Update (21 January 2026): Keen Games has confirmed that Enshrouded will leave Early Access in autumn 2026. The game is also set to become available on unspecified consoles. You can find details of the 2026 roadmap here.


Almost a year ago, Keen Games released Enshrouded into Early Access. Despite strong competition from the likes of Palworld, the game has held its own in the competitive survival crafting ARPG genre, attracting over three million players to date.

The independent Frankfurt-based studio had originally planned to exit Early Access and release Enshrouded on PC and consoles later this year, but that won't be happening as the developers still have too much on their roadmap and the community's feature upvote list. The full 1.0 release of Enshrouded for PC and consoles is now scheduled for spring 2026.


"Thanks to the support of over three million players, Enshrouded and its developers have been able to deliver on the features integral to the game's vision and those requested by players, influenced by the Feature Upvote platform. The positive attention from communities consisting of players, creators, commentators, journalists, and media dedicating time and effort to the game has been overwhelming in the best way. This support allows the team to continue responsibly building not just their ideal version of the game but to incorporate even bigger features, improvements, and quality of life they know the players enjoy. Player feedback has been and continues to be integral to their process to 1.0 and beyond." - Press Release from Keen Games

In addition, Keen has released the fifth early access update today, which includes several features that allow players to better connect with their fellow players, with integrated text and voice chat that includes an optional "by proximity" setting, emotes, and new party planning props. There is also a first-person camera mode for building and many other improvements and additions (change log).


For 2025, players can expect new features such as an event system with portals to themed new worlds, base raids on separate islands, additional weather events, teleportation to other servers, sharing of worlds/buildings with the community, a new biome focusing on the implementation of dynamic water, and much more (roadmap).


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Marcel Kleffmann
Marcel Kleffmann is Chief of Content of GamesMarket and our B2B and B2C expert for hardware, market data, products and launch numbers with more than two decades of editorial experience.
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