DFL schreibt interaktive Bundesligarechte neu aus Tim Pototzki April 09, 2014 – 1 min read Share this post Die Marke Bundesliga, hier im EA-Titel "FIFA 14", verspricht hohe Aufmerksamkeit © None GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read Archive image of Jason Rubin People Metaverse VP Jason Rubin Leaves Meta Jason Rubin, VP Metaverse Experience at Meta, announced his departure for March on LinkedIn. His departure is likely related to a change in Meta's investment strategy. By Stephan Steininger • 2 min read GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Vasco Oliveira, co-founder of Loading Studios, whom we met at DevGAMM Lisbon 2025 with his games (GamesMarket) People Lisbon Devs Are Collecting for Reconstruction After Storm Kristin Retro GameBoy studio Loading Studios from Lisbon has started a charity bundle after storm Kristin has hit the Portuguese regions of Leiria and Marinha Grande hard. All proceeds in February go to Caritas for reconstruction efforts. By Pascal Wagner • 1 min read Of course, there was also a cosplay of Mäxi, the event's mascot, at MAG-C | Picture: Jerrografie/Screenshot Business MAG-C is Growing Significantly And is Already Making Plans For 2027 Following an increase in exhibitors, MAG-C in Erfurt, the first local gaming community event of the year in Germany, also saw an increase in visitor numbers. The date for next year has already been set. By Stephan Steininger • 1 min read Escape from Ever After © Sleepy Castle Studio & HypeTrain Digital Products Escape from Ever After Sleepy Castle Studio is a two-person team based in Canada that spent six years working on Escape from Ever After. The result is a multi-layered, creative RPG adventure in the style of Paper Mario, set in colourful fairy-tale worlds waiting to be explored and defended against an evil corporation. By Marcel Kleffmann • 4 min read (Slime King Games / Top Hat Studios) Products Under The Island by Slime King Games Releases 17 February Slime King Games from Bavaria and publisher Top Hat Studios will release retro Zelda-like Under the Island on 17 February. The core team consists of UI artist Johannes (former InnoGames) and art director Simone Grünewald (former Daedalic) and features beautiful pixel art. By Pascal Wagner • 1 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read
Archive image of Jason Rubin People Metaverse VP Jason Rubin Leaves Meta Jason Rubin, VP Metaverse Experience at Meta, announced his departure for March on LinkedIn. His departure is likely related to a change in Meta's investment strategy. By Stephan Steininger • 2 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Vasco Oliveira, co-founder of Loading Studios, whom we met at DevGAMM Lisbon 2025 with his games (GamesMarket) People Lisbon Devs Are Collecting for Reconstruction After Storm Kristin Retro GameBoy studio Loading Studios from Lisbon has started a charity bundle after storm Kristin has hit the Portuguese regions of Leiria and Marinha Grande hard. All proceeds in February go to Caritas for reconstruction efforts. By Pascal Wagner • 1 min read
Of course, there was also a cosplay of Mäxi, the event's mascot, at MAG-C | Picture: Jerrografie/Screenshot Business MAG-C is Growing Significantly And is Already Making Plans For 2027 Following an increase in exhibitors, MAG-C in Erfurt, the first local gaming community event of the year in Germany, also saw an increase in visitor numbers. The date for next year has already been set. By Stephan Steininger • 1 min read
Escape from Ever After © Sleepy Castle Studio & HypeTrain Digital Products Escape from Ever After Sleepy Castle Studio is a two-person team based in Canada that spent six years working on Escape from Ever After. The result is a multi-layered, creative RPG adventure in the style of Paper Mario, set in colourful fairy-tale worlds waiting to be explored and defended against an evil corporation. By Marcel Kleffmann • 4 min read
(Slime King Games / Top Hat Studios) Products Under The Island by Slime King Games Releases 17 February Slime King Games from Bavaria and publisher Top Hat Studios will release retro Zelda-like Under the Island on 17 February. The core team consists of UI artist Johannes (former InnoGames) and art director Simone Grünewald (former Daedalic) and features beautiful pixel art. By Pascal Wagner • 1 min read