© Stiftung Digitale Spielekultur People Çiğdem Uzunoğlu to Lead Grimme Institute as New Director Starting January The renowned Grimme Institute is set to gain valuable gaming expertise at the start of the new year. After a thorough selection process, the institute's shareholders have appointed Çiğdem Uzunoğlu as the new director and managing director. Uzunoğlu most recently served as the head of the Digital Game By Stephan Steininger • 1 min read
© Imago/Westend61 Business OMG Fuse and inStreamly Form Strategic Partnership OMG Fuse has partnered with inStreamly to offer clients the ability to deliver advertising messages through nearly 11,000 micro-streams on platforms like Twitch and YouTube, precisely targeting specific audiences. This new offering is marketed under the name "NeverNotNew powered by inStreamly". The marketing agency OMG Fuse, part By Stephan Steininger • 1 min read
© Screenshot Business Informa Merges Digital Business of Its Tech Division with TechTarget The new B2B powerhouse Informa TechTarget will be listed in the US, have over 2,000 employees and over 7,500 customers. While the GameDeveloper website is changing hands as well as Omdia, the Game Developer Conference seems to be staying with Informa. The press release announcing the merger does By Stephan Steininger • 1 min read
© game Business German Games Industry: Economically More Optimistic, but Disappointed by Politics The German games industry is not optimistic about 2025, but the latest game survey indicates a slightly more positive outlook among its members. However, there was a great deal of shaking of heads in the direction of politics. The bad news in the international games industry, but also from Germany, By Stephan Steininger • 2 min read
© Unity Development Unity is Committing $500,000 to Unity for Humanity 2025 From now on, creatives can apply for a grant from Unity as part of the Unity for Humanity program. For the first time, there is also a category for student projects. The Unity for Humanity program is open to all categories of the creative industries, so it is not limited By Stephan Steininger • 1 min read
© Manuel Alexander Geraci Business Update: Three main Levels in Italy's Biggest Video Game Museum On November 30th, the new video game museum GAMM celebrated its opening in the heart of Rome. From now on, it will be open to visitors 7 days a week and will entice them with its different levels: Gammdome, PARC and HIP. On November 30th, the new video game museum By Stephan Steininger • 2 min read
The game booth in the business area is the meeting place for members of the association and the German games industry. © Koelnmesse GmbH; Harald Fleissner Business Game Extends Partnership with Factory-C and Exev for Gamescom B2B Booth The new agreement between game and Factory C in partnership with Exev sets out the framework for collaboration on the association's gamescom B2B booth for the years 2025 to 2028. The game booth at gamescom is one of the main ports of call for the association's By Stephan Steininger • 1 min read
© Screenshot Business Koelnmesse is Arranging Gamescom Gift Packages Koelnmesse and game are putting gamescom under the Christmas tree this year with a festive promotion: gamescom X-Mas Boxes will be available for purchase. These special packages, designed as Christmas gifts for gamescom fans, include ticket codes along with a T-shirt or sweatshirt featuring a brand-new design. While exhibiting companies By Stephan Steininger • 1 min read
Lionel Lovisa and Gary Paulini will lead Limbic Entertainment after the founder Stephan Winter and Alexander Frey step down from their active role as Managing Directors (from left to right) © Bandai Namco/Limbic Enertainment Business Lionel Lovisa and Gary Paulini To Lead Limbic Entertainment Limbic Entertainment is undergoing a major leadership transition as founders and managing directors Stephan Winter and Alexander Frey step down from their active roles at the end of the year. Lionel Lovisa and Gary Paulini will take over as the studio's new leaders. Founded in 2002, Studio Limbic By Stephan Steininger • 2 min read
This fall, Games for Families took place at the offerta in Karlsruhe and the Spielraum in Dresden (left). © planetlan Business More Demand and More Gamer at Games for Families 2024 was a successful year for Games for Families, as Michael Wegner from planetlan told GamesMarkt. Visitor numbers were great, on-site sales grew, and post-event purchase intentions were notably higher. Most significantly, there has been a fundamental shift in the profile of families attending the stands compared to pre-pandemic years. By Stephan Steininger • 2 min read
André Naumann, Mitteldeutsche Medienförderung (MDM, Central German Media Funding) at the end-of-year reception of MDM in Leipzig © MDM/Uwe Frauendorf Development MDM Expands Funding Opportunities for Game Studios in Central Germany The Mitteldeutsche Medienförderung (MDM, Central German Media Funding) has launched its first dedicated funding guideline for games, which has been approved by the European Commission and will take effect at the start of the new year. This marks a significant boost for studios based in Saxony, Saxony-Anhalt, and Thuringia. The By Stephan Steininger • 1 min read
© devcom Business Devcom Team Hosts Charity Stream for a Good Cause Next Monday, the devcom team will be hosting the charity stream “Play for Ukraine”. In addition to donations, the aim is to provide information about the situation of the games industry in Ukraine. On Monday, December 2, from 11 a.m. to 4 p.m., the devcom team will host By Stephan Steininger • 1 min read