The organizers of gamescom latam have responded to the publication of an open letter in which indie devs from Brazil criticized the presence of Brazilian studios at the trade fair in particular. They see the danger of misinterpretations, have corrected some of the allegations, and emphasize their openness to feedback and dialogue.

In their response to the open letter, the organisers of gamescom latam also emphasise their efforts to support the local industry. In 2025, a total of 129 games were shown at the BIG Festival and in the special Brazil Panorama area, which was the main focus of the open letter, including 59 from Brazilian studios. There were no costs associated with the invitation, for example for space, admission or access to the business area. There was also additional support such as free rental furniture, which also included monitors, at least in the case of the Big Festival.

Between the lines, the organisers show a lack of understanding for the subsequent criticism. After all, everyone involved knew what they were getting into. "Participation is entirely voluntary and subject to prior acceptance of the terms and conditions, which are transparently disclosed and clarified before any commitment is made", reads the statement.

The organisers specifically contradict individual accusations or correct the statements made by the developers. For example, the event was only supported by the city of Sao Paulo with R$ 1 million and not R$ 22 million, as stated in the open letter. This was a total production budget projected in January.

With regard to the stricter rules concerning the presence of developers on stands, the organisers say that these have been introduced to avoid empty demo stations, as was the case last year. This serves to improve the visitor experience. Above all, however, these guidelines were also clearly communicated in advance.

Ultimately, however, the organisers are open to criticism and, above all, ready for dialogue. "The gamescom latam team is always attentive to feedback from the community and remains open to dialogue with those interested in working towards the development of the gaming industry in Brazil and Latin America—a mission that has always been, and continues to be, our core priority", reads the response, which can be found on the gamescom latam website.


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Stephan Steininger
Stephan is Editor in Chief
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