© Subotron Campus Subotron Live Pitch Competition Finalists Revealed The five student teams who are selected for the Subotron Live Pitch Competition 2025 have been revealed. Teams from universities of applied science throughout Austria have convinced the jury with their projects and will learn to pitch in a workshop with Jan Halwe of ByteRockers' before pitching in front By Pascal Wagner • 1 min read
© Rudolf Inderst Campus DiGRA D-A-CH Game Studies Watchlist #37 The Game Studies Watchlist newsletter of games research association DiGRA GSA is published weekly on GamesMarkt, curated by Prof Dr Rudolf Inderst. This time with Rituals of Play, Roblox as an adult and more. Ahoi there, game studies operators! Now, I would not go so far as to call this By Team Gamesmarkt • 3 min read
© AlliertenMuseum, Computerspielemuseum Campus Allied Museum and Computer Game Museum Cooperate on Cold War Games Exhibition In a cooperation, the Computer Game and Allied Museums Berlin are presenting an exhibition on gaming during and games about the Cold War. The exhibition will run from Oktober to June in the Allied Museum, a press tour takes place on 30 September. From 2 October 2025 to 30 June By Pascal Wagner • 1 min read
© Rudolf Inderst Campus DiGRA D-A-CH Game Studies Watchlist #36 The Game Studies Watchlist newsletter of games research association DiGRA GSA is published weekly on GamesMarkt, curated by Prof Dr Rudolf Inderst. This week, we dive into The Last of Us, the Expressionist Games Manifesto and gun violence. Sometimes it's okay to have a more robust opinion, right? By Team Gamesmarkt • 2 min read
Dr. Dr. Rudolf Inderst is professor of Game Design and Game Studies at the University of Neu-Ulm. He curates the DIGRA Newsletter for the GSA region. © Rudolf Inderst Campus DiGRA D-A-CH Game Studies Watchlist #35 World premiere: From now on, the Game Studies Watchlist newsletter of games research association DIGRA GSA will be published weekly on GamesMarkt, curated by Prof Dr Rudolf Inderst. Now, of course you know Dan Olson aka Folding Ideas on YouTube. With over 1.03M subscribers, he is quite a popular By Team Gamesmarkt • 3 min read
Physical card games such as the Pokémon TCG can be connected to gambling problems, the study claims. © Caleb Oquendo, Pexels Campus Study Connects Loot Boxes and Trading Cards to Problematic Gambling Mechanisms A study by the City University of Hong Kong shows possible links of loot boxes and physical trading card games to gambling problems. Notably, the effectiveness of these mechanisms appear to be unrelated to buyers' overall state of mental health. An open-access study by the City University of Hong By Pascal Wagner • 1 min read
© Student Games Festival Campus First Student Games Festival Comes to Warsaw On 18 October, the first Student Games Festival will be organised in Warsaw. Submissions for the game awards run until 31 August. The event is hosted by Polish cultural and educational organisations in cooperation with Warsaw, the Cultural Ministry and 11 bit studios. The first international student game festival is By Pascal Wagner • 1 min read
From left: Benjamin Hillmann (Stiftung Digitale Spielekultur), Nandita Wegehaupt (Stiftung Digitale Spielekultur), Elisabeth Secker (USK), Melanie Endler (USK) © Luna Grüsgen for Stiftung Digitale Spielekultur Campus USK and Game Culture Foundation Release Updated Parents' Guide to Games Right in time for gamescom, the German Entertainment Software Self-Regulation Body (USK) and the Digital Game Culture Foundation (Stiftung Digitale Spielekultur) have released their updated Parents' Guide to Games. The German Entertainment Software Self-Regulation Body (USK) and the Digital Game Culture Foundation (Stiftung Digitale Spielekultur) have published their new By Pascal Wagner • 1 min read
Excerpt from the study: 'Sexism, anti-feminism and queerphobia'. © Bertelsmann Stiftung Campus Bertelsmann Stiftung Study Explores the Democratic Potential of Gaming Communities "Gaming communities are anything but apolitical" is one of the findings of the Bertelsmann Stiftung's study, "Spielräume für Demokratie - Potenziale und Spannungsfelder im Gaming" (Room for Democracy: Potential and Areas of Tension in Gaming). In Germany, gaming is generally regarded as either an By Marcel Kleffmann • 3 min read
© Screenshot Campus Raw Talent: German State Universities Organise Their Own Indie Booth Following a mini appearance at the Home of Indies Booth 2024, eleven state universities from Germany have joined forces to create their own Raw Talent Booth. Fifty teams comprising around 160 students will present their games in a 63-square-metre space. It is the dream of many game design students to By Stephan Steininger • 2 min read
© Koelnmesse Campus gamescom congress 2025 Shows High-Profile Speakers as Program Drops With the release of its full program, the gamescom congress on 21 August has revealed a high-profile speaker lineup from politicians to game devs and researchers. The three focus topics “The Next Level of Immersion”, “Gaming and Responsibility” and “Gaming and Well-Being” are packed with talks. On August 21, the By Pascal Wagner • 1 min read