Ubisoft-Aktie stürzt ab Tim Pototzki October 17, 2013 – 1 min read Share this post Die Anleger präsentierten Ubisoft die Quittung für die Hiobsbotschaften zum Herbstgeschäft. Der Kurs in Paris stürzte ab © imageteam Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Interview: Astragon Relies on External Partners for Physical Distribution Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business. We talked to the two co-CEOs, Julia Pfiffer and Tim Schmitz, about this decision. Going forward, their physical distribution will be handled by experienced external partners. By Marcel Kleffmann • 2 min read Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Astragon Completely Exits its Physical Distribution Business Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business completely. The Düsseldorf-based company distributed physical copies of its own games, as well as those of partners such as Focus Entertainment, Microids and Giants Software. By Marcel Kleffmann • 2 min read Jasmin Oestreicher, Co-CEO and Co-Founder at Sidekick Publishing / Philomena Schwab, Co-Founder at Stray Fawn Studio © Sidekick & Stray Fawn Products Stray Fawn and Sidekick Publishing Join Forces for Global Launch of Gambonanza Stray Fawn and Sidekick Publishing have partnered up for the global co-publishing of Gambonanza, an upcoming roguelike chess-builder from the solo developer Paul Giovannini of Blukulélé Studio. By Marcel Kleffmann • 4 min read Products PlayStation Store Chats: 2XKO Breathes Some Fresh Air Into The Winter Lull While the top spots in the PlayStation 5 charts remain unchanged, the launch of Riot's 2XKO in January has at least brought some variety to the PlayStation Store's free-to-play charts. By Stephan Steininger • 3 min read Built on Unreal Engine 5, Lords of the Fallen II is set to launch in 2026 on the PlayStation 5 and Xbox Series X|S consoles, as well as on PC via the Epic Games Store. © CI Games Products How Co-Op Shaped Lords of the Fallen II With sales of over two million, Lords of the Fallen was a huge success for CI Games. GamesMarkt spoke to Game Director James Lowe about the game's long-term success, its regular updates, the wider Soulslike genre, and the most important factors for the sequel. By Marcel Kleffmann • 4 min read Tabletop Wizards of the Coast Brings Back MTG x DnD Crossover After one and a half year, Wizards of the Coast continues their Baldur's Gate III Secret Lair crossover in Magic: The Gathering. After Karlach and Astarion, now Shadowheart and Gale get small, fancy reprint sets of fitting cards. By Pascal Wagner • 1 min read Jasmin Kreft, Innovation & AI Strategist at SAE Institute | Picture: SAE Institute Business SAE Institute Offers New AI Training Courses for Media Professionals The new AI training courses offered by the SAE Institute are primarily aimed at freelancers and solo self-employed individuals, who can receive reimbursement for up to 90 per cent of the fees thanks to the so-called Compass funding programme. Of the seven qualifications, one is relevant to games. By Stephan Steininger • 1 min read Business The Modder's Dilemma: The War Over Paid UGC In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. This time's topic: Why free modders can be good for a game, but revenue-generating UGC partners are even better for publishers. By Zoran Roso • 3 min read Picture by Roblox Business Roblox Grows, Reaches 3.4% Share of Global Gaming Market But No Profit Roblox has achieved impressive growth in 2025, as shown in its latest financial statements. User numbers, bookings and revenues are all on the rise. However, this is still not enough to turn a profit, and this is not expected to change in 2026. By Stephan Steininger • 3 min read
Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Interview: Astragon Relies on External Partners for Physical Distribution Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business. We talked to the two co-CEOs, Julia Pfiffer and Tim Schmitz, about this decision. Going forward, their physical distribution will be handled by experienced external partners. By Marcel Kleffmann • 2 min read
Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Astragon Completely Exits its Physical Distribution Business Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business completely. The Düsseldorf-based company distributed physical copies of its own games, as well as those of partners such as Focus Entertainment, Microids and Giants Software. By Marcel Kleffmann • 2 min read
Jasmin Oestreicher, Co-CEO and Co-Founder at Sidekick Publishing / Philomena Schwab, Co-Founder at Stray Fawn Studio © Sidekick & Stray Fawn Products Stray Fawn and Sidekick Publishing Join Forces for Global Launch of Gambonanza Stray Fawn and Sidekick Publishing have partnered up for the global co-publishing of Gambonanza, an upcoming roguelike chess-builder from the solo developer Paul Giovannini of Blukulélé Studio. By Marcel Kleffmann • 4 min read
Products PlayStation Store Chats: 2XKO Breathes Some Fresh Air Into The Winter Lull While the top spots in the PlayStation 5 charts remain unchanged, the launch of Riot's 2XKO in January has at least brought some variety to the PlayStation Store's free-to-play charts. By Stephan Steininger • 3 min read
Built on Unreal Engine 5, Lords of the Fallen II is set to launch in 2026 on the PlayStation 5 and Xbox Series X|S consoles, as well as on PC via the Epic Games Store. © CI Games Products How Co-Op Shaped Lords of the Fallen II With sales of over two million, Lords of the Fallen was a huge success for CI Games. GamesMarkt spoke to Game Director James Lowe about the game's long-term success, its regular updates, the wider Soulslike genre, and the most important factors for the sequel. By Marcel Kleffmann • 4 min read
Tabletop Wizards of the Coast Brings Back MTG x DnD Crossover After one and a half year, Wizards of the Coast continues their Baldur's Gate III Secret Lair crossover in Magic: The Gathering. After Karlach and Astarion, now Shadowheart and Gale get small, fancy reprint sets of fitting cards. By Pascal Wagner • 1 min read
Jasmin Kreft, Innovation & AI Strategist at SAE Institute | Picture: SAE Institute Business SAE Institute Offers New AI Training Courses for Media Professionals The new AI training courses offered by the SAE Institute are primarily aimed at freelancers and solo self-employed individuals, who can receive reimbursement for up to 90 per cent of the fees thanks to the so-called Compass funding programme. Of the seven qualifications, one is relevant to games. By Stephan Steininger • 1 min read
Business The Modder's Dilemma: The War Over Paid UGC In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. This time's topic: Why free modders can be good for a game, but revenue-generating UGC partners are even better for publishers. By Zoran Roso • 3 min read
Picture by Roblox Business Roblox Grows, Reaches 3.4% Share of Global Gaming Market But No Profit Roblox has achieved impressive growth in 2025, as shown in its latest financial statements. User numbers, bookings and revenues are all on the rise. However, this is still not enough to turn a profit, and this is not expected to change in 2026. By Stephan Steininger • 3 min read