Quo Vadis auf Internationalisierungskurs Stephan Steininger April 10, 2013 – 1 min read Share this post Aruba-Chef Stephan Reichart auf der Quo Vadis 2011 © None Gamescom 2026 Hall 9 (c) Koelnmesse Harald Fleissner gamescom Gamescom 2026 Achieves the Best Results of the Decade Gamescom 2026 concludes today. A total of 368,000 visitors from 131 countries were recorded, along with over 36,000 trade visitors, making this the most international edition yet. This is the third-highest visitor figure since the fair began, and the best post-Covid figure. By Marcel Kleffmann • 2 min read Miles Tost from CD Projekt Red on stage at gamescom ONL (c) Marvin Ruppert gamescom CD Projekt Red and Sega Were the Big Winners at the gamescom awards 2026 CD Projekt Red and Sega were the most successful at the gamescom awards 2026, with three prizes each. Ubisoft received the Best Business Booth award, while Games Done Quick was honoured with the Heart of Gaming Award. By Marcel Kleffmann • 4 min read Business Strengthening the Core and Expanding the Ecosystem Advertorial | Mobile and casual gaming are strategically important pillars for Level Infinite. Elisabeth Torre-Vincent, Director of WEU Publishing at Level Infinite, discusses the company’s strategy, the challenges in Europe and what makes casual games so special. By Team GamesMarket • 3 min read Gamescom 2026 Hall 9 (c) Koelnmesse Harald Fleissner gamescom Gamescom 2026 Achieves the Best Results of the Decade Gamescom 2026 concludes today. A total of 368,000 visitors from 131 countries were recorded, along with over 36,000 trade visitors, making this the most international edition yet. This is the third-highest visitor figure since the fair began, and the best post-Covid figure. By Marcel Kleffmann • 2 min read Miles Tost from CD Projekt Red on stage at gamescom ONL (c) Marvin Ruppert gamescom CD Projekt Red and Sega Were the Big Winners at the gamescom awards 2026 CD Projekt Red and Sega were the most successful at the gamescom awards 2026, with three prizes each. Ubisoft received the Best Business Booth award, while Games Done Quick was honoured with the Heart of Gaming Award. By Marcel Kleffmann • 4 min read Products Caaahr! Releases 2 November 2026 The creator of Paddle Paddle Paddle's next game will release on 2 November: Zoroarts and Assemble will bring out Caaahr! on Steam then. By Pascal Wagner • 1 min read (gamescom congress) Campus gamescom congress 2026 Sets Attendance Record This year's gamescom congress wasn't only the first ever to be opened by a German head of state in the form of President Steinmeier, but also the biggest one so far, seeing 1,100 attendees. By Pascal Wagner • 1 min read Campus Game Studies Watchlist 2026 #33 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's edition focuses The Sopranos, PhD opportunities, and idea communication. By Rudolf Inderst • 3 min read E-Paper gamescom daily 2026 #3 The official gamescom daily magazine for 28 August 2026, presented by GamesMarket. Topics include a C-Level interview, Indie-Hits and the gamescom festival as well as, of course, the ever-important hall plans. By Team GamesMarket • 1 min read
Gamescom 2026 Hall 9 (c) Koelnmesse Harald Fleissner gamescom Gamescom 2026 Achieves the Best Results of the Decade Gamescom 2026 concludes today. A total of 368,000 visitors from 131 countries were recorded, along with over 36,000 trade visitors, making this the most international edition yet. This is the third-highest visitor figure since the fair began, and the best post-Covid figure. By Marcel Kleffmann • 2 min read
Miles Tost from CD Projekt Red on stage at gamescom ONL (c) Marvin Ruppert gamescom CD Projekt Red and Sega Were the Big Winners at the gamescom awards 2026 CD Projekt Red and Sega were the most successful at the gamescom awards 2026, with three prizes each. Ubisoft received the Best Business Booth award, while Games Done Quick was honoured with the Heart of Gaming Award. By Marcel Kleffmann • 4 min read
Business Strengthening the Core and Expanding the Ecosystem Advertorial | Mobile and casual gaming are strategically important pillars for Level Infinite. Elisabeth Torre-Vincent, Director of WEU Publishing at Level Infinite, discusses the company’s strategy, the challenges in Europe and what makes casual games so special. By Team GamesMarket • 3 min read
Gamescom 2026 Hall 9 (c) Koelnmesse Harald Fleissner gamescom Gamescom 2026 Achieves the Best Results of the Decade Gamescom 2026 concludes today. A total of 368,000 visitors from 131 countries were recorded, along with over 36,000 trade visitors, making this the most international edition yet. This is the third-highest visitor figure since the fair began, and the best post-Covid figure. By Marcel Kleffmann • 2 min read
Miles Tost from CD Projekt Red on stage at gamescom ONL (c) Marvin Ruppert gamescom CD Projekt Red and Sega Were the Big Winners at the gamescom awards 2026 CD Projekt Red and Sega were the most successful at the gamescom awards 2026, with three prizes each. Ubisoft received the Best Business Booth award, while Games Done Quick was honoured with the Heart of Gaming Award. By Marcel Kleffmann • 4 min read
Products Caaahr! Releases 2 November 2026 The creator of Paddle Paddle Paddle's next game will release on 2 November: Zoroarts and Assemble will bring out Caaahr! on Steam then. By Pascal Wagner • 1 min read
(gamescom congress) Campus gamescom congress 2026 Sets Attendance Record This year's gamescom congress wasn't only the first ever to be opened by a German head of state in the form of President Steinmeier, but also the biggest one so far, seeing 1,100 attendees. By Pascal Wagner • 1 min read
Campus Game Studies Watchlist 2026 #33 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's edition focuses The Sopranos, PhD opportunities, and idea communication. By Rudolf Inderst • 3 min read
E-Paper gamescom daily 2026 #3 The official gamescom daily magazine for 28 August 2026, presented by GamesMarket. Topics include a C-Level interview, Indie-Hits and the gamescom festival as well as, of course, the ever-important hall plans. By Team GamesMarket • 1 min read