Aus OH! Datenservice wird Port Plexus Frederik Hammes March 05, 2010 – 1 min read Share this post Gründer und Geschäftsführer von Port Plexus, ehemals OH!Datenservice: Michael Jadischke © None Spending on user acquisition advertising in 2025, broken down by state © AppsFlyer Business AppsFlyer: AI Floods Mobile Gaming Marketing Channels In its 'State of Gaming for Marketers 2026' report, AppsFlyer outlines how the scaling up of marketing activities using AI has increased global spending on user acquisition and visibility. Meanwhile, Chinese publishers are reshaping competition in mobile gaming. By Marcel Kleffmann • 4 min read Kevin Rountree, CEO of Games Workshop, has delivered the interim report for the second half year of 2025. Business Games Workshop Reaches Record Half Year Performance, Bans AI From Warhammer In the grim darkness of the far future, there is no AI. In Games Workshop's earnings call, CEO Kevin Rountree explained that Warhammer will incorporate no AI art and will not allow the usage. Also, the company posted record revenues in H2 2025, even with a middling video game release slate. By Pascal Wagner • 2 min read 2025 Was a Landmark Year for Gaming M&A © Drake Star - Sources: CapIQ, Pitchbook & DSP Research Business Drake Star: "2025 Was a Landmark Year for Gaming M&A" Drake Star has released its latest Global Gaming Report 2025, which covers gaming M&As, financings and IPOs. Two megadeals stand out in particular. The global technology investment bank is also positive about 2026. By Marcel Kleffmann • 4 min read Ranger's Path: National Park Simulator © astragon Entertainment and To-Go Games Astragon Launches Ranger's Path: National Park Simulator in March In March 2026, astragon Entertainment and To-Go Games will release Ranger's Path: National Park Simulator in Early Access. This game marks the start of a long-term development partnership between the two companies. By Marcel Kleffmann • 3 min read Tobias Schnackenberg, co-founder of Square Glade Games © Schnackenberg People Tobias Schnackenberg of Square Glade Games Reflects on 2025 and Looks Ahead to 2026 How do game industry executives look back at 2025 and what do they think about 2026? We spoke to Tobias Schnackenberg, co-founder of Square Glade Games, to find out. By Marcel Kleffmann • 1 min read Spending on user acquisition advertising in 2025, broken down by state © AppsFlyer Business AppsFlyer: AI Floods Mobile Gaming Marketing Channels In its 'State of Gaming for Marketers 2026' report, AppsFlyer outlines how the scaling up of marketing activities using AI has increased global spending on user acquisition and visibility. Meanwhile, Chinese publishers are reshaping competition in mobile gaming. By Marcel Kleffmann • 4 min read People Womenize! Inspiring Stories: Kasia Dziekan In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read Kevin Rountree, CEO of Games Workshop, has delivered the interim report for the second half year of 2025. Business Games Workshop Reaches Record Half Year Performance, Bans AI From Warhammer In the grim darkness of the far future, there is no AI. In Games Workshop's earnings call, CEO Kevin Rountree explained that Warhammer will incorporate no AI art and will not allow the usage. Also, the company posted record revenues in H2 2025, even with a middling video game release slate. By Pascal Wagner • 2 min read Bringing stars like (starting second from left) Kenji Ozawa, Chihiro Fujioka and Hafu Hafu Ode-n from Japan to Europe: Anemone "Animo" Mournian (left) and Daniel Vetter (sitting) at CCON Stuttgart (Gentle Gamer) People This German-Japanese Duo Brings Japanese Superstars to Europe Anemone "Animo" Mournian and Daniel Vetter alias GentleGamer have started an agency bringing Japanese stars like Kenji Ozawa and Chihiro Fujioka to European events. We interviewed the team how they found together, their first contact with Japanese talents and their first gig at CCON Stuttgart. By Pascal Wagner • 7 min read
Spending on user acquisition advertising in 2025, broken down by state © AppsFlyer Business AppsFlyer: AI Floods Mobile Gaming Marketing Channels In its 'State of Gaming for Marketers 2026' report, AppsFlyer outlines how the scaling up of marketing activities using AI has increased global spending on user acquisition and visibility. Meanwhile, Chinese publishers are reshaping competition in mobile gaming. By Marcel Kleffmann • 4 min read
Kevin Rountree, CEO of Games Workshop, has delivered the interim report for the second half year of 2025. Business Games Workshop Reaches Record Half Year Performance, Bans AI From Warhammer In the grim darkness of the far future, there is no AI. In Games Workshop's earnings call, CEO Kevin Rountree explained that Warhammer will incorporate no AI art and will not allow the usage. Also, the company posted record revenues in H2 2025, even with a middling video game release slate. By Pascal Wagner • 2 min read
2025 Was a Landmark Year for Gaming M&A © Drake Star - Sources: CapIQ, Pitchbook & DSP Research Business Drake Star: "2025 Was a Landmark Year for Gaming M&A" Drake Star has released its latest Global Gaming Report 2025, which covers gaming M&As, financings and IPOs. Two megadeals stand out in particular. The global technology investment bank is also positive about 2026. By Marcel Kleffmann • 4 min read
Ranger's Path: National Park Simulator © astragon Entertainment and To-Go Games Astragon Launches Ranger's Path: National Park Simulator in March In March 2026, astragon Entertainment and To-Go Games will release Ranger's Path: National Park Simulator in Early Access. This game marks the start of a long-term development partnership between the two companies. By Marcel Kleffmann • 3 min read
Tobias Schnackenberg, co-founder of Square Glade Games © Schnackenberg People Tobias Schnackenberg of Square Glade Games Reflects on 2025 and Looks Ahead to 2026 How do game industry executives look back at 2025 and what do they think about 2026? We spoke to Tobias Schnackenberg, co-founder of Square Glade Games, to find out. By Marcel Kleffmann • 1 min read
Spending on user acquisition advertising in 2025, broken down by state © AppsFlyer Business AppsFlyer: AI Floods Mobile Gaming Marketing Channels In its 'State of Gaming for Marketers 2026' report, AppsFlyer outlines how the scaling up of marketing activities using AI has increased global spending on user acquisition and visibility. Meanwhile, Chinese publishers are reshaping competition in mobile gaming. By Marcel Kleffmann • 4 min read
People Womenize! Inspiring Stories: Kasia Dziekan In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read
Kevin Rountree, CEO of Games Workshop, has delivered the interim report for the second half year of 2025. Business Games Workshop Reaches Record Half Year Performance, Bans AI From Warhammer In the grim darkness of the far future, there is no AI. In Games Workshop's earnings call, CEO Kevin Rountree explained that Warhammer will incorporate no AI art and will not allow the usage. Also, the company posted record revenues in H2 2025, even with a middling video game release slate. By Pascal Wagner • 2 min read
Bringing stars like (starting second from left) Kenji Ozawa, Chihiro Fujioka and Hafu Hafu Ode-n from Japan to Europe: Anemone "Animo" Mournian (left) and Daniel Vetter (sitting) at CCON Stuttgart (Gentle Gamer) People This German-Japanese Duo Brings Japanese Superstars to Europe Anemone "Animo" Mournian and Daniel Vetter alias GentleGamer have started an agency bringing Japanese stars like Kenji Ozawa and Chihiro Fujioka to European events. We interviewed the team how they found together, their first contact with Japanese talents and their first gig at CCON Stuttgart. By Pascal Wagner • 7 min read