Olaf Scholz tried out QM Interactive's Serious Game at the Democracy Festival
At the Democracy Festival in Berlin, QM Interactive presented an educational game on environmental protection and responsibility for creation: Captain Hog's Island Adventure. German Federal Chancellor Olaf Scholz was also impressed by the game. He tried it out during a tour.
On the occasion of the 75th anniversary of the Basic Law (Grundgesetz), a Festival of Democracy took place in Berlin from 24 to 26 May. Numerous political and civil society institutions offered a programme around the Federal Chancellery and the Paul-Löbe-Haus of the German Bundestag. At the stand of the German Bishops' Conference, QM Interactive presented Captain Hog's Island Adventure to the public for the first time, an educational game that focuses on sustainability, environmental responsibility and the protection of creation in a playful way. Federal Chancellor Olaf Scholz, who tested the serious game during a tour, was also impressed.
QM Interactive, a Munich-based company specialising in interactive knowledge transfer, has made a name for itself in recent years with the development of serious games and other digital projects. These include the goROME! app for the pilgrimage to Rome developed on behalf of the German Bishops' Conference and Tellux Next, the Wimmelbild Schule & Beruf vocational preparation game for the Federal Institute for Vocational Education and Training (BIBB) and hardware for trade fair presentations on behalf of its client Data Modul. Captain Hog's Island Adventure is a mix of simulation, planning and role-playing games with an educational background. It has been developed for a young audience aged between six and twelve. Young players take on the role of the Caribbean pirate Captain Hog and have the important task of saving the nature spirits of a tropical island.
"Our aim was to develop an appealing explorative game for children and to subtly convey socially relevant topics such as interpersonal relationships, climate change and environmental destruction in a humorous way. The appealing comic world of our protagonist Captain Hog offers a harmonious environment with a low-threshold offer for intrinsically motivated reception during the course of the game for optimal knowledge transfer," says Quirin Münch, Managing Director of QM Interactive.
The brand and the graphic design of the game were created by Unger & Fiedler Transmedia Studio GmbH (UF) based on the audio book. The project, including IP and usage rights, is being realised by QM Interactive together with Unger & Fiedler.
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