The industry association game presented four sales awards in June, but only titles that have been available for some time achieved the sales targets. Sony Interactive Entertainment, Ubisoft and Capcom are the winners.

Although there were no major releases, the association game still saw four games cross the threshold for a sales award. Both Ubisoft's Assassin's Creed Mirage and Sony Interactive Entertainment's  Helldivers 2 have now sold more than 400,000 copies across all platforms in Germany. Helldivers 2 only broke through the 200,000 mark in February (in German), suggesting a sustained demand for the game.

Gold Sales Awards went to Capcom's Dragon's Dogma II and The Last of Us Part II Remastered, also from Sony Interactive Entertainment Germany, both of which sold over 100,000 copies.

A game Sales Award is given to games, not add-ons, that have sold over 100,000 (Gold), 200,000 (Platinum), 400,000 (Double Platinum) or 600,000 (Multi-Platinum) units digitally or physically in Germany within the first twelve months of their initial release. Mobile games are not eligible.

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Stephan Steininger
Stephan Steininger is Director of Operations and Editor-in-Chief of GamesMarket. As part of the magazine since its inception in 2001, he knows the GSA games industry by heart.
Gaming Without Borders Awards 2026
The winners and presenters of the Gaming ohne Grenzen Awards 2026 (from left to right): Saskia Moes (Gaming ohne Grenzen), Marlene Beilharz (accessibility campaigner), Sven Radtke (Gaming ohne Grenzen), Patricia Mendes (Games for Blind Gamers Jam), Markus Sindermann (Managing Director of the Centre for Youth Media Culture in North Rhine-Westphalia), Charlotte Zapfe-Wildemann (neoludic games), Linda Scholz (Gaming ohne Grenzen), Stefan Wilhelm (Inclusive Gaming), David Zapfe-Wildemann (neoludic Games), Maurice Andreas (neoludic games), Anni Pekie (accessibility consultant) and Melanie Eilert (inclusion campaigner) (c) Martin Scherag Photography / congstar

Gaming Without Borders Awards 2026

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