Gerhold: Building an Alternative to Established Labels Stephan Steininger May 24, 2024 – 2 min read Share this post Mario Gerhold © Gerhold Edward Ray was the Audio Lead on FIFA Heroes (All photos in this article: Ray) People G+ Game Music Makers: Edward Ray He didn't only make the soundtrack to Rogue Ascent: VR by Nooner Bear Studio and Frenzy Extinction as well as pieces for Meat Shot by Tolga Ay, but was also Audio Lead on FIFA Heroes: We spoke to Edward Ray about structure in game music, spotting and his work. By Pascal Wagner • 7 min read Nadine Trautzsch is professor for Game Design and Game Art at IU International University (IU / Linda Kohl) Campus G+ Researcher Portrait: Nadine Trautzsch In our ongoing series about games researchers, we portrait the people who bring game studies forward and define how game making is taught and learned at universities. Today in the spotlight is Nadine Trautzsch of IU International University, professor for Game Design and Game Art. By Pascal Wagner • 7 min read People Womenize! Inspiring Stories: Lena Laaser In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 6 min read Mass Effect Legendary Edition (c) EA / BioWare Business EA Is Closing Bioware and Making More Job Cuts It was anticipated, and has now been confirmed: Electronic Arts has closed the BioWare studio. Furthermore, reports of further redundancies and portfolio adjustments are emerging. By Marcel Kleffmann • 1 min read Daily GamesMarket Daily - 21 Oct 2026: Self-Pub Framework, Don't Nod Trouble, Edward Ray, Womenize! Events, SimRacing Expo New events and applications for Womenize! events in Cologne and Leipzig, an interview with musician Edward Ray and another with SpielFabrique accelerator PM Matthes Lindner, the results of this year's SimRacing Expo and more By Team GamesMarket • 6 min read Fatekeeper (c) THQ Nordic Products Fatekeeper Hits 500,000 Sales Fatekeeper, released in early June 2026, has now sold over 500,000 copies. The game is still in the Early Access stage of development and is being developed by Paraglacial and published by THQ Nordic. By Marcel Kleffmann • 1 min read Development Self-Publishing Framework: What SpielFabrique Wants to Offer With a new accelerator concept, SpielFabrique offers advice on self-publishing in a new sprint-focused online program. We spoke to Project Manager Matthes Lindner about the course, self-publishing as a skill even when signing a publisher, and the costs of an accelerator program. By Pascal Wagner • 4 min read (SimRacing Expo) Events SimRacing Expo Sees Record High of 29,580 Attendants The 2026 SimRacing Expo was the biggest yet. The event in Frankfurt will return on 17-18 September 2027. By Pascal Wagner • 1 min read Lost Records: Bloom & Rage (c) Don't Nod Business Don't Nod Faces Financial Difficulties and Has Filed for Safeguard Proceedings The French video game studio Don't Nod has applied to the Paris Commercial Court for a safeguard procedure due to financial difficulties. The application has been granted. By Marcel Kleffmann • 2 min read
Edward Ray was the Audio Lead on FIFA Heroes (All photos in this article: Ray) People G+ Game Music Makers: Edward Ray He didn't only make the soundtrack to Rogue Ascent: VR by Nooner Bear Studio and Frenzy Extinction as well as pieces for Meat Shot by Tolga Ay, but was also Audio Lead on FIFA Heroes: We spoke to Edward Ray about structure in game music, spotting and his work. By Pascal Wagner • 7 min read
Nadine Trautzsch is professor for Game Design and Game Art at IU International University (IU / Linda Kohl) Campus G+ Researcher Portrait: Nadine Trautzsch In our ongoing series about games researchers, we portrait the people who bring game studies forward and define how game making is taught and learned at universities. Today in the spotlight is Nadine Trautzsch of IU International University, professor for Game Design and Game Art. By Pascal Wagner • 7 min read
People Womenize! Inspiring Stories: Lena Laaser In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 6 min read
Mass Effect Legendary Edition (c) EA / BioWare Business EA Is Closing Bioware and Making More Job Cuts It was anticipated, and has now been confirmed: Electronic Arts has closed the BioWare studio. Furthermore, reports of further redundancies and portfolio adjustments are emerging. By Marcel Kleffmann • 1 min read
Daily GamesMarket Daily - 21 Oct 2026: Self-Pub Framework, Don't Nod Trouble, Edward Ray, Womenize! Events, SimRacing Expo New events and applications for Womenize! events in Cologne and Leipzig, an interview with musician Edward Ray and another with SpielFabrique accelerator PM Matthes Lindner, the results of this year's SimRacing Expo and more By Team GamesMarket • 6 min read
Fatekeeper (c) THQ Nordic Products Fatekeeper Hits 500,000 Sales Fatekeeper, released in early June 2026, has now sold over 500,000 copies. The game is still in the Early Access stage of development and is being developed by Paraglacial and published by THQ Nordic. By Marcel Kleffmann • 1 min read
Development Self-Publishing Framework: What SpielFabrique Wants to Offer With a new accelerator concept, SpielFabrique offers advice on self-publishing in a new sprint-focused online program. We spoke to Project Manager Matthes Lindner about the course, self-publishing as a skill even when signing a publisher, and the costs of an accelerator program. By Pascal Wagner • 4 min read
(SimRacing Expo) Events SimRacing Expo Sees Record High of 29,580 Attendants The 2026 SimRacing Expo was the biggest yet. The event in Frankfurt will return on 17-18 September 2027. By Pascal Wagner • 1 min read
Lost Records: Bloom & Rage (c) Don't Nod Business Don't Nod Faces Financial Difficulties and Has Filed for Safeguard Proceedings The French video game studio Don't Nod has applied to the Paris Commercial Court for a safeguard procedure due to financial difficulties. The application has been granted. By Marcel Kleffmann • 2 min read