Sony trennt sich von SOE Tim Pototzki February 03, 2015 – 1 min read Share this post Sony Online Entertainment startet als Daybreak Game Company neu © None Tavern Keeper © Greenheart Games Products Greenheart Games' Eleven-Year Journey With Tavern Keeper and the Importance of German VO Following the release of Game Dev Tycoon, Australian studio Greenheart Games spent over eleven years working on Tavern Keeper, which is now available on Early Access and has been a success. GamesMarkt spoke with Patrick and Daniel Klug, who are originally from Austria. By Marcel Kleffmann • 6 min read Xbox Developer_Direct © Xbox Products Xbox Developer_Direct in January with Fable and Forza To celebrate the 25th anniversary of Microsoft's Xbox this year, a number of major games are set to be released. Three of these will be presented in more detail in the next Developer_Direct: Fable, Forza Horizon 6 and Beast of Reincarnation. By Marcel Kleffmann • 1 min read Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger People Julia Pfiffer & Tim Schmitz of astragon Reflects on 2025 and Looks Ahead to 2026 How do game industry executives look back at 2025 and what do they think about 2026? We spoke to Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon, to find out. By Marcel Kleffmann • 3 min read Business Welcome to the Era of "Inception Publishing" In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. GamesMarkt is republishing the update with his consent. This time's topic: Why developers need to start the publishing process before pitching a game and how this has shifted the risks. By Zoran Roso • 3 min read Products Code Vein II Bandai Namco's second "anime Dark Souls" ups the combat proficiency and combines vampires with time travel to deliver on several of the promises the first game made. By Pascal Wagner • 2 min read Business Game Studies Watchlist #53 The Game Studies Watchlist newsletter, curated by Prof. Dr Rudolf Inderst, is published weekly on GamesMarkt. This week's topics include the return of FROG, the death of Anthem and the German DCP. By Rudolf Inderst • 3 min read Business Last Chance for DCP 2026: Only Submitted Games Can Win On 29 April, the Deutscher Computerspielpreis (DCP; German Computer Game Award) will be presented in Munich. And if you want to be in with a chance of winning one of the awards, you'll have to hurry. The deadline for entries is today! By Stephan Steininger • 1 min read Xbox Developer_Direct '26 © Xbox Products Xbox Developer_Direct: Fable, Forza Horizon 6 and more Only three games were expected to be presented at the Xbox Developer Direct show, but there were actually four: Fable and Forza Horizon 6 from Playground Games, Beast of Reincarnation from Game Freak and Kiln from Double Fine. By Marcel Kleffmann • 6 min read People Gamer in the City Hall: How Marc Bosch Plans to Play the Administration in Neufahrn On 8 March, games manager Marc Bosch will run for mayor in Neufahrn near Munich for the second time. In an interview, he reveals what motivates him, how gamification and AI can change local politics, and why he is even taking a break from his dream job in gaming to do so. By Stephan Steininger • 5 min read
Tavern Keeper © Greenheart Games Products Greenheart Games' Eleven-Year Journey With Tavern Keeper and the Importance of German VO Following the release of Game Dev Tycoon, Australian studio Greenheart Games spent over eleven years working on Tavern Keeper, which is now available on Early Access and has been a success. GamesMarkt spoke with Patrick and Daniel Klug, who are originally from Austria. By Marcel Kleffmann • 6 min read
Xbox Developer_Direct © Xbox Products Xbox Developer_Direct in January with Fable and Forza To celebrate the 25th anniversary of Microsoft's Xbox this year, a number of major games are set to be released. Three of these will be presented in more detail in the next Developer_Direct: Fable, Forza Horizon 6 and Beast of Reincarnation. By Marcel Kleffmann • 1 min read
Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger People Julia Pfiffer & Tim Schmitz of astragon Reflects on 2025 and Looks Ahead to 2026 How do game industry executives look back at 2025 and what do they think about 2026? We spoke to Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon, to find out. By Marcel Kleffmann • 3 min read
Business Welcome to the Era of "Inception Publishing" In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. GamesMarkt is republishing the update with his consent. This time's topic: Why developers need to start the publishing process before pitching a game and how this has shifted the risks. By Zoran Roso • 3 min read
Products Code Vein II Bandai Namco's second "anime Dark Souls" ups the combat proficiency and combines vampires with time travel to deliver on several of the promises the first game made. By Pascal Wagner • 2 min read
Business Game Studies Watchlist #53 The Game Studies Watchlist newsletter, curated by Prof. Dr Rudolf Inderst, is published weekly on GamesMarkt. This week's topics include the return of FROG, the death of Anthem and the German DCP. By Rudolf Inderst • 3 min read
Business Last Chance for DCP 2026: Only Submitted Games Can Win On 29 April, the Deutscher Computerspielpreis (DCP; German Computer Game Award) will be presented in Munich. And if you want to be in with a chance of winning one of the awards, you'll have to hurry. The deadline for entries is today! By Stephan Steininger • 1 min read
Xbox Developer_Direct '26 © Xbox Products Xbox Developer_Direct: Fable, Forza Horizon 6 and more Only three games were expected to be presented at the Xbox Developer Direct show, but there were actually four: Fable and Forza Horizon 6 from Playground Games, Beast of Reincarnation from Game Freak and Kiln from Double Fine. By Marcel Kleffmann • 6 min read
People Gamer in the City Hall: How Marc Bosch Plans to Play the Administration in Neufahrn On 8 March, games manager Marc Bosch will run for mayor in Neufahrn near Munich for the second time. In an interview, he reveals what motivates him, how gamification and AI can change local politics, and why he is even taking a break from his dream job in gaming to do so. By Stephan Steininger • 5 min read