Unity will unabhängig bleiben Tim Pototzki October 14, 2014 – 1 min read Share this post © None Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Interview: Astragon Relies on External Partners for Physical Distribution Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business. We talked to the two co-CEOs, Julia Pfiffer and Tim Schmitz, about this decision. Going forward, their physical distribution will be handled by experienced external partners. By Marcel Kleffmann • 2 min read Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Astragon Completely Exits its Physical Distribution Business Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business completely. The Düsseldorf-based company distributed physical copies of its own games, as well as those of partners such as Focus Entertainment, Microids and Giants Software. By Marcel Kleffmann • 2 min read Jasmin Oestreicher, Co-CEO and Co-Founder at Sidekick Publishing / Philomena Schwab, Co-Founder at Stray Fawn Studio © Sidekick & Stray Fawn Products Stray Fawn and Sidekick Publishing Join Forces for Global Launch of Gambonanza Stray Fawn and Sidekick Publishing have partnered up for the global co-publishing of Gambonanza, an upcoming roguelike chess-builder from the solo developer Paul Giovannini of Blukulélé Studio. By Marcel Kleffmann • 4 min read Fredrik Wester, CEO of Paradox Interactive © G. Liljevall Business How Bloodlines 2 Affected Paradox Interactive's Business Paradox Interactive, the publisher known for its grand strategy games, closed a very good fiscal year in 2025 - if it weren't for Vampire: The Masquerade - Bloodlines 2. Consequently, the Swedish company intends to focus on areas in which it has the greatest expertise. By Marcel Kleffmann • 3 min read Archive picture of GermanDevDays 2023 | Ulrich Schepp/GermanDevDays/Assemble Entertainment Business Application Phase for GermanDevDays Foundation Extended German developers and teams now have until 6 February to apply for support from the GDD GermanDevDays Foundation. The selection will be made by the Foundation's advisory board. By Stephan Steininger • 1 min read Impression from Indigo 2025 (David Rozing) Business Indigo Returns 2-3 June 2026 to Rotterdam Now in its second year under the Benelux Games Promotional Initiative, the Indigo B2B game event returns to Rotterdam on 2 and 3 June. By Pascal Wagner • 2 min read CEO Satya Nadella / CFO Amy Hood © Microsoft Business Weak Holiday Season Sales: Xbox Revenue Declines in Q2 FY26 During the second quarter of the current financial year, Microsoft's Xbox division saw a 10 percent decline in revenue. There was a downturn in both content and services, particularly hardware, in what is normally a strong year-end period. By Marcel Kleffmann • 2 min read Mag-C 2025 (Jerrografie) Business Mag-C 2026 Sees 30% Growth in Exhibitors 165 exhibitors from 47 countries will show their products and services to consumers this weekend at Erfurt's Mag-C. That means the popculture convention has grown 30 per cent in comparison to last year. By Pascal Wagner • 1 min read WiG Updates Manifesto With 14 Reasons for Empowering Women in Games With the publication of a manifesto, Women in Games has not only introduced itself and the work of the non-profit organisation, but has once again provided good reasons why empowering women in the games industry strengthens the industry itself. By Stephan Steininger • 2 min read
Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Interview: Astragon Relies on External Partners for Physical Distribution Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business. We talked to the two co-CEOs, Julia Pfiffer and Tim Schmitz, about this decision. Going forward, their physical distribution will be handled by experienced external partners. By Marcel Kleffmann • 2 min read
Julia Pfiffer & Tim Schmitz, the two co-CEOs of astragon entertainment © Sabrina Weniger Business Astragon Completely Exits its Physical Distribution Business Astragon Entertainment has made the strategic decision to exit its low-margin physical distribution business completely. The Düsseldorf-based company distributed physical copies of its own games, as well as those of partners such as Focus Entertainment, Microids and Giants Software. By Marcel Kleffmann • 2 min read
Jasmin Oestreicher, Co-CEO and Co-Founder at Sidekick Publishing / Philomena Schwab, Co-Founder at Stray Fawn Studio © Sidekick & Stray Fawn Products Stray Fawn and Sidekick Publishing Join Forces for Global Launch of Gambonanza Stray Fawn and Sidekick Publishing have partnered up for the global co-publishing of Gambonanza, an upcoming roguelike chess-builder from the solo developer Paul Giovannini of Blukulélé Studio. By Marcel Kleffmann • 4 min read
Fredrik Wester, CEO of Paradox Interactive © G. Liljevall Business How Bloodlines 2 Affected Paradox Interactive's Business Paradox Interactive, the publisher known for its grand strategy games, closed a very good fiscal year in 2025 - if it weren't for Vampire: The Masquerade - Bloodlines 2. Consequently, the Swedish company intends to focus on areas in which it has the greatest expertise. By Marcel Kleffmann • 3 min read
Archive picture of GermanDevDays 2023 | Ulrich Schepp/GermanDevDays/Assemble Entertainment Business Application Phase for GermanDevDays Foundation Extended German developers and teams now have until 6 February to apply for support from the GDD GermanDevDays Foundation. The selection will be made by the Foundation's advisory board. By Stephan Steininger • 1 min read
Impression from Indigo 2025 (David Rozing) Business Indigo Returns 2-3 June 2026 to Rotterdam Now in its second year under the Benelux Games Promotional Initiative, the Indigo B2B game event returns to Rotterdam on 2 and 3 June. By Pascal Wagner • 2 min read
CEO Satya Nadella / CFO Amy Hood © Microsoft Business Weak Holiday Season Sales: Xbox Revenue Declines in Q2 FY26 During the second quarter of the current financial year, Microsoft's Xbox division saw a 10 percent decline in revenue. There was a downturn in both content and services, particularly hardware, in what is normally a strong year-end period. By Marcel Kleffmann • 2 min read
Mag-C 2025 (Jerrografie) Business Mag-C 2026 Sees 30% Growth in Exhibitors 165 exhibitors from 47 countries will show their products and services to consumers this weekend at Erfurt's Mag-C. That means the popculture convention has grown 30 per cent in comparison to last year. By Pascal Wagner • 1 min read
WiG Updates Manifesto With 14 Reasons for Empowering Women in Games With the publication of a manifesto, Women in Games has not only introduced itself and the work of the non-profit organisation, but has once again provided good reasons why empowering women in the games industry strengthens the industry itself. By Stephan Steininger • 2 min read