Following its release on 19 March 2026, Crimson Desert - developed and published by Pearl Abyss - sold over two million copies within the first 24 hours. On 24 March, the South Korean studio announced sales of three million. By 1 April, the game had surpassed four million sales, shortly after reaching its highest number of concurrent users to date: 276,261 people were playing simultaneously on Steam during the second weekend after launch. On 15 April 2026, the company announced that over five million copies had now been sold worldwide.

Since launch, player sentiment has improved significantly, with 83.86% of the 131,351 reviews on Steam being positive. This is thanks to the developers implementing numerous improvements and optimisations based on player feedback in a very short space of time. This trend is set to continue. Pearl Abyss has announced further improvements to the game based on community feedback. These are set to be released gradually between April and June. These include the ability to re-challenge bosses, three difficulty levels (currently, the game has only one), new abilities for the other two playable characters, specialised storage, numerous UI improvements and better controls.


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Marcel Kleffmann
Marcel Kleffmann is Chief of Content of GamesMarket and our B2B and B2C expert for hardware, market data, products and launch numbers with more than two decades of editorial experience. (marcelDOTkleffmannATgamesmarktDOTde)
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