The winners and nominees of the Gaming Ohne Grenzen Award 2023 on the congstar stage at gamescom. © Archive picture by Martin Scherag Business Gaming Ohne Grenzen and Congstar Continue Inclusion Award The Gaming ohne Grenzen (Gaming without Borders) Award will once again be presented on the trade visitor day at gamescom. Mobile operator congstar is on board as a partner, and the award ceremony will take place on their stand. Inclusion is a major issue at gamescom, and not just in By Stephan Steininger • 2 min read
Hyper Dive Game Studio won the category Best Pitch from Regional Game Development Associations © gamescom latam Business Slow Bros. & Food for Thought Media Successful at BIG Festival Awards Two German studios, Slow Bros. and Food for Thought Media, won at the gamescom latam Big Festival Awards. The main category went to Chants of Sennaar from Rundisc and Focus Entertainment. These were the first ever gamescom latam BIG Festival Awards, and of the numerous nominations with GSA participation, two By Stephan Steininger • 1 min read
Marco Süß, Head of Communications GSA Bandai Namco Entertainment © Thomas Gessner Business Bandai Namco appoints Marco Süß as Head of Communications GSA Marco Süß, previously Senior PR Manager GSA, has been promoted to Head of Communications GSA at Bandai Namco Entertainment on 1st July. Together with his team, where Lena Splettstößer will take over from Lisa Schellenberg in August due to parental leave, he will be responsible for influencer marketing and social By Stephan Steininger • 1 min read
Sebastia Goldt succeeds Felix Janzen as CMO of InnoGames © Picture: InnoGames Business Sebastian Goldt Succeeds Felix Janzen as InnoGames' CMO InnoGames has appointed the former Director of Growth Sebastian Goldt as its new CMO. Goldt has been with the Hamburg-based publisher since 2012 InnoGames has a new Chief Marketing Officer. The Hamburg-based company has appointed Sebastian Goldt to this position. Goldt was most recently Director of Growth and now replaces By Stephan Steininger • 1 min read
Pictures of the GermanDevDays 2023 with Stefan Marcinek and Stephan Reichart as presenters of the GDD Awards © Ulrich Schepp/GermanDevDays/Assemble Entertainment Events GermanDevDays Unveils Preliminary Programme and Exhibitors Although there may be some changes before the start of GermanDevDays, the preliminary programme for the unusual conference is now online. The organisers have also announced which eight indies will be able to exhibit for free. This year's GermanDevDays will be particularly exciting, as the new timing means By Stephan Steininger • 2 min read
Sibel's Journey (left) and the project It's Ukraine - not a Game with experiences like Drive Away (right) are both nominated for the Games for Change Award 2024 © GamesMarkt Business Update: No Games For Change Awards for German studios Their chances weren't bad. But in the end, it wasn't enough at the Games for Change festival. The two studios nominated for the awards went home empty-handed. But they won anyway. It could have been a great night for Food for Thought Media's Sibel& By Stephan Steininger • 2 min read
Ralf Rechert as ESL CEO during the Web Summit 2018 (library photo) © Imago/Pedro Fiuza Esports DAZN and Warner Bros. Discovery Join Esports World Cup as Partners With just days before the Esports World Cup kicks off, the organisers have announced DAZN as long-term strategic partner of the Esports World Cup Foundation. Warner Bros. Discovery will also provide extensive coverage in EMEA through its brands CNN and Eurosport. With the inaugural Esports World Cup kicking off in By Stephan Steininger • 2 min read
Hester Woodliffe, representative of WB Games and Chairwoman of VGE, and Hendrik Lesser, rcp and President of EGDF © VGE/EGDF Business EGDF and VGE Publish Joint Report on the European Games Market The "2022 European Video Games Industry Insight Report" provides the most comprehensive picture of the status quo of the games industry in Europe. In the year of the report, the industry was heavily influenced by the war between Russia and Ukraine. The report is made possible by extensive By Stephan Steininger • 2 min read
© Home of XR VR-XR-MR XR Companies Cooperate for Home of XR Megabooth and VR Showcase Eight XR studios have announced a new, themed joint stand for gamescom: Home of XR Megabooth. Limited space is still available for additional partners. The studios also collaborate on a video showcase dedicated to VR gaming. There will be a new Megabooth at gamescom. Vertigo Games, nDreams, Fast Travel Games, By Stephan Steininger • 2 min read
Wall with lettering of the Bundesrechnungshof (Federal Court of Audit) at the Bonn headquarters © Bundesrechnungshof Business Federal Court of Audit Wades Into the Funding Debate and is Criticised by game In a "final audit report", the Federal Court of Audit has criticised the way in which federal funding for games is handled in Germany. Although the criticism is primarily aimed at the previous government's concept of funding, it also concerns the creation of a new funding By Stephan Steininger • 3 min read
The Aerosoft team presents the trophy to the tox² interactive team © Aerosoft Development Aerosoft Honours tox² interactive During DevConnect In mid-June, publisher Aerosoft brought together around ten simulation game and content studios in Paderborn for DevConnect 2024. The sale of 500K units of On the Road - The Truck Simulator was also celebrated on site. Simulation games are far from new. However, they have been growing in popularity for By Stephan Steininger • 1 min read
In the past two years, Game:in has used many events related to games, such as the Fibo fitness trade fair (pictured), to promote equal opportunities in the industry © Game:in/Marc Kirchhamm Business Blossom Path Games and Schleuder Games Sign Game:in Manifesto With the two new additions, the number of German games companies that have signed the manifesto against sexism in the German games industry created by Game:in has risen to nine. The fight against sexism in the games industry is a marathon, not a sprint, but progress is being made. By Stephan Steininger • 1 min read