Jussi Loukiainen wants to provide the proof of concept himself. “Game development is hard enough, so finding players for your game shouldn’t be,” comments Jussi Loukiainen. “We founded Coyote Time Publishing with the idea that indie studios can focus on making games while we take care of everything related to bringing the game to market.”

According to the company, the founder and his team have over 70 years of experience in game development and game dev tools. Together, they want to help indie studios in particular to successfully market their titles. “Small indie games can be competitive and distinctive even in the world’s largest game markets,” says Loukiainen. “We don’t just publish games, but we help build communities, stories, and experiences that resonate with players around the globe.”

It is interesting to note that Coyote Time Publishing not only wants to help indie developers with publishing, but also with setting up self-publishing structures if desired. They are currently working on suitable tools.

The first two games to be released under Coyote Time Publishing are Voltage High Society and Orbital Overdrive. Voltage High Society is produced at Loukianinen's own studio Platonic Partnership. Orbital Overdrive is from the Finnish developer Horsefly Games. Both games are scheduled for release in March.


Share this post

Written by

Stephan Steininger
Stephan Steininger is Director of Operations and Editor-in-Chief of GamesMarket. As part of the magazine since its inception in 2001, he knows the GSA games industry by heart.
Austrian Supreme Court: Lootboxes Are Not (Always) Gambling
The Austrian Supreme Court (OGH, Oberster Gerichtshof) has ruled in favour of companies incorporating lootboxes into game modes that are skill-based enough (Austrian Court)

Austrian Supreme Court: Lootboxes Are Not (Always) Gambling

By Pascal Wagner 2 min read
Austrian Supreme Court: Lootboxes Are Not (Always) Gambling
The Austrian Supreme Court (OGH, Oberster Gerichtshof) has ruled in favour of companies incorporating lootboxes into game modes that are skill-based enough (Austrian Court)

Austrian Supreme Court: Lootboxes Are Not (Always) Gambling

By Pascal Wagner 2 min read