Jahresrückblick 2004 Tim Pototzki December 22, 2004 – 4 min read Share this post Angekündigt: Nintendo DS © None Grand Theft Auto VI © Rockstar Games Business G+ GTA's Shadow: The Effects of a Mega Release on the Industry and the Release Schedule This year is the year! Rockstar Games' highly anticipated Grand Theft Auto VI is set to be released in November. But how will other publishers handle a release like this? How will release strategies change, and what strategies are actually out there? By Marcel Kleffmann • 9 min read Business The Public Gaming Privatization Wave: Why Public Equity Markets Are Losing Their Grip on Video Game Publishing In his new update industry expert Zoran Roso analyses why the rigid demands of linear quarterly earnings are causing a systematic valuation breakdown against the multi-year, hit-driven development cycles of interactive entertainment. By Zoran Roso • 5 min read ZBD © ZBD Business ZBD Launches Payments Stack Built for Games ZBD has announced a new platform offering embedded financial infrastructure for money lifecycle in games. This new line of products sees the company expand to support PC and console games. By Marcel Kleffmann • 2 min read gamescom Italian Creativity at Gamescom 2026 The Italian Trade Agency (ITA) is pleased to welcome you to the Italian Pavilion at Gamescom 2026. The Pavilion is organised by ITA in partnership with IIDEA, the association representing the video game industry in Italy. By IIDEA • 6 min read gamescom Hungary Exhibits at gamescom for the First Time With four games from four Hungarian studios, Hungary is exhibiting on gamescom for the first time with a collective booth presence under the Budapest Select brand by Creative Hungary. By Pascal Wagner • The Sinking City 2 © Frogwares Products The Sinking City 2 Why not try a different genre for a change? Frogwares' 2019 game, The Sinking City, was an open-world detective game set in a Lovecraftian horror universe. Its sequel, however, is taking a different approach, presenting itself as a classic survival horror game. By Marcel Kleffmann • 5 min read gamescom Brazil Games Brings First B2C Showcase to gamescom 2026 With 35 games, among them those of studios from their BG Accelerator, Brazil Games will showcase in the gamescom entertainment area for the first time. By Pascal Wagner • 1 min read E-Paper gamescom dev daily 2026 For the first time ever, gamescom dev receives its own official gamescom daily magazine, presented by GamesMarket. Content includes an overview of the speaker survey results, data on European and US game dev salaries and of course schedule highlights and side events. By Team GamesMarket • 2 min read Markus Wilding, Frederik Hammes, Lars Janssen, Stephan Reichart (c) Pascal Wagner People Special Tribute to Stephan Reichart at gamescom dev 2026 The gamescom dev awards ceremony concluded with a personal moment as Stephan Reichart, the founder of the event and former Managing Director of game events, was invited on stage and honored for his outstanding contributions. By Marcel Kleffmann • 1 min read
Grand Theft Auto VI © Rockstar Games Business G+ GTA's Shadow: The Effects of a Mega Release on the Industry and the Release Schedule This year is the year! Rockstar Games' highly anticipated Grand Theft Auto VI is set to be released in November. But how will other publishers handle a release like this? How will release strategies change, and what strategies are actually out there? By Marcel Kleffmann • 9 min read
Business The Public Gaming Privatization Wave: Why Public Equity Markets Are Losing Their Grip on Video Game Publishing In his new update industry expert Zoran Roso analyses why the rigid demands of linear quarterly earnings are causing a systematic valuation breakdown against the multi-year, hit-driven development cycles of interactive entertainment. By Zoran Roso • 5 min read
ZBD © ZBD Business ZBD Launches Payments Stack Built for Games ZBD has announced a new platform offering embedded financial infrastructure for money lifecycle in games. This new line of products sees the company expand to support PC and console games. By Marcel Kleffmann • 2 min read
gamescom Italian Creativity at Gamescom 2026 The Italian Trade Agency (ITA) is pleased to welcome you to the Italian Pavilion at Gamescom 2026. The Pavilion is organised by ITA in partnership with IIDEA, the association representing the video game industry in Italy. By IIDEA • 6 min read
gamescom Hungary Exhibits at gamescom for the First Time With four games from four Hungarian studios, Hungary is exhibiting on gamescom for the first time with a collective booth presence under the Budapest Select brand by Creative Hungary. By Pascal Wagner •
The Sinking City 2 © Frogwares Products The Sinking City 2 Why not try a different genre for a change? Frogwares' 2019 game, The Sinking City, was an open-world detective game set in a Lovecraftian horror universe. Its sequel, however, is taking a different approach, presenting itself as a classic survival horror game. By Marcel Kleffmann • 5 min read
gamescom Brazil Games Brings First B2C Showcase to gamescom 2026 With 35 games, among them those of studios from their BG Accelerator, Brazil Games will showcase in the gamescom entertainment area for the first time. By Pascal Wagner • 1 min read
E-Paper gamescom dev daily 2026 For the first time ever, gamescom dev receives its own official gamescom daily magazine, presented by GamesMarket. Content includes an overview of the speaker survey results, data on European and US game dev salaries and of course schedule highlights and side events. By Team GamesMarket • 2 min read
Markus Wilding, Frederik Hammes, Lars Janssen, Stephan Reichart (c) Pascal Wagner People Special Tribute to Stephan Reichart at gamescom dev 2026 The gamescom dev awards ceremony concluded with a personal moment as Stephan Reichart, the founder of the event and former Managing Director of game events, was invited on stage and honored for his outstanding contributions. By Marcel Kleffmann • 1 min read