MCVgamesmarkt, Ausgabe 13/2004

Editorial:

story.line:

"Interactive Entertainment - Das Branchenforum 2004:

first.level

3 KVA 2004:

Editorial:

4 CDV:

5 Acclaim:

chat.room

10

story.line

12 Schulsoftware:

16 Comenius-Preise verliehen:

up.date

18 Recruiting für die Branche:

19 Phenomedia:

20 Glück in der Nische:

20 Medienforum NRW:

23 Nachbericht:

mobile.games

26 Publisher zum Handy als Spieleplattform:

28 Im Gespräch:

side.kick

29 Stephan Grünewald, Marktforschungsinstitut Rheingold:

legal.affairs

30 Riskanter Betriebssport:

front.line

32 Storecheck:

pipe.line

34 "Halo 2":

test.drive

30 "Chronicles of Riddick - Escape From Butcher Bay":

final.round

42

Die nächste Ausgabe erscheint am Donnerstag, 22.07.04

Das Archiv

Share this post

Written by

Gamescom 2026: Snapshots From the Business Area - Part 2
From left: Martin Filipp, Mipumi; Jutta Scheibelberger, Wirtschaftsagentur Wien; Elisabeth Strahser, Fachverband UBIT; Markus Gumplmayr, Außenwirtschaft Austria (c) GM PW

Gamescom 2026: Snapshots From the Business Area - Part 2

By Pascal Wagner 2 min read
Social Responsibility is No Stick-On Label (Commentary)
Federal President Frank-Walter Steinmeier brought some nuanced perspectives to the industry on stage at the gamescom congress. Not everyone liked that. (Photo: KoelnMesse / gamescom)

Social Responsibility is No Stick-On Label (Commentary)

By Pascal Wagner 5 min read