The Swedish games industry is generally doing well. In 2024, the turnover of Swedish games companies rose by 6.4 percent compared to the previous year to SEK 36.8 billion. At the current exchange rate, this equates to around EUR 3.37 billion. Including their foreign subsidiaries, turnover was as high as SEK 73 billion, or around EUR 6.68 billion.

This is according to the new annual report Swedish Games Industry 2025: Game Developer Index, which has now been presented by the Swedish industry association Dataspelsbranschen.

Consistency Over Volume: The Real Test for AI-Generated 3D Assets in Game Production
Style consistency through dialogue: the Meshy 3D Agent generates an entire character family from a single prompt — six variants with unified design, proportions and colour palette. (Image: Meshy)

Consistency Over Volume: The Real Test for AI-Generated 3D Assets in Game Production

By Meshy.ai 3 min read
Researcher Spotlight: Rudolf Thomas Inderst
Rudolf Thomas Inderst is professor for Game Design and Game Studies at University of Applied Sciences Neu-Ulm (Inderst/HNU)

Researcher Spotlight: Rudolf Thomas Inderst

By Pascal Wagner 6 min read
Consistency Over Volume: The Real Test for AI-Generated 3D Assets in Game Production
Style consistency through dialogue: the Meshy 3D Agent generates an entire character family from a single prompt — six variants with unified design, proportions and colour palette. (Image: Meshy)

Consistency Over Volume: The Real Test for AI-Generated 3D Assets in Game Production

By Meshy.ai 3 min read