DevGAMM Lisbon 2024 Sees Considerable Increase in Attendance
The second edition of DevGAMM Lisbon 2024 saw a considerable increase in attendance compared to its premiere last year. The organisers are pleased with the results of the event.
The organisers of DevGAMM Lisbon 2024 summed up the event. More than 770 attendees from 45 countries and 394 companies attended the event, which took place on 14 and 15 November at the Oitavos Hotel in Cascais, Portugal. 48 per cent of the attendees were from Portugal, five per cent from Germany. Over 60 per cent were attending DevGAMM for the first time. A strong increase compared to the inaugural event in 2023, which attracted over 620 attendees from 43 countries. "With keynote speaker John Romero, new networking activities, the thrilling DevGAMM Awards finale featuring a $100k prize pool, and exciting opportunities for gaming professionals, this year's B2B conference truly set a new benchmark," the organisers said.
GamesMarkt was also on site: John Romero Starts Up DevGamm Lisbon 2024; Impressions from DevGamm Lisbon 2024; Oddada and Dungeons of Dreadrock 2 Succeed at DevGamm Awards 2024; Interview: John Romero: "Be Proactive, Just get Your Name out There"
DevGAMM Lisbon 2024 brought together over 50 industry speakers including John Romero, creator of Doom, Terrance Cohen from Insomniac Games, Guido Schmidt from Rovio, Adam Boyes from Iron Galaxy, Celia Hodent and Alex Nichiporchik from tinyBuild. Attendees had the opportunity to hear insights from speakers representing companies such as Guerrilla, King, Flying Wild Hog, Ubisoft and many more. A key component of the conference was the workshop room, where attendees gained exclusive hands-on knowledge in unscripted sessions with Afonso Ferreira (DECA Games), Maria Borys-Piątkowska (Flying Wild Hog), Mafalda Duarte (Telescope Game Studios), Kevin Hagen (Tiny Roar) and more. The MeetToMatch platform recorded 990 scheduled meetings.
"Engage! with Publishers & Investors" gave game developers the opportunity to meet with representatives from TapNation, FDG Entertainment, Mika Games, tinyBuild, Miniclip, Krafton and more. Developers came prepared to pitch their projects to industry professionals. In just 1.5 hours, dozens of connections were made. DevGAMM organisers said: "Public Pitch, sponsored by Xsolla, brought the thrill of live presentations as five talented dev teams showcased their projects to a packed audience. Hosted by the charismatic Jörg Tittel from RapidEyeMovers, the event featured a stellar jury panel: Ilayda Bayari (Xsolla), Alex Nichiporchik (tinyBuild), Simay Dinc (Recontact Games), and Douglas Morin (Raw Fury)."
The Game Showcase featured around 60 titles. At the same time, the Southern European Game Festival took place on Steam. The event garnered an 2.7 million unique impressions and over 72,000 unique views.
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