How did the idea for the book come about?

It was only at gamescom 2024 that I made the final decision to seriously tackle the book project. My wife Anna had encouraged me several times to write down my stories. Perhaps this was also so that I would spend more time at the computer and she would be spared my stories. My students in Rome also asked me regularly whether I had written a book in which I had put various chapters from my lectures on paper. But it wasn't until the Irish composer and conductor Eímear Noone also encouraged me to write a book in which I would immortalize the legendary dinner with Tommy Tallarico and her in Nuremberg in the spring of 2024 that I began to collect specific topics. When I traveled to Cologne for gamescom at the end of August, I had about fifteen stories in mind. However, I lacked the spark of inspiration to figure out how to put it all together.

Happy Tears and Resilience: A First-Timer's Impression of the German Developer Award
Engagement for women and other marginalised groups in gaming (FemDevsMeetup, left) and truly anti-fascist historical detective stories (Paintbucket Games, right) were among the winners of the Deutscher Entwicklerpreis 2025. The theme of resilience ran through more than just the winners.

Happy Tears and Resilience: A First-Timer's Impression of the German Developer Award

By Pascal Wagner 2 min read
Game Studies Watchlist #48
Rudolf Thomas Inderst; Professor for Game Studies & Game Design (HNU); Founder & Host of the Podcast Channel "Game Studies" (New Books Network); Section Head "Digitalspielkultur" (TITEL kulturmagazin); Expert Advisory Board "Digitale Spiele" (DFJV) © Inderst

Game Studies Watchlist #48

By Team Gamesmarkt 3 min read