Bigpoint investiert eine Mio. Euro in "Poisonville" Tim Pototzki August 03, 2009 – 1 min read Share this post Die nächste Evolutionsstufe im Browsergamesmarkt? die Entwicklung von "Poisonville" kostete mehr als eine Mio. Euro © None Style consistency through dialogue: the Meshy 3D Agent generates an entire character family from a single prompt — six variants with unified design, proportions and colour palette. (Image: Meshy) Development Consistency Over Volume: The Real Test for AI-Generated 3D Assets in Game Production Advertorial | Generative AI has long been able to produce a 3D model in seconds. For studios, however, its value hinges on a different question: whether the results are consistent enough to actually save production time. By Meshy.ai • 3 min read Matt Bromberg, President and CEO, Unity Development Unity Announces Release of Unity 7 For Q1 2027 At Unite in Seoul, Unity unveiled the roadmap for the release of Unity 7. The beta is set to launch in December. The release is scheduled for Q1 2027. By Stephan Steininger • 1 min read The FROG Conference will take place at Belvedere 21 in November (Picture: Johannes Stoll / Belvedere, Wien) Development Subotron Launches ‘Playing Art’ Competition for Austrian Developers Developers from Austria have until 30 September to submit ideas based on the Belvedere’s Open Content Collection. A jury will select games from these submissions for exhibition at Belvedere 21 and as entries for the Austrian Impact Game Idea 2026 competition. By Stephan Steininger • 1 min read Products Crystals of Irm Releases Sometime After gamescom Deck 13 Spotlight and developer David Schütze have said retro RPG Crystals of Irm will release in "***ber 2026" - so September at the earliest. By Pascal Wagner • Products Big Walk Reaches a Million Sales in One Week Panic has shared that House House's game Big Walk has reached one million sales in one week. Combined with the PlayStation Plus redeems, the player numbers seems to be even higher. By Pascal Wagner • 1 min read Autobahn Police Simulator 4 © Aerosoft Products Aerosoft and Z-Software Announced Autobahn Police Simulator 4 The German Autobahn is calling: One of the most successful franchises from Aerosoft and Z-Software is the Autobahn Police Simulator series, which began with the release of the first instalment in 2015. Now, Autobahn Police Simulator 4 has been announced for PC and consoles. By Marcel Kleffmann • 2 min read gamescom gamescom dev Speaker Survey 2026: Economic Challenges Dominate Opinions The results of the gamescom dev 2026 speaker survey, held with 100 speakers, shows that economic uncertainty, a destroyed junior-to-senior pipeline due to AI and bad discoverability are on the industry's mind. By Pascal Wagner • 4 min read Bigben Interactive & Nacon © Bigben Interactive & Nacon Business Safeguard Proceedings Initiated: How Nacon's Future Will Be Secured Bigben Interactive, Nacon's parent company, announced an agreement in principle with the main financial creditors, as well as the filing of a petition for the commencement of accelerated safeguard proceedings. This is what it means for Nacon. By Marcel Kleffmann • 2 min read French composer Olivier Deriviere is a mainstay in European game music (all pictures in this article: Olivier Deriviere) People G+ Game Music Makers: Olivier Derivière He made the soundtrack to Remember Me, Vampyr and A Plague Tale: Legendary composer Olivier Derivière from Paris is leading us through his work process, his favourite soundtracks and the best ways to involve composers in your game dev workflow. By Pascal Wagner • 5 min read
Style consistency through dialogue: the Meshy 3D Agent generates an entire character family from a single prompt — six variants with unified design, proportions and colour palette. (Image: Meshy) Development Consistency Over Volume: The Real Test for AI-Generated 3D Assets in Game Production Advertorial | Generative AI has long been able to produce a 3D model in seconds. For studios, however, its value hinges on a different question: whether the results are consistent enough to actually save production time. By Meshy.ai • 3 min read
Matt Bromberg, President and CEO, Unity Development Unity Announces Release of Unity 7 For Q1 2027 At Unite in Seoul, Unity unveiled the roadmap for the release of Unity 7. The beta is set to launch in December. The release is scheduled for Q1 2027. By Stephan Steininger • 1 min read
The FROG Conference will take place at Belvedere 21 in November (Picture: Johannes Stoll / Belvedere, Wien) Development Subotron Launches ‘Playing Art’ Competition for Austrian Developers Developers from Austria have until 30 September to submit ideas based on the Belvedere’s Open Content Collection. A jury will select games from these submissions for exhibition at Belvedere 21 and as entries for the Austrian Impact Game Idea 2026 competition. By Stephan Steininger • 1 min read
Products Crystals of Irm Releases Sometime After gamescom Deck 13 Spotlight and developer David Schütze have said retro RPG Crystals of Irm will release in "***ber 2026" - so September at the earliest. By Pascal Wagner •
Products Big Walk Reaches a Million Sales in One Week Panic has shared that House House's game Big Walk has reached one million sales in one week. Combined with the PlayStation Plus redeems, the player numbers seems to be even higher. By Pascal Wagner • 1 min read
Autobahn Police Simulator 4 © Aerosoft Products Aerosoft and Z-Software Announced Autobahn Police Simulator 4 The German Autobahn is calling: One of the most successful franchises from Aerosoft and Z-Software is the Autobahn Police Simulator series, which began with the release of the first instalment in 2015. Now, Autobahn Police Simulator 4 has been announced for PC and consoles. By Marcel Kleffmann • 2 min read
gamescom gamescom dev Speaker Survey 2026: Economic Challenges Dominate Opinions The results of the gamescom dev 2026 speaker survey, held with 100 speakers, shows that economic uncertainty, a destroyed junior-to-senior pipeline due to AI and bad discoverability are on the industry's mind. By Pascal Wagner • 4 min read
Bigben Interactive & Nacon © Bigben Interactive & Nacon Business Safeguard Proceedings Initiated: How Nacon's Future Will Be Secured Bigben Interactive, Nacon's parent company, announced an agreement in principle with the main financial creditors, as well as the filing of a petition for the commencement of accelerated safeguard proceedings. This is what it means for Nacon. By Marcel Kleffmann • 2 min read
French composer Olivier Deriviere is a mainstay in European game music (all pictures in this article: Olivier Deriviere) People G+ Game Music Makers: Olivier Derivière He made the soundtrack to Remember Me, Vampyr and A Plague Tale: Legendary composer Olivier Derivière from Paris is leading us through his work process, his favourite soundtracks and the best ways to involve composers in your game dev workflow. By Pascal Wagner • 5 min read