Blizzard gründet Buchverlag Daniel Raumer December 09, 2016 – 1 min read Share this post © None The name says it all: Seafarer: The Ship Sim © astragon Entertainment Products Astragon Launched Seafarer: The Ship Sim in Early Access Seafarer: The Ship Sim, developed in-house by astragon Development and published by astragon Entertainment, was released on Early Access yesterday. Based on concurrent user (CCU) peaks, it is the publisher's sixth-best result to date. Astragon Entertainment and astragon Development (formerly known as Independent Arts prior to their acquisition By Marcel Kleffmann • 2 min read Royal Revolt Survivors © Headup and Team Warriors Products Headup and Team Warriors Will Release Royal Revolt Survivors in Early Access Headup and Team Warriors have announced the launch date for their action roguelite game, Royal Revolt Survivors. The co-op game will be made available on Steam Early Access on 15 October 2025. In Royal Revolt Survivors, players can unleash chaos in a one-to-four-player co-op mode where survival and action roguelite By Marcel Kleffmann • 1 min read Wreckreation © Three Fields Entertainment / THQ Nordic Products THQ Nordic's Wreckreation Launches 28 October Wreckreation, which combines racing and racetrack building, developed by Three Fields Entertainment and published by THQ Nordic, will be released on 28 October 2025 for PC and consoles. Renowned for their work on the Burnout series and games such as Danger Zone and Dangerous Driving, Three Fields Entertainment is set By Marcel Kleffmann • 1 min read ~170 employees from over 25 nations work at Ubisoft Mainz; about 100 of them work on the Anno brand; around 50 developers working on other major Ubisoft brands and technology solutions. ©Ubisoft Mainz Business Ubisoft Mainz: The Studio Behind Anno Celebrates 30 Years of Innovation Anno 1995 saw the founding of Related Designs, which became part of Ubisoft over ten years ago. To date, the studio has released six Anno games, and three of the four founders still work for the company today. We spoke to studio manager Thomas Pottkämper about the company's impressive history. By Marcel Kleffmann • 9 min read Jonathan Lander, Board Member at LootLocker / Alexander Bergendahl, CEO and Co-Founder of LootLocker; © LootLocker LootLocker Raises $2.5M and Strengthens Publishing Initiative With Jonathan Lander LootLocker, the backend powering numerous live games, is expanding its remit to help publishers connect their catalogues and guide the player journey. To this end, they have brought on board Jonathan Lander, former SVP of Global Product & Publisher Operations at Bethesda. By Marcel Kleffmann • 1 min read Impression from Caggtus 2025 [Picture by Leipziger Messe | Niclas Schmidt] Business Caggtus: Tabletop Tournament, More Space for Artists and Reduced Prices for Merchandise Retailer Six months before the trade fair, advance ticket sales for Caggtus 2026 are in full swing. New details from the concept are also being revealed. By Stephan Steininger • 2 min read PlayStation 5 console; © SIE Sony Reports Strong Figures From the PlayStation Segment Sony's PlayStation 5 console continues to sell well, with sales slightly exceeding those of last year. Software sales are showing a similar trend, which is why Sony has raised its sales outlook. However, the outlook for operating income remains unchanged, partly due to one-off effects and tariffs. By Marcel Kleffmann • 2 min read Painkiller; © 3D Realms, Saber Interactive, Anshar Studios Products Painkiller The cult shooter Painkiller is back. This time, however, it has undergone a radical transformation to become a co-op shooter with roguelike elements for up to three players. By Marcel Kleffmann • 4 min read Products PlayStation Store Charts: The triumph of Battlefield October brought the same picture on both sides of the Atlantic: EA's Battlefield 6 ranks ahead of the first-party game Ghost of Yotei in the PlayStation Store. Only then do differences between North America and Europe become apparent. By Stephan Steininger • 2 min read
The name says it all: Seafarer: The Ship Sim © astragon Entertainment Products Astragon Launched Seafarer: The Ship Sim in Early Access Seafarer: The Ship Sim, developed in-house by astragon Development and published by astragon Entertainment, was released on Early Access yesterday. Based on concurrent user (CCU) peaks, it is the publisher's sixth-best result to date. Astragon Entertainment and astragon Development (formerly known as Independent Arts prior to their acquisition By Marcel Kleffmann • 2 min read
Royal Revolt Survivors © Headup and Team Warriors Products Headup and Team Warriors Will Release Royal Revolt Survivors in Early Access Headup and Team Warriors have announced the launch date for their action roguelite game, Royal Revolt Survivors. The co-op game will be made available on Steam Early Access on 15 October 2025. In Royal Revolt Survivors, players can unleash chaos in a one-to-four-player co-op mode where survival and action roguelite By Marcel Kleffmann • 1 min read
Wreckreation © Three Fields Entertainment / THQ Nordic Products THQ Nordic's Wreckreation Launches 28 October Wreckreation, which combines racing and racetrack building, developed by Three Fields Entertainment and published by THQ Nordic, will be released on 28 October 2025 for PC and consoles. Renowned for their work on the Burnout series and games such as Danger Zone and Dangerous Driving, Three Fields Entertainment is set By Marcel Kleffmann • 1 min read
~170 employees from over 25 nations work at Ubisoft Mainz; about 100 of them work on the Anno brand; around 50 developers working on other major Ubisoft brands and technology solutions. ©Ubisoft Mainz Business Ubisoft Mainz: The Studio Behind Anno Celebrates 30 Years of Innovation Anno 1995 saw the founding of Related Designs, which became part of Ubisoft over ten years ago. To date, the studio has released six Anno games, and three of the four founders still work for the company today. We spoke to studio manager Thomas Pottkämper about the company's impressive history. By Marcel Kleffmann • 9 min read
Jonathan Lander, Board Member at LootLocker / Alexander Bergendahl, CEO and Co-Founder of LootLocker; © LootLocker LootLocker Raises $2.5M and Strengthens Publishing Initiative With Jonathan Lander LootLocker, the backend powering numerous live games, is expanding its remit to help publishers connect their catalogues and guide the player journey. To this end, they have brought on board Jonathan Lander, former SVP of Global Product & Publisher Operations at Bethesda. By Marcel Kleffmann • 1 min read
Impression from Caggtus 2025 [Picture by Leipziger Messe | Niclas Schmidt] Business Caggtus: Tabletop Tournament, More Space for Artists and Reduced Prices for Merchandise Retailer Six months before the trade fair, advance ticket sales for Caggtus 2026 are in full swing. New details from the concept are also being revealed. By Stephan Steininger • 2 min read
PlayStation 5 console; © SIE Sony Reports Strong Figures From the PlayStation Segment Sony's PlayStation 5 console continues to sell well, with sales slightly exceeding those of last year. Software sales are showing a similar trend, which is why Sony has raised its sales outlook. However, the outlook for operating income remains unchanged, partly due to one-off effects and tariffs. By Marcel Kleffmann • 2 min read
Painkiller; © 3D Realms, Saber Interactive, Anshar Studios Products Painkiller The cult shooter Painkiller is back. This time, however, it has undergone a radical transformation to become a co-op shooter with roguelike elements for up to three players. By Marcel Kleffmann • 4 min read
Products PlayStation Store Charts: The triumph of Battlefield October brought the same picture on both sides of the Atlantic: EA's Battlefield 6 ranks ahead of the first-party game Ghost of Yotei in the PlayStation Store. Only then do differences between North America and Europe become apparent. By Stephan Steininger • 2 min read