Julian Mautner, CEO stillalive studios © stillalive studios Alpine Power: How to Keep a Studio 'Still Alive' for 16 Years From indie to AAA, we periodically showcase a studio from the German-speaking development scene. This time: stillalive studios from Innsbruck (Austria). Marcel Kleffmann July 01, 2026 – 5 min read Share this post Games Map Austria © Pixabay, GamesMarket GamesMarket Plus G+ The Games Industry in Austria: Facts, Figures, and Trends The games industry in Austria has grown significantly in recent years. This report provides an in-depth look at the state of the Austrian games market and its future prospects, as well as the country's game development industry. By Marcel Kleffmann • 9 min read The four-person team at Aldamami Games comprises: (from left to right): Alice Schneider, Katharina 'Mikey' Müller, David Cafisso and Marvin Braun. Katharina 'Mikey' Müller and Marvin Braun founded the studio. © Aldamami Games GamesMarket Plus G+ How Aldamami Games' Bloodletter Is Holding Up in Early Access Bloodletter, the debut game from Aldamami Games, has been in Early Access since late March 2026. We spoke to Katharina 'Mikey' Müller to find out how satisfied the team is with the launch, how the game is faring in the competitive deck-building genre, and what their plans are for the future. By Marcel Kleffmann • 6 min read Jochen Koubek is professor of Digital Media and Computer Game Studies at the University of Bayreuth (Uni Bayreuth) Campus G+ Researcher Spotlight: Jochen Koubek, Bayreuth University In our new series about games researchers, we portrait the people wo bring game studies forward and define how game making is taught and learned at universities. Starting out is Jochen Koubek of Bayreuth University. By Pascal Wagner • 4 min read Development Godot to Implement Significant AI Ban Godot is "adding barriers to low-effort slop": To protect the code and stop demoralising reviewers, the engine is banning vibe coding, autonomous AI agents and AI chats. New contributors will be restricted more, while at the same time taught better. By Pascal Wagner • 1 min read Bavarian Digital Minister Mehring (center front) is the patron of the games funding in the state (GamesMarket) Funding Bavaria Reforms Games Funding: More Money, Better Professionalisation Concepts up to 40,000€, prototypes up to 350,000€, lesser equity share, and immediate follow-up funding for projects that are so successful they can pay back their grant: Bavaria's new funding guidelines are a net positive for the games industry. By Pascal Wagner • 2 min read So far, the only thing we’ve seen – and still see – from IO Interactive’s Project Fantasy is the 2023 announcement artwork (Image: IO Interactive) Business IO Interactive Intends to Continue With Project Fantasy Despite Problems And Layoffs On Twitter, the Danish studio IO Interactive has announced redundancies within the team working on its new IP project, Project Fantasy, after a partner – Microsoft, according to Bloomberg – pulled out. However the project itself is not in question. By Stephan Steininger • 1 min read daily GamesMarket Daily – 30. June 26: Good Gaming Support, Bandai Namco, Games/Bavaria, Austria, Griffin Gaming Partners Using games to reach young people and make them resilient to extremism and enthusiastic about democracy. All centrist politicians can agree on this goal, but the devil is in the detail, as today’s news shows. GamesMarket Daily, 30 June 2026. By Stephan Steininger • 4 min read Tabletop Pokémon TCG Commemorates 30 Years of Franchise with Global Celebration Set For the upcoming 30th Celebration set, The Pokémon Company is coordinating the first simultaneously coordinated global launch for an expansion of their Pokémon Trading Card Game. It will drop on 16 September 2026. By Pascal Wagner • 1 min read gamescom Games/Bavaria Will be at Gamescom With Two Booths For The First Time The state of Bavaria will have a dual presence at gamescom 2026. For the first time, Games/Bavaria is organising two Bavaria booths, one in Hall 4 (business area) and one in Hall 10 (entertainment area). Sixteen studios from Bavaria will be showcasing their work there. By Stephan Steininger • 1 min read
Games Map Austria © Pixabay, GamesMarket GamesMarket Plus G+ The Games Industry in Austria: Facts, Figures, and Trends The games industry in Austria has grown significantly in recent years. This report provides an in-depth look at the state of the Austrian games market and its future prospects, as well as the country's game development industry. By Marcel Kleffmann • 9 min read
The four-person team at Aldamami Games comprises: (from left to right): Alice Schneider, Katharina 'Mikey' Müller, David Cafisso and Marvin Braun. Katharina 'Mikey' Müller and Marvin Braun founded the studio. © Aldamami Games GamesMarket Plus G+ How Aldamami Games' Bloodletter Is Holding Up in Early Access Bloodletter, the debut game from Aldamami Games, has been in Early Access since late March 2026. We spoke to Katharina 'Mikey' Müller to find out how satisfied the team is with the launch, how the game is faring in the competitive deck-building genre, and what their plans are for the future. By Marcel Kleffmann • 6 min read
Jochen Koubek is professor of Digital Media and Computer Game Studies at the University of Bayreuth (Uni Bayreuth) Campus G+ Researcher Spotlight: Jochen Koubek, Bayreuth University In our new series about games researchers, we portrait the people wo bring game studies forward and define how game making is taught and learned at universities. Starting out is Jochen Koubek of Bayreuth University. By Pascal Wagner • 4 min read
Development Godot to Implement Significant AI Ban Godot is "adding barriers to low-effort slop": To protect the code and stop demoralising reviewers, the engine is banning vibe coding, autonomous AI agents and AI chats. New contributors will be restricted more, while at the same time taught better. By Pascal Wagner • 1 min read
Bavarian Digital Minister Mehring (center front) is the patron of the games funding in the state (GamesMarket) Funding Bavaria Reforms Games Funding: More Money, Better Professionalisation Concepts up to 40,000€, prototypes up to 350,000€, lesser equity share, and immediate follow-up funding for projects that are so successful they can pay back their grant: Bavaria's new funding guidelines are a net positive for the games industry. By Pascal Wagner • 2 min read
So far, the only thing we’ve seen – and still see – from IO Interactive’s Project Fantasy is the 2023 announcement artwork (Image: IO Interactive) Business IO Interactive Intends to Continue With Project Fantasy Despite Problems And Layoffs On Twitter, the Danish studio IO Interactive has announced redundancies within the team working on its new IP project, Project Fantasy, after a partner – Microsoft, according to Bloomberg – pulled out. However the project itself is not in question. By Stephan Steininger • 1 min read
daily GamesMarket Daily – 30. June 26: Good Gaming Support, Bandai Namco, Games/Bavaria, Austria, Griffin Gaming Partners Using games to reach young people and make them resilient to extremism and enthusiastic about democracy. All centrist politicians can agree on this goal, but the devil is in the detail, as today’s news shows. GamesMarket Daily, 30 June 2026. By Stephan Steininger • 4 min read
Tabletop Pokémon TCG Commemorates 30 Years of Franchise with Global Celebration Set For the upcoming 30th Celebration set, The Pokémon Company is coordinating the first simultaneously coordinated global launch for an expansion of their Pokémon Trading Card Game. It will drop on 16 September 2026. By Pascal Wagner • 1 min read
gamescom Games/Bavaria Will be at Gamescom With Two Booths For The First Time The state of Bavaria will have a dual presence at gamescom 2026. For the first time, Games/Bavaria is organising two Bavaria booths, one in Hall 4 (business area) and one in Hall 10 (entertainment area). Sixteen studios from Bavaria will be showcasing their work there. By Stephan Steininger • 1 min read