© IMAGO / SOPA Images Development Valve Rules Out Paid Advertising as a Business Model for Games on Steam According to media reports, Valve has updated its developer guidelines regarding advertising in games distributed on Steam, clarifying what is and isn’t allowed on the platform. In particular, paid ads as a core business model for a game are not permitted. However, this change could also impact publishing services. By Stephan Steininger • 2 min read
At the Games Summit in November, NRW Media Minister Nathanael Liminksi, seen here next to Walid Nakschbandi of the Film- und Medienstiftung NRW (2nd from left), announced additional funding. The call for funding applications has now been launched. © (Archive image) Robin Teller Development NRW Launches Funding for Games Tackling Fake News, Hate, and Extremism The Film- und Medienstiftung NRW has issued an additional call for funding for games and interactive media that, among other things, focus on the prevention of extremism, particularly Islamism. The funding comes from a special budget, with potential grants exceeding those available for standard game prototypes. In November, North Rhine- By Stephan Steininger • 1 min read
© EA Development Extensive Community Collaboration for Next Battlefield Electronic Arts' Battlefield studios are basing the next Battlefield game on the biggest community collaboration in the franchise's history. This is probably the publisher's way of trying to avoid another launch debacle like Battlefield 2042 in November 2021. Electronic Arts has announced the "most By Marcel Kleffmann • 1 min read
Ted Price will leave Insomniac Games at the end of March © Sony Interactive Entertainment Business G+ Ted Price Inducted into the AIAS Hall of Fame as He Retires By Stephan Steininger • 2 min read
The Global Game Jam by The Länd in Karlsruhe in 2024 was probably the largest GGJ in Germany, and it will take place again in 2025 © MFG Baden-Württemberg Development 38 Locations in GSA Confirmed for Global Game Jam As of now, slightly fewer locations in Germany have registered compared to last year. Among the participants are numerous universities, as well as hubs like Gamerei, R42, and Lab4u. Several studios, including InnoGames, Kolibri Games, and Limbic, are also joining the event. This year's Global Game Jam (GGJ) By Stephan Steininger • 2 min read
© Sony Development Sony Announced XYN Solution for Spatial Content Creation During the CES press conference, Sony also presented its new XYN solution. These are software and hardware-based solutions for creating spatial digital worlds, some of which are still in the prototype stage. A central element is XYN Motion Studio, which will be available at the end of March. The By Stephan Steininger • 1 min read
© Nvidia Development Nvidia GeForce RTX 50 Series, DLSS 4, RTX Neural Rendering and More At CES 2025 in Las Vegas, Nvidia announced the GeForce RTX 50 Series GPUs. DLSS 4 will feature Multi Frame Generation and AI is coming to Shaders. All the reveals at a glance. Nvidia has unveiled the GeForce RTX 50 Series of desktop and laptop GPUs at CES. The new By Marcel Kleffmann • 6 min read
© Unity Blog Image Development Unity Features Numerous EU Games in its 2024 Review Traditionally, Unity has concluded the year 2024 with a final Games Made with Unity. Over 300 are named, almost 60 are highlighted with a trailer, including productions from GSA. According to Unity, the list is by no means complete. On the contrary, studios are encouraged to report missing titles to By Stephan Steininger • 1 min read
Pitch Level Up Talk © Gamecity Hamburg Events Gamecity Hamburg's Pitch Level Up Enters Fourth Round On 20 February 2025, Gamecity Hamburg will host the next edition of Pitch Level Up. The event will focus on how to create a successful game pitch with feedback from experts. There will also be a talk on funding and publishing. The annual event will be organised by Gamecity Hamburg By Marcel Kleffmann • 2 min read
Odile Limpach and Thierry Baujard © SpielFabrique Development European Video Game Accelerator Returns for Third Round Until mid-January, studios from Europe can apply for this year's European Video Game Accelerator. Selected teams get mentoring, workshops with industry experts and direct access to investors and publishers. SpielFabrique, together with its partners Polo Nacional de Contenidos Digitales de Málaga and Arctic Game, is seeking indie By Stephan Steininger • 1 min read
Chris Müller, Managing Director of the SAE Institute in the GSA region and the Netherlands © SAE Institute GmbH Development SAE Institute Awards Three Scholarships to Aspiring Game Artists Under the motto 'Heart for Art', the SAE Institute is offering three scholarships to aspiring game artists in GSA. The scholarships will cover all tuition fees for the Game Art & 3D Animation course, and students will graduate with an SAE diploma. With these scholarships, the media school By Marcel Kleffmann • 2 min read
Moondowner CEO Leo Traub © Moondowner Development Studio Moondowner's Prototype Premieres at Game Developer Session Following their debut Afterthought, Munich-based studio Moondowner is aiming to set new standards for VR mini-games with Paper Play VR. The prototype premiere will take place on 13 and 14 of December in Prague, followed by a Kickstarter campaign in January. Paper Play VR is the name of By Marcel Kleffmann • 2 min read