Gerhold: Building an Alternative to Established Labels Stephan Steininger May 24, 2024 – 2 min read Share this post Mario Gerhold © Gerhold Nadine Trautzsch is professor for Game Design and Game Art at IU International University (IU / Linda Kohl) Campus G+ Researcher Portrait: Nadine Trautzsch In our ongoing series about games researchers, we portrait the people who bring game studies forward and define how game making is taught and learned at universities. Today in the spotlight is Nadine Trautzsch of IU International University, professor for Game Design and Game Art. By Pascal Wagner • 7 min read People Womenize! Inspiring Stories: Lena Laaser In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 6 min read Patricia Freiberger is the new Project Assistant for caggtus Leipzig 2027 (event photo: Leipziger Messe / Niclas Schmidt; headshot: Freiberger) People Leipziger Messe Brings Patricia Freiberger On Board as caggtus Project Assistant Patricia Freiberger is the new project assistant for caggtus Leipzig at the Leipziger Messe. She took over from Michelle Hammer on 1 October, who remains in the team and is responsible for several other parts of the event. By Pascal Wagner • 1 min read Business Griffin Gaming and Entertainment 360 Announce Joint Venture HITpoint for Game Adaptations Through HITpoint, Griffin Gaming and Entertainment 360 aim to further develop both well-known brands and indie games for film and TV. However, there are no specific projects as yet. By Stephan Steininger • 1 min read MYI Team (c) MYI Business Gaming Agency MYI Celebrates Its 10th Anniversary The full-service agency MYI, which specialises in gaming and nerd culture, is celebrating its 10th anniversary. Emerging from the esports clan mYinsanity in 2016, the agency now employs over 30 people in Germany and Switzerland. By Marcel Kleffmann • 2 min read (Background picture: The inaugural Press Start Accelerator from Germany in 2026 (Stiftung Digitale Spielekultur) Business G+ These Incubators and Accelerators You Can Apply for in 2027 Just starting out with your game dev company and need the basics, or have taken the first step but need to grow? Good ways to achieve both are often incubators or accelerators. In our list, you can find the right one for you, whether online or on site, as well as how and when to apply. By Pascal Wagner • 3 min read (GDC 2026) Events GDC Moves From Five to Four Days in 2027 With one day less than 2026, the GDC Festival of Gaming 2027 promises a denser program. The new business hall will deliver dedicated meeting spaces. The organisers promise more content on "the days when the community is most active". By Pascal Wagner • 1 min read Products Wolfsschanze – Operation Götterdämmerung Wolfsschanze – Operation Götterdämmerung, developed by Polygon Art from Koblenz and published by Markt+Technik, is a compact game with a small price and a clear goal. While it looks like a few patches are needed to achieve that, Markt+Technik's dedication to physical games is commendable. By Pascal Wagner • 2 min read (Picture: Play! Con/Laura Scholzen) Events Play! Con Expects 90 Exhibitors For Its Fifth Edition Shortly before the start of the 5th edition, the organisers of Play! Con in Trier have released details of the programme. Around 90 exhibitors will be bringing games, racing, cosplay, technology and even wrestling to Trier. By Stephan Steininger • 1 min read
Nadine Trautzsch is professor for Game Design and Game Art at IU International University (IU / Linda Kohl) Campus G+ Researcher Portrait: Nadine Trautzsch In our ongoing series about games researchers, we portrait the people who bring game studies forward and define how game making is taught and learned at universities. Today in the spotlight is Nadine Trautzsch of IU International University, professor for Game Design and Game Art. By Pascal Wagner • 7 min read
People Womenize! Inspiring Stories: Lena Laaser In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 6 min read
Patricia Freiberger is the new Project Assistant for caggtus Leipzig 2027 (event photo: Leipziger Messe / Niclas Schmidt; headshot: Freiberger) People Leipziger Messe Brings Patricia Freiberger On Board as caggtus Project Assistant Patricia Freiberger is the new project assistant for caggtus Leipzig at the Leipziger Messe. She took over from Michelle Hammer on 1 October, who remains in the team and is responsible for several other parts of the event. By Pascal Wagner • 1 min read
Business Griffin Gaming and Entertainment 360 Announce Joint Venture HITpoint for Game Adaptations Through HITpoint, Griffin Gaming and Entertainment 360 aim to further develop both well-known brands and indie games for film and TV. However, there are no specific projects as yet. By Stephan Steininger • 1 min read
MYI Team (c) MYI Business Gaming Agency MYI Celebrates Its 10th Anniversary The full-service agency MYI, which specialises in gaming and nerd culture, is celebrating its 10th anniversary. Emerging from the esports clan mYinsanity in 2016, the agency now employs over 30 people in Germany and Switzerland. By Marcel Kleffmann • 2 min read
(Background picture: The inaugural Press Start Accelerator from Germany in 2026 (Stiftung Digitale Spielekultur) Business G+ These Incubators and Accelerators You Can Apply for in 2027 Just starting out with your game dev company and need the basics, or have taken the first step but need to grow? Good ways to achieve both are often incubators or accelerators. In our list, you can find the right one for you, whether online or on site, as well as how and when to apply. By Pascal Wagner • 3 min read
(GDC 2026) Events GDC Moves From Five to Four Days in 2027 With one day less than 2026, the GDC Festival of Gaming 2027 promises a denser program. The new business hall will deliver dedicated meeting spaces. The organisers promise more content on "the days when the community is most active". By Pascal Wagner • 1 min read
Products Wolfsschanze – Operation Götterdämmerung Wolfsschanze – Operation Götterdämmerung, developed by Polygon Art from Koblenz and published by Markt+Technik, is a compact game with a small price and a clear goal. While it looks like a few patches are needed to achieve that, Markt+Technik's dedication to physical games is commendable. By Pascal Wagner • 2 min read
(Picture: Play! Con/Laura Scholzen) Events Play! Con Expects 90 Exhibitors For Its Fifth Edition Shortly before the start of the 5th edition, the organisers of Play! Con in Trier have released details of the programme. Around 90 exhibitors will be bringing games, racing, cosplay, technology and even wrestling to Trier. By Stephan Steininger • 1 min read