Over The Top: WWI from Flying Squirrel Entertainment, based at the Swiss Games Hub in Zurich, was a huge success, peaking at over 7,000 concurrent players on Steam. In this interview, we speak to Maxim Munnig Schmidt, owner and game programmer at Flying Squirrel Entertainment, about the highly competitive shooter market, focusing particularly on third-person shooters. He discusses the success of their game, explaining how he and his team of just four people managed to develop a 200-player WWI sandbox game heavily influenced by the original Star Wars Battlefront titles.

Maxim Munnig Schmidt also talks about the importance of historical authenticity, given that he and his colleagues are progressive/hardcore re-enactors who participate in living history events across Europe. Finally, he explains why it is important to include a single-player component, even in multiplayer games.

GamesMarkt: How would you explain the huge success of Over The Top: WWI? Did you expect it to be so successful?


Second Esports Report on the German Esports Industry
Johanna Schmid (PwC); Prof. Dr. Mathias Bellinghausen (HAM), Julia Wilner (PwC), Christopher Flato (ESBD), Markus Möckel (ESBD), Lars Christian Dach (PwC) © ESBD

Second Esports Report on the German Esports Industry

By Marcel Kleffmann 2 min read