, an exclusive game dev network event, presentations of funded games tools & programs: Creative Europe Media is bringing a trove of knowledge to gamescom this year. By Pascal Wagner • 2 min read
Ivan Buchta is Associate Creative Director ad Madfinger Games (Picture by Madfinger Games) People Ivan Buchta joins Madfinger Games A new addition to Madfinger Games. The Czech studio has recruited Ivan Buchta as Associate Creative Director. Buchta joins from Bohemia Interactive. By Stephan Steininger • 1 min read
Products Tiny Bookshop Announced DLC And 400,000 Mobile Players Neoludic has announced a new DLC for Tiny Bookshop and has reported 400,000 players on Mobile one month after the iOS and Android release. By Pascal Wagner •
Development Meshy 7: Keeping Generated Assets on Model Advertorial | With Meshy 7, the newest model generation from Meshy, delivers industry-leading geometric alignment — with generated meshes following the silhouette, proportions and structural edges of the reference image. For more information visit Meshy at gamescom at Hall 3.2, Stand A040. By Meshy.ai • 1 min read
Project Zomboid © The Indie Stone Products Project Zomboid Thirteen years have passed since Project Zomboid entered Early Access, and following almost two years of development, Build 42 was recently released. This survival simulation game was already excellent and is improving all the time, deservedly becoming more successful. By Marcel Kleffmann • 6 min read