The organisers are more than satisfied with the anniversary edition of the Womenize! conference. The openness of the participants gives them courage for the future. The streamed conference can still be viewed on demand.

For 10 years, the Womenize! conference has been a platform for diversity, visibility, empowerment of women and marginalized voices in the gaming and tech industry. And even though it took some time for the conference to get back on track after the coronavirus break, it has regained its firm place in the industry's event calendar. Around 200 participants attended the event at the premises of the event partner, the Institut Français in Berlin. They were treated to a programme featuring a keynote speech by Luise Emilie Tschersich and numerous presentations and panels covering a wide range of topics.

For those who were unable to attend in person in Berlin, the conference was also streamed via Twitch, where it has now been viewed over 21,500 times. However, the video is still available and can be viewed on demand.

"The fact that we are now celebrating the tenth edition of Womenize! shows how great the need for exchange, visibility, and genuine encounters is in this industry," said Madeleine Egger, Head of Womenize! at Booster Space. "It was touching to see how much openness, expertise, and passion the speakers and participants brought to the event. This gives us courage and perspective for the future!"

Madeleine Egger and Ruth Lemmen, Amanda Förtsch (Medienboard Berlin-Brandenburg), Sophie Coumel (Institut Français Berlin) and Lissandra Haulica (Französische Botschaft) at the opening talk of Womenize! 2025 (from left to right); Picture by Sandy Kramer

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Stephan Steininger
Stephan Steininger is Director of Operations and Editor-in-Chief of GamesMarket. As part of the magazine since its inception in 2001, he knows the GSA games industry by heart.
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