Alexander Kehr, Creative Director and Co-Founder of Chimera Entertainment © Chimera, Reuter Publishing Chimera on the Highs and Lows of Launching Songs of Silence in Early Access Songs of Silence has been in Early Access since June. GamesMarkt spoke to Alexander Kehr, Creative Director and Co-Founder of Chimera Entertainment, about the controversial, comparatively high price, user feedback so far, and how they plan to position the game on the Asian market. At the beginning of June, By Marcel Kleffmann • 4 min read
© © Koelnmesse GmbH, Harald Fleissner Business Read GamescomDaily 1 as Epaper You won't miss a thing at gamescom with the gamescom daily. The GamesMarkt editorial team compiles the most important information from the Cologne trade fair every day. The first issue of the magazine can now be read completely free of charge as a practical epaper. Gamescom 2023 opens By Team GamesMarket • 1 min read
© Moonlit Monitors Development G+ Under the Hood: Height Mapping in Moonlit Monitor's Seed to Leaf In our new regular GamesMarkt series In Development, game studios present pictures of what's going on under the hood in their game making process. This time, Moonlit Monitors explains their process of integrating 2D tile sets into 3D environment. By Pascal Wagner • 3 min read
E-Paper gamescomDaily 2024 #1 Topics in this issue include: World class: Meet Studios From Around the World, Partner region: The great Nordic show in Cologne and Business Area: Floor Plans and Exhibitor Directory. By Team GamesMarket • 1 min read
© Panic, Okomotive Development Okomotive Announces Herdling at gamescom ONL Swiss dev Okomotive behind the Far games has revealed their new title at gamescom Opening Night Live: Herdling, a game about shepherding animals, will be published by Untitled Goose Game publisher Panic. It will be playable for the first time at PAX West. Swiss game development company Okomotive behind Far: By Pascal Wagner • 1 min read
Sebastian Heße (left), representing Critical Rabbit, held the winning pitch. GaHa games took the youth prize. © GamesMarkt Business Critical Rabbit Wins European Game Night 2024 At the traditional European Game Night organised by Spielfabrique, NRW. Global Business, Europe’s Heartbeat Northrhine-Westfalia and Business France on devcom Tuesday, Critical Rabbit won the pitch contest. It is the third year the main award goes to Cologne. The honorary youth award went to GaHa Games, from Germany By Pascal Wagner • 1 min read
R42, a combination games hub and games accelerator, is being created at Ritterstraße 42 in Leipzig. © Gecko 2 Business R42 in Leipzig Receives Accelerator Funding and Further SGB Investment A boost for the games industry in Saxony: R42 receives 900,000 Euros in accelerator funding. In addition, the Sächsische Beteiligungsgesellschaft (SBG) is increasing its existing investment. As one of three newly established start-up accelerators in Saxony, the R42 Games Accelerator is receiving funding as part of the Saxon By Marcel Kleffmann • 3 min read
game MD Felix Falk says ver.di demands "fail to recognise how different the realities are for the individual games companies in Germany." © game; GamesMarkt Business ver.di Demands too "Generic", game Association says Yesterday, ver.di and the Game Devs Round Table formulated six demands towards a better games industry for game workers. In a statement to GamesMarkt, the game association has now responded. Managing Director Felix Falk says the demands "fail to recognise how different the realities are for the individual By Pascal Wagner • 2 min read
Data by Values Value and InGame Job © GamesMarkt Business European Game Workers Want More Equality, Money and Protection In a big survey of 1,832 participants, job agencies InGame Job and Values Value collected anonymous data from game workers over all of Europe. The numbers on salary, satisfaction and discrimination aren’t positive, but they show what needs to improve. This report presents the results of a targeted By Pascal Wagner • 5 min read
Dominika Borgosz, Director of Community Management © InnoGames, Ronald Norori Business Community Management and Leading Remote Teams - a Changing Landscape In an interview with GamesMarkt, Dominika Borgosz, Director of Community Management at InnoGames, explains how community management has changed over the last fifteen years and how artificial intelligence is advancing the field. She also discusses the challenges of managing remote teams. Dominika Borgosz has been with InnoGames for 17 years. By Marcel Kleffmann • 4 min read
Dominika Borgosz, Director of Community Management © InnoGames, Ronald Norori Business G+ Dominika Borgosz: Pushing the Envelop in Community Management By Marcel Kleffmann • 5 min read
Alex Croft, co-founder and CEO & Hendrik Van Iterson, founder and CTO © Mission:Control Publishing Mission:Control Is a New Digital Game Marketing Toolkit Mission:Control, a platform for real-time analysis and management of digital game content, has been founded in the Netherlands by CEO Alex Croft and CTO Hendrik Van Iterson. Mission:Control's toolkit aims to increase efficiency, transparency and profitability for game publishers while eliminating outdated trading models. " By Marcel Kleffmann • 2 min read