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The Record-Breaking Edition of First Playable 2026 Confirms the Event's Central Role in the Italian Video Game Industry
Lively conversations filled the roundtables at First Playable 2026 © Baltimore Society

The Record-Breaking Edition of First Playable 2026 Confirms the Event's Central Role in the Italian Video Game Industry

Advertorial | The eighth edition of IIDEA's First Playable broke records, with over 700 industry professionals attending the event, including 55 international publishers, investors and agencies from 13 countries. Over 150 Italian dev teams and more than 120 freelancers held over 1,250 meetings.
By IIDEA • 6 min read
How Housemarque Made Saros' Design, Art & Audio Shine Golden
The Saros team at Nordic Game 26, from left: Brand Director Mikael Haveri, Audio Lead Ari Pulkkinen, Associate Design Director Mitja Roskaric and Art Director Simone Silvestri (photos: Pascal Wagner / GamesMarket)

How Housemarque Made Saros' Design, Art & Audio Shine Golden

What made Saros the golden achievement of Housemarque, and how did art, design and audio come to pass? From Nordic Game talks and Q&A's with Brand, Art, Design and Audio Lead as well as an interview with Creative Director Gregory Louden, we assembled the ultimate oral history of Saros' design.
By Pascal Wagner • 10 min read