© Kissaki Studios Development NRW Studio Kissaki Releases Mindbug Online Kissaki Studios from NRW has released a big one: Mindbug Online, the free to play PC and mobile version of Richard Garfields dueling card game. The board game license lies with Nerdlab Games from Bavaria. Kissaki Studios from Salzkotten in North Rhine-Westphalia has released the game they have worked By Pascal Wagner • 1 min read
© Pixabay/Pexels Development Bavaria Provides Additional €500.000 in Funding for Nine Game Projects At a meeting on November 12, the FFF Bayern awarding committee approved funding of over €500,000 for nine game projects. This brings Bavaria's total funding for game projects this year to more than €3 million. This was the third and final round of funding decisions in Bavaria By Stephan Steininger • 1 min read
© Gentle Troll Development Gentle Troll Releases Tavern Talk: Tempest Tantrum DLC The successful cosy game Tavern Talk from Würzburg studio Gentle Troll has received its first DLC, Temper Tantrum, yesterday. The game currently stands at very positive Steam ratings, the DLC will release on Switch as well later on. Gentle Troll has also hinted at their next project. Yesterday, the first By Pascal Wagner • 1 min read
© Xsolla Development Xsolla Launches Xsolla ZK and 'Digital Backpack' for In-Game Items Video game commerce company Xsolla is launching Xsolla ZK, a blockchain solution powered by ZKsync, alongside a 'digital backpack' for game developers, item creators, and gaming infrastructure providers to store and manage in-game items. Xsolla has announced the launch of Xsolla ZK, a blockchain-based solution developed By Stephan Steininger • 1 min read
PandaBee founders Gustav Mehner (left) and Julien Schillinger at GDC. © PandaBee Business G+ PandaBee Studios: From Leipzig with Love – and Rage By Pascal Wagner • 5 min read
© SwissGames Development SwissGames Opens Calls for gamescom and She Got Game 2025 SwissGames is opening their call for application for the delegation to gamescom 2025 in Cologne as well as for the mentoring programme She Got Game. The deadlines are in January for gamescom and in December for She Got Game. For the latter, women from outside Switzerland can apply as well. By Pascal Wagner • 1 min read
© The Rabbit Development The Rabbit 2024 Has Started The Rabbit Indie Games Residency 2024 has started with six teams from Brandenburg (Germany), Chile, Nigeria and the USA. The month-long residency includes a visit to the Games Ground in Berlin. The Rabbit, a month-long residency for independent video game developers, started today and will run until 28 By Marcel Kleffmann • 1 min read
© SIN Events Educational Media Awards Honour Several GSA Indie Games With the Educational Media Awards 2024, SIN - Studio im Netz has honoured not only paedagogic apps, but also a range of titles from the GSA region and one from France. We congratulate Emergo Entertainment, Causa Creations, Microbird, HandyGames, Massive Miniteam and Focus Entertainment for the victory. On 30 October 2024, By Pascal Wagner • 1 min read
The founders of Aldamami (from left to right): David Cafisso, Katharina "Mikey" Müller, Alicja Schneider and Marvin Braun © Aldamami Games Business Aldamami is Excited to Start The Rabbit This year's The Rabbit starts on October 31. One of the participating teams is Aldamami, which was nominated for this year's DCP in the category Best Prototype. We talked to the four founders about their expectations of the extraordinary program. On Thursday, The Rabbit 2024 begins, By Stephan Steininger • 4 min read
© game Development Tomorrow's #gamechanger Talk Informs About „Press Start: Gründungsstipendium Games“ After today's opened application process for the „Press Start: Gründungsstipendium Games“, the game association will hold an info panel as a #gamechanger talk tomorrow at 3:30 pm. Guests are Andreas Görgen from Claudia Roth's office and Nandita Wegehaupt, MD of the Stiftung Digitale Spielekultur. Tomorrow By Pascal Wagner • 1 min read
© Axon Flux Business G+ Under the Hood: Early Prototype of Axon Flux's Cactus In our regular GamesMarkt series In Development, game studios present pictures of what's going on under the hood in their game making process. This time, Axon Flux shows an early prototype of Cactus and explains their process of finding the fun in a game project. By Pascal Wagner • 4 min read
© Xsolla Business Empowering Developers and Elevating Player Experiences by Revolutionizing Gaming In today’s hyper-connected, fast-paced digital economy, businesses need more than a sleek platform to stand out. They need an ecosystem that delivers tangible value to developers and their end-users while maintaining a deep understanding of the nuanced needs of diverse marketplaces. At Xsolla, we’ve long By Promotion • 4 min read