Charts: Tod im All hoch drei Tim Pototzki February 13, 2013 – 1 min read Share this post "Dead Space 3" läutet die AAA-Generation 2013 ein: Dreifach Sieg für den Space-Shooter © None (ARD) Business ARD Game Jam – Classical Edition Starts 13 February 2026 With their second game jam, German broadcast union ARD brings classical music into focus. This weekend, six teams will jam on site while everyone can join in jamming from home with live music from the SWR Symphony Orchestra. By Pascal Wagner • 1 min read GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Products Paintbucket Develops Babylon Berlin Game for the Final Season While Babylon Berlin goes into its fifth and final season, Berlin game studio Paintbucket will soon release a game based on the hit series and books for PC and Mac in cooperation with the SWR. By Pascal Wagner • 1 min read Mattel 163 has so far released Uno!, Uno Wonder, Phase 10, and Skip Bo for mobile devices. More titles are set to follow | Picture: Screenshot Mattel Acquires Full Ownership of Mattel16, Announces New Games and Content For Roblox And Fortnite Mattel has purchased its partner NetEase's 50 per cent stake in their joint mobile gaming studio Mattel163 for $159 million. The deal strengthens Mattel's digital and gaming strategy, which is based on three pillars. By Stephan Steininger • 2 min read AppMagic Mobile Market Landscape 2026 © AppMagic Business AppMagic: Growth of the Mobile Games Market Continued to Slow in 2025 Growth in the mobile games market continued to slow down in 2025, according to the AppMagic Mobile Market Report 2026. The market is entering a more mature and competitive phase. Nevertheless, revenue from direct-to-consumer (D2C) and alternative payment systems increased by 26% year-on-year. By Marcel Kleffmann • 3 min read A part of the report: The most popular games in Africa (SpielFabrique) Business SpielFabrique Publishes African Industry Report 2026 In the African Industry Report 2026, SpielFabrique and Analytics for Africa have laid out the situation of game development, engines, games hubs and players on the continent in 2025. By Pascal Wagner • 1 min read People Womenize! Inspring Stories: Dani Valkova In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read Felix Falk, Managing Director, game – the German Games Industry Association / Nandita Wegehaupt, Managing Director of Stiftung Digitale Spielekultur (Digital Game Culture Foundation) © Dirk Mathesius / Die Hoffotografen GmbH Business All 'Press Start' Scholarship Recipients Started Their Own Businesses The 'Press Start' games scholarship has sparked a wave of start-ups in Germany. Its 132 recipients have founded 75 new games studios. This 100 per cent start-up rate highlights the success of this funding instrument for companies in the games industry. By Marcel Kleffmann • 3 min read
(ARD) Business ARD Game Jam – Classical Edition Starts 13 February 2026 With their second game jam, German broadcast union ARD brings classical music into focus. This weekend, six teams will jam on site while everyone can join in jamming from home with live music from the SWR Symphony Orchestra. By Pascal Wagner • 1 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Products Paintbucket Develops Babylon Berlin Game for the Final Season While Babylon Berlin goes into its fifth and final season, Berlin game studio Paintbucket will soon release a game based on the hit series and books for PC and Mac in cooperation with the SWR. By Pascal Wagner • 1 min read
Mattel 163 has so far released Uno!, Uno Wonder, Phase 10, and Skip Bo for mobile devices. More titles are set to follow | Picture: Screenshot Mattel Acquires Full Ownership of Mattel16, Announces New Games and Content For Roblox And Fortnite Mattel has purchased its partner NetEase's 50 per cent stake in their joint mobile gaming studio Mattel163 for $159 million. The deal strengthens Mattel's digital and gaming strategy, which is based on three pillars. By Stephan Steininger • 2 min read
AppMagic Mobile Market Landscape 2026 © AppMagic Business AppMagic: Growth of the Mobile Games Market Continued to Slow in 2025 Growth in the mobile games market continued to slow down in 2025, according to the AppMagic Mobile Market Report 2026. The market is entering a more mature and competitive phase. Nevertheless, revenue from direct-to-consumer (D2C) and alternative payment systems increased by 26% year-on-year. By Marcel Kleffmann • 3 min read
A part of the report: The most popular games in Africa (SpielFabrique) Business SpielFabrique Publishes African Industry Report 2026 In the African Industry Report 2026, SpielFabrique and Analytics for Africa have laid out the situation of game development, engines, games hubs and players on the continent in 2025. By Pascal Wagner • 1 min read
People Womenize! Inspring Stories: Dani Valkova In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read
Felix Falk, Managing Director, game – the German Games Industry Association / Nandita Wegehaupt, Managing Director of Stiftung Digitale Spielekultur (Digital Game Culture Foundation) © Dirk Mathesius / Die Hoffotografen GmbH Business All 'Press Start' Scholarship Recipients Started Their Own Businesses The 'Press Start' games scholarship has sparked a wave of start-ups in Germany. Its 132 recipients have founded 75 new games studios. This 100 per cent start-up rate highlights the success of this funding instrument for companies in the games industry. By Marcel Kleffmann • 3 min read