AppsFlyer, the marketing cloud, has published its 'State of Gaming for Marketers' report for 2026 (available starting Thursday, 15 January). Based on AppsFlyer data, the analysis shows how artificial intelligence, scaled advertising production and increasing competitive pressure in paid advertising channels changed mobile gaming marketing in 2025. The increased use of AI in advertising production has led to a substantial increase in advertising on iOS and Android. At the same time, publishers based in China significantly increased their influence on the international mobile gaming market. In Germany alone, for example, their share of the acquisition budget increased by 31 per cent year-on-year.

In order to cope with the growing volume and increasing complexity of advertising, many companies are relying more and more on AI-powered analytics and reporting tools. "AI has massively increased the speed and volume at which games and marketing assets are brought to market," says Adam Smart, AppsFlyer's Director of Product, Gaming. "The result is not a lack of creativity, but an oversupply. When paid activity and creative supply grow faster than player attention, marketing success becomes a matter of how effectively teams can measure, interpret and act on an ever-increasing amount of fragmented signals."

Game Members Elect New Board
From left to right: Clemens Mayer-Wegelin, Sandro Heuberger, Lars Janssen, Maxi Graeff, Benedikt Grindel © Franziska Krug for game - Verband der deutschen Games-Branche

Game Members Elect New Board

By Marcel Kleffmann 1 min read
Flamehead Games' Fresh Take on the Classic Tower Defense Formula
Flamehead Games team photo (from left to right and from the top to the bottom): Luca Schmidt (Programming and Game Design), Julian Seidel (VFX and Game Design), Jan-Ivo Lattek (Animation and Character Rigging), Anica Gritzki (Game and Concept Art), Jennifer Seeber (Managing Director, Game Art and Concept Art) and Lucas Thieme (Game Design and Marketing). All six are co-founders of Flamehead Games © Flamehead Games

Flamehead Games' Fresh Take on the Classic Tower Defense Formula

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Game Members Elect New Board
From left to right: Clemens Mayer-Wegelin, Sandro Heuberger, Lars Janssen, Maxi Graeff, Benedikt Grindel © Franziska Krug for game - Verband der deutschen Games-Branche

Game Members Elect New Board

By Marcel Kleffmann 1 min read
Flamehead Games' Fresh Take on the Classic Tower Defense Formula
Flamehead Games team photo (from left to right and from the top to the bottom): Luca Schmidt (Programming and Game Design), Julian Seidel (VFX and Game Design), Jan-Ivo Lattek (Animation and Character Rigging), Anica Gritzki (Game and Concept Art), Jennifer Seeber (Managing Director, Game Art and Concept Art) and Lucas Thieme (Game Design and Marketing). All six are co-founders of Flamehead Games © Flamehead Games

Flamehead Games' Fresh Take on the Classic Tower Defense Formula

By Marcel Kleffmann 7 min read
A Union of Unions –  For Fair Games Industries
Six unions in Europe have come together to fight for the games industry. We spoke to German Union Secretary for IT at ver.di Matthias Grzegorczyk about it (ver.di / One Industry, One Fight)

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