Having sold over a million copies on PC, A Game About Digging A Hole is coming to iOS and Android. This project is a collaboration between DoubleBee, Mipumi, rokaplay and Headup. In addition: Headup has also released Bridge Constructor Studio, developed by ClockStone, on all non-VR platforms.

Developer DoubleBee (formerly Cyberwave) and publishers rokaplay and Headup are bringing A Game About Digging A Hole to mobile, with support from Vienna-based developer Mi'pu'mi. The game will be available on iOS and Google Play from 31 July 2025. Since its release on PC on 7 February 2025, A Game About Digging A Hole has sold over a million copies at €4.99 each. Just five days after its release, 220,000 copies had already been sold on Steam. The game was developed in just three to four weeks by "Ben", one of the two developers of Solarpunk, which currently has over 850,000 items on its wishlist on Steam.

"Dig deep, sell what you find, update your equipment to continue your journey further and further. With every spadeful you dig, you get closer to the truth. There's no rush, no rules - just you and the adventure underground," Headup said.

Yesterday, developer ClockStone and publisher Headup released their technical puzzle and creative sandbox game Bridge Constructor Studio for PC (Steam, Epic Games Store, GOG), iOS, Google Play, Nintendo Switch, PlayStation, and Xbox. The game was originally released on Meta Quest at the end of 2024.

Headup: "Bridge Constructor Studio is the latest entry in the best-selling Bridge Constructor series. Players put their engineering skills to the test as they design their own constructions in animated 3D mini-dioramas, then start the simulation to watch their creations face the ultimate stability challenge."



Never miss anything from the German, Swiss and Austrian games industry again: subscribe for free to our Daily newsletter and get all news straight to your inbox.

Share this post

Written by

Marcel Kleffmann
Marcel Kleffmann is Chief of Content of GamesMarket and our B2B and B2C expert for hardware, market data, products and launch numbers with more than two decades of editorial experience.