PS3-SDK mit neuer Funktionsvielfalt Tim Pototzki November 19, 2007 – 1 min read Share this post Assassin's Creed Shadows © Ubisoft Business Under the Hood: Ubisoft's Anvil Engine in Assassin's Creed Shadows Ubisoft's Anvil Engine is a powerful, proprietary solution that brought Assassin's Creed Shadows to life. We talked to Nicolas Lopez, the Anvil Engine's Lead Technical Architect, about its strengths, scalability, ray tracing, the challenges of path tracing and shader stutter. By Marcel Kleffmann • 6 min read Spain’s Minister of Culture, Ernest Urtasun (centre), also attended the Mad Games Show | Picture by Mad Games Show Business AEVI And DEV Are Thrilled With Visitor Numbers of Second Mad Games Show With over 2,000 visitors, the second Mad Games Show was a resounding success. The Spanish industry associations involved in the project, AEVI and DEV, are pleased and consider the event to be well established. By Stephan Steininger • 3 min read From left to right: Philipp Sattler (Editorial / Brand Director für buffed.de & MMORE), Thilo Bayer (Brand Editorial Director bei Computec Media), Tobias Meyer, Managing Editor of PC Games, Play 5 and N-Zone at Computec Media © Computec Media Business Buffed and PC Games Merge All editors previously responsible for Buffed/MMore will be moving to the PC Games editorial team. This will strengthen PC Games. Buffed will continue to operate. PC Games MMore will be discontinued. By Marcel Kleffmann • 1 min read Assassin's Creed Shadows © Ubisoft Business Under the Hood: Ubisoft's Anvil Engine in Assassin's Creed Shadows Ubisoft's Anvil Engine is a powerful, proprietary solution that brought Assassin's Creed Shadows to life. We talked to Nicolas Lopez, the Anvil Engine's Lead Technical Architect, about its strengths, scalability, ray tracing, the challenges of path tracing and shader stutter. By Marcel Kleffmann • 6 min read Picture by Medienboard Berlin-Brandenburg Products Medienboard is Awarding Nearly 1 Million Euros to 10 Games and XR Projects At its second funding round of the year, the Medienboard Berlin-Brandenburg awarded over €600,000 to seven games and a further €350,000 to three XR projects. By Stephan Steininger • 2 min read Luciana Viganò is a lawyer, game maker and President of the SGDA (Lezzilegal) People Luciana Viganò: A Lawyer Making Games, Making Politics She studied law, then founded her own studio to make games, then joined Switzerland’s game developer association. Today, Luciana Viganó is President of the SGDA – without giving up any of her other paths. By Pascal Wagner • 4 min read Products ITFS Announces Details of GameZone And Nominations for Animated Games Award Germany Once again this year, games are a key part of the Internationale Trickfilmfestival Stuttgart (ITFS; Stuttgart International Festival of Animated Film. The festival will feature the well-known GameZone, which will showcase the five games nominated for the Animated Games Award Germany. By Stephan Steininger • 1 min read Spain’s Minister of Culture, Ernest Urtasun (centre), also attended the Mad Games Show | Picture by Mad Games Show Business AEVI And DEV Are Thrilled With Visitor Numbers of Second Mad Games Show With over 2,000 visitors, the second Mad Games Show was a resounding success. The Spanish industry associations involved in the project, AEVI and DEV, are pleased and consider the event to be well established. By Stephan Steininger • 3 min read Pragmata (Nintendo Switch 2) © Capcom Products Pragmata After the huge success of Resident Evil Requiem and the third instalment of the increasingly popular RPG sub-series Monster Hunter Stories, Capcom is bringing a new IP to market in April 2026, albeit with some delay: Pragmata. By Marcel Kleffmann • 5 min read
Assassin's Creed Shadows © Ubisoft Business Under the Hood: Ubisoft's Anvil Engine in Assassin's Creed Shadows Ubisoft's Anvil Engine is a powerful, proprietary solution that brought Assassin's Creed Shadows to life. We talked to Nicolas Lopez, the Anvil Engine's Lead Technical Architect, about its strengths, scalability, ray tracing, the challenges of path tracing and shader stutter. By Marcel Kleffmann • 6 min read
Spain’s Minister of Culture, Ernest Urtasun (centre), also attended the Mad Games Show | Picture by Mad Games Show Business AEVI And DEV Are Thrilled With Visitor Numbers of Second Mad Games Show With over 2,000 visitors, the second Mad Games Show was a resounding success. The Spanish industry associations involved in the project, AEVI and DEV, are pleased and consider the event to be well established. By Stephan Steininger • 3 min read
From left to right: Philipp Sattler (Editorial / Brand Director für buffed.de & MMORE), Thilo Bayer (Brand Editorial Director bei Computec Media), Tobias Meyer, Managing Editor of PC Games, Play 5 and N-Zone at Computec Media © Computec Media Business Buffed and PC Games Merge All editors previously responsible for Buffed/MMore will be moving to the PC Games editorial team. This will strengthen PC Games. Buffed will continue to operate. PC Games MMore will be discontinued. By Marcel Kleffmann • 1 min read
Assassin's Creed Shadows © Ubisoft Business Under the Hood: Ubisoft's Anvil Engine in Assassin's Creed Shadows Ubisoft's Anvil Engine is a powerful, proprietary solution that brought Assassin's Creed Shadows to life. We talked to Nicolas Lopez, the Anvil Engine's Lead Technical Architect, about its strengths, scalability, ray tracing, the challenges of path tracing and shader stutter. By Marcel Kleffmann • 6 min read
Picture by Medienboard Berlin-Brandenburg Products Medienboard is Awarding Nearly 1 Million Euros to 10 Games and XR Projects At its second funding round of the year, the Medienboard Berlin-Brandenburg awarded over €600,000 to seven games and a further €350,000 to three XR projects. By Stephan Steininger • 2 min read
Luciana Viganò is a lawyer, game maker and President of the SGDA (Lezzilegal) People Luciana Viganò: A Lawyer Making Games, Making Politics She studied law, then founded her own studio to make games, then joined Switzerland’s game developer association. Today, Luciana Viganó is President of the SGDA – without giving up any of her other paths. By Pascal Wagner • 4 min read
Products ITFS Announces Details of GameZone And Nominations for Animated Games Award Germany Once again this year, games are a key part of the Internationale Trickfilmfestival Stuttgart (ITFS; Stuttgart International Festival of Animated Film. The festival will feature the well-known GameZone, which will showcase the five games nominated for the Animated Games Award Germany. By Stephan Steininger • 1 min read
Spain’s Minister of Culture, Ernest Urtasun (centre), also attended the Mad Games Show | Picture by Mad Games Show Business AEVI And DEV Are Thrilled With Visitor Numbers of Second Mad Games Show With over 2,000 visitors, the second Mad Games Show was a resounding success. The Spanish industry associations involved in the project, AEVI and DEV, are pleased and consider the event to be well established. By Stephan Steininger • 3 min read
Pragmata (Nintendo Switch 2) © Capcom Products Pragmata After the huge success of Resident Evil Requiem and the third instalment of the increasingly popular RPG sub-series Monster Hunter Stories, Capcom is bringing a new IP to market in April 2026, albeit with some delay: Pragmata. By Marcel Kleffmann • 5 min read