Power of Play: Egypt
As part of the Power of Play survey, industry associations also took a close look at the participating countries. GamesMarkt summarizes the results. This time: Egypt.
As part of the Power of Play survey, industry associations also took a close look at the participating countries. GamesMarkt summarizes the results. This time: Egypt.
What makes gamers around the world tick, and how do they differ from country to country? These questions and many more are addressed in the Power of Play study, which was conducted and published by industry associations. In addition to global evaluations, the report also compiles the most important answers to essential questions at the level of the 21 countries that participated.
In Egypt, AudienceNet surveyed a total of 1,027 people aged 16 and older. The results from Egypt, one of three countries in the MENA region that were surveyed, differ less from the global results than one might think. After all, Egyptian gamers differ significantly in terms of demographics.
Video Games…
53% of Egyptian surveyed agreed with the statement “Influenced my career and/or educational path in a positive way.” Globally, the figure is 43%. The statement “Allows me to continue or pursue a hobby or interest that I wouldn't otherwise be able to do” was agreed with by 79% of Germans surveyed, but by 64% of gamers surveyed worldwide.
Other results are: 88% of gamers surveyed in Egypt play online with others at least once a month. 70% even play in-person with others at least once during the same period. 70% use in-game communications. Also interesting: 68 percent of parents say that playing video games has positively impacted their relationship with their kids. That’s more than double the result of Germany.
Gamers from Egypt are also open when it comes to improving skills through games, as the support for the following statements shows.
Players agree that video games can improve…