Ehemaliger Disney-Mann Brandeau in Glu-Board berufen Tim Pototzki September 04, 2015 – 1 min read Share this post © None Publishing Knights Peak and Saber Interactive Extent Publishing Agreement Knights Peak and Saber Interactive have extended their existing agreement to publish Tempest Rising to include the expansion The Veti’s Wrath as well. By Stephan Steininger • 1 min read Publishing Assemble Entertainment Supports PC Publishing For Pithead Studio’s Cralon Following its self-publishing launch, Pithead Studio has brought Assemble on board as an experienced partner to handle the long-term marketing of its game Kralon on PC. Artex Software remains responsible for publishing on PS5 and Xbox. By Stephan Steininger • 2 min read Publishing Toplitz and SpaceRocket Delay Permafrost Publisher Toplitz Productions and developer SpaceRocket are giving the title Permafrost more time to polish. Instead of launching in the height of summer, Early Access will now begin in October. By Stephan Steininger • 1 min read Abdulelah Alsharif, VP of Investments Merak Capital, Meaad Aflah, Co-Founder & CEO Starvania, Hani Hashem, CEO Fahy, Nika Nour, SVP International Business Development Savvy Games Group (From Left to Right) gamescom Gamescom Dev Talk Review: Pioneers of Play Not sure what sort of talks to expect at gamescom dev? Together with gamescom dev, we’re taking a look back at selected talks from 2025. The panellists are studio leads from the first wave of Saudi game developers and will provide an insight into the emerging MENA region. By Stephan Steininger • 2 min read Funding Gamecity Hamburg Introduces Participants of Its Level Up Incubator 2026 The selection panel has chosen five projects from the submissions for this year’s Level Up Incubator programme run by Gamecity Hamburg. As well as a small grant of 15,000 euros, the teams and developers involved will, above all, receive coaching, expert support and access to a experienced network. By Stephan Steininger • 1 min read gamescom The Evolution of Video Game Monetization: Balancing Profit and Player Trust Advertorial | Video game monetization has changed significantly over the past two decades, moving beyond one-time purchases to include downloadable content (DLC), battle passes, subscriptions, and microtransactions. Visit Xsolla at Gamescom to learn more. By Xsolla • 1 min read Daily GamesMarket Daily – 22. July 26: Spain, UK, G4C Awards, Paintbucket,EA, Powell Group Following a mega gamescom Tuesday, new market data from Spain is due out today. Meanwhile, the Games For Change Awards were presented in New York, where a German studio also had cause to celebrate. By Stephan Steininger • 4 min read Background: gamescom dev gamescom Update: gamescom Week 2026: All Evening Events Never have a dull evening at gamescom 2026 with our party guide: Every sundown event, from Sunday to Sunday. By Pascal Wagner • 2 min read Business UK Industry Wants to Create Collaborative Framework for Collecting Video Game Culture Whilst the International Computer Games Collection project in Germany is on the verge of being scrapped, the UK industry association UKIE is organising a meeting for several museums in mid-August to establish a framework for the preservation of British gaming heritage. By Stephan Steininger • 1 min read
Publishing Knights Peak and Saber Interactive Extent Publishing Agreement Knights Peak and Saber Interactive have extended their existing agreement to publish Tempest Rising to include the expansion The Veti’s Wrath as well. By Stephan Steininger • 1 min read
Publishing Assemble Entertainment Supports PC Publishing For Pithead Studio’s Cralon Following its self-publishing launch, Pithead Studio has brought Assemble on board as an experienced partner to handle the long-term marketing of its game Kralon on PC. Artex Software remains responsible for publishing on PS5 and Xbox. By Stephan Steininger • 2 min read
Publishing Toplitz and SpaceRocket Delay Permafrost Publisher Toplitz Productions and developer SpaceRocket are giving the title Permafrost more time to polish. Instead of launching in the height of summer, Early Access will now begin in October. By Stephan Steininger • 1 min read
Abdulelah Alsharif, VP of Investments Merak Capital, Meaad Aflah, Co-Founder & CEO Starvania, Hani Hashem, CEO Fahy, Nika Nour, SVP International Business Development Savvy Games Group (From Left to Right) gamescom Gamescom Dev Talk Review: Pioneers of Play Not sure what sort of talks to expect at gamescom dev? Together with gamescom dev, we’re taking a look back at selected talks from 2025. The panellists are studio leads from the first wave of Saudi game developers and will provide an insight into the emerging MENA region. By Stephan Steininger • 2 min read
Funding Gamecity Hamburg Introduces Participants of Its Level Up Incubator 2026 The selection panel has chosen five projects from the submissions for this year’s Level Up Incubator programme run by Gamecity Hamburg. As well as a small grant of 15,000 euros, the teams and developers involved will, above all, receive coaching, expert support and access to a experienced network. By Stephan Steininger • 1 min read
gamescom The Evolution of Video Game Monetization: Balancing Profit and Player Trust Advertorial | Video game monetization has changed significantly over the past two decades, moving beyond one-time purchases to include downloadable content (DLC), battle passes, subscriptions, and microtransactions. Visit Xsolla at Gamescom to learn more. By Xsolla • 1 min read
Daily GamesMarket Daily – 22. July 26: Spain, UK, G4C Awards, Paintbucket,EA, Powell Group Following a mega gamescom Tuesday, new market data from Spain is due out today. Meanwhile, the Games For Change Awards were presented in New York, where a German studio also had cause to celebrate. By Stephan Steininger • 4 min read
Background: gamescom dev gamescom Update: gamescom Week 2026: All Evening Events Never have a dull evening at gamescom 2026 with our party guide: Every sundown event, from Sunday to Sunday. By Pascal Wagner • 2 min read
Business UK Industry Wants to Create Collaborative Framework for Collecting Video Game Culture Whilst the International Computer Games Collection project in Germany is on the verge of being scrapped, the UK industry association UKIE is organising a meeting for several museums in mid-August to establish a framework for the preservation of British gaming heritage. By Stephan Steininger • 1 min read