"GTA V"-Bundle steigt im Preis Tim Pototzki November 28, 2014 – 1 min read Share this post Amazon.de kann das "GTA V"-Bundle derzeit nicht liefern, die Marketplace-Händler erhöhen den Preis © None Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Interview: Astragon Relies on External Partners for Physical Distribution Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business. We talked to the two co-CEOs, Julia Pfiffer and Tim Schmitz, about this decision. Going forward, their physical distribution will be handled by experienced external partners. By Marcel Kleffmann • 2 min read Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Astragon Completely Exits its Physical Distribution Business Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business completely. The Düsseldorf-based company distributed physical copies of its own games, as well as those of partners such as Focus Entertainment, Microids and Giants Software. By Marcel Kleffmann • 2 min read Jasmin Oestreicher, Co-CEO and Co-Founder at Sidekick Publishing / Philomena Schwab, Co-Founder at Stray Fawn Studio © Sidekick & Stray Fawn Products Stray Fawn and Sidekick Publishing Join Forces for Global Launch of Gambonanza Stray Fawn and Sidekick Publishing have partnered up for the global co-publishing of Gambonanza, an upcoming roguelike chess-builder from the solo developer Paul Giovannini of Blukulélé Studio. By Marcel Kleffmann • 4 min read Winamax Partners with G2 Esports and Riot Games © Winamax Business Winamax Partners with G2 Esports and Riot Games Winamax is sponsoring the professional League of Legends team, G2 Esports. The French sports betting operator will also become the 'Official Sports Betting Operator' of Riot Games for European and international League of Legends and Valorant competitions. By Marcel Kleffmann • 2 min read Felix Falk, Managing Director game - The German Games Industry Association | Picture: Dirk Mathesius Business Game Confirms German Pavilion and Considers Situation GDC Organisers as “Unfair” When asked by GamesMarkt, game managing director Felix Falk expressed understanding for the industry's reluctance, but also called potential negative effects for the GDC organisers ‘unfair’. He does not expect the global political situation to have too great an impact on the global games industry. By Stephan Steininger • 2 min read People Womenize! Inspiring Stories: Bobby A. Sand In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Jack Emmert, CEO of Cryptic Studios © Arc Games and Cryptic Studios People Jack Emmert Returns as CEO of Cryptic Studios Arc Games and Cryptic Studios have announced the return of Jack Emmert as CEO of Cryptic Studios. He will oversee the development of the studio's current portfolio of MMORPGs and shape the future of the studio. By Marcel Kleffmann • 2 min read Jussi Loukiainen and the first Coyote Time Publishing games Orbital Overdrive and Voltage High Society (Right) Business Jussi Loukiainen Founds Indie Publisher Coyote Time Publishing Coyote Time Publishing from Finland has set itself the goal of helping smaller studios in particular with marketing. It is also working on tools for self-publishing. One of the first titles is a game from the founder's studio. By Stephan Steininger • 2 min read
Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Interview: Astragon Relies on External Partners for Physical Distribution Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business. We talked to the two co-CEOs, Julia Pfiffer and Tim Schmitz, about this decision. Going forward, their physical distribution will be handled by experienced external partners. By Marcel Kleffmann • 2 min read
Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Astragon Completely Exits its Physical Distribution Business Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business completely. The Düsseldorf-based company distributed physical copies of its own games, as well as those of partners such as Focus Entertainment, Microids and Giants Software. By Marcel Kleffmann • 2 min read
Jasmin Oestreicher, Co-CEO and Co-Founder at Sidekick Publishing / Philomena Schwab, Co-Founder at Stray Fawn Studio © Sidekick & Stray Fawn Products Stray Fawn and Sidekick Publishing Join Forces for Global Launch of Gambonanza Stray Fawn and Sidekick Publishing have partnered up for the global co-publishing of Gambonanza, an upcoming roguelike chess-builder from the solo developer Paul Giovannini of Blukulélé Studio. By Marcel Kleffmann • 4 min read
Winamax Partners with G2 Esports and Riot Games © Winamax Business Winamax Partners with G2 Esports and Riot Games Winamax is sponsoring the professional League of Legends team, G2 Esports. The French sports betting operator will also become the 'Official Sports Betting Operator' of Riot Games for European and international League of Legends and Valorant competitions. By Marcel Kleffmann • 2 min read
Felix Falk, Managing Director game - The German Games Industry Association | Picture: Dirk Mathesius Business Game Confirms German Pavilion and Considers Situation GDC Organisers as “Unfair” When asked by GamesMarkt, game managing director Felix Falk expressed understanding for the industry's reluctance, but also called potential negative effects for the GDC organisers ‘unfair’. He does not expect the global political situation to have too great an impact on the global games industry. By Stephan Steininger • 2 min read
People Womenize! Inspiring Stories: Bobby A. Sand In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Jack Emmert, CEO of Cryptic Studios © Arc Games and Cryptic Studios People Jack Emmert Returns as CEO of Cryptic Studios Arc Games and Cryptic Studios have announced the return of Jack Emmert as CEO of Cryptic Studios. He will oversee the development of the studio's current portfolio of MMORPGs and shape the future of the studio. By Marcel Kleffmann • 2 min read
Jussi Loukiainen and the first Coyote Time Publishing games Orbital Overdrive and Voltage High Society (Right) Business Jussi Loukiainen Founds Indie Publisher Coyote Time Publishing Coyote Time Publishing from Finland has set itself the goal of helping smaller studios in particular with marketing. It is also working on tools for self-publishing. One of the first titles is a game from the founder's studio. By Stephan Steininger • 2 min read