Distribution Channels for Games © GamesMarkt, PP Business G+ The Games Industry's Perspective on 2025 - Part #5: Products & Distribution By Pascal Wagner • 2 min read
The Games Industry's Perspective on 2025 - Part #3: Games Location Germany © GamesMarkt, PP Business G+ The Games Industry's Perspective on 2025 - Part #3: Games Location Germany By Pascal Wagner • 2 min read
gamescom 2024 // Polaris 2024 © Koelnmesse GmbH, Bernd Lauter // Hamburg Messe und Congress/Rolf Otzipka Business G+ The Games Industry's Perspective on 2025 - Part #2: Exhibitions and Events By Pascal Wagner • 2 min read
© GamesMarkt, PP Business G+ The Games Industry's Perspective on 2025 - Part #1: General Outlook By Pascal Wagner • 2 min read
Founder of Secret Item Games and current one man studio Oswald Weber. © Secret Item Games Development Secret Item Games: "You Must be Able to Take a Punch" From Indie to AAA: On a regular basis, we have a look at a studio from the German-speaking development scene. This time: Secret Item Games from Dortmund. Once a development and porting team of six people, founder Oswald Weber is now going it alone again – working hard to survive the By Pascal Wagner • 3 min read
John Romero in interview with GamesMarkt, showing off his recent autobiography. © GamesMarkt, Pascal Wagner Events John Romero: "Be Proactive, Just get Your Name out There" On site at DevGamm Lisbon, we sat down with Doom maker and Romero Games founder John Romero to talk about the industry layoffs, moving a game company from the US to the EU, the recent strides of Ireland's new games tax break and different ways indie developers can By Pascal Wagner • 10 min read
© itch.io Development Itch.io Now Requires Gen AI Content to be Tagged in All Games and Asset Packs The indie store itch.io has introduced a requirement for game developers and asset pack makers to disclose if their products utilise Gen AI content. Users can then filter for Gen AI and Non AI tags separately if they choose. Indie game online store itch.io has introduced a requirement By Pascal Wagner • 1 min read
© Torpor Games Business Under the Hood: Modular Building Kit in Torpor Games' The Conformist In our regular GamesMarkt series In Development, game studios present pictures of what's going on under the hood in their game making process. This time, Torpor Games shows the modular building set for their coming Suzerain prequel The Conformist. By Pascal Wagner • 2 min read
Jens Andersson (left) and Axel Torvenius from MachineGames in interview with GamesMarkt. © GamesMarkt, Pascal Wagner Business G+ Axel Torvenius and Jens Andersson: "MachineGames Stands for the Cinematic, the Story First Approach" By Pascal Wagner • 6 min read
Steam's own rating system is not part of IARC, but it uses the same age rating steps than all the others in Germany. © Valve Business Steam‘s Long Way to German Youth Protection Compliance From 15 November 2024 onwards, games without age rating will no longer be available to German customers on Steam. The road up to this point has been long, and Valve as well as agencies have fought for solutions, including potentially better ones for consumers. By Pascal Wagner • 6 min read
Unphased on his third trip to the stage: Sven Ahlgrimm receives the Excellence in Audio award for Oddada. © GamesMarkt, Pascal Wagner Development Oddada and Dungeons of Dreadrock 2 Succeed at DevGamm Awards 2024 At the DevGamm Awards 2024, Manor Lords won the Grand Prize of the twelve categories collectively endowed with 100,000 euros in prize money. Star of the evening however was Oddada developer Sven Ahlgrimm, who received two prizes on behalf of Christoph Minnameier's Dungeons of Dreadrock 2 and By Pascal Wagner • 2 min read
Impressions from DevGamm Lisbon 2024. © All pictures: GamesMarkt, Pascal Wagner Business Impressions from DevGamm Lisbon 2024 On 14 an 15 November, DevGamm is inhabiting the Oitavos Hotel in Cascais near Lisbon for the second time. GamesMarkt is live on site and presents photo impressions of the game area, opening talks, the speakers, organisers and more. DevGamm Lisbon is the DevGamm's westernmost setting: After Gdansk By Pascal Wagner • 2 min read