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keySquare geht mit Lott in die Games-PR

Stephan Steininger
Stephan Steininger
November 06, 2013 – 1 min read

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keySquare geht mit Lott in die Games-PR
Carolin Stephan und Gunnar Lott © Mathias Mahling

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Xbox Partner Preview on 26 March 2026
Xbox Partner Preview on 26 March 2026 © Xbox
Publishing

Xbox Partner Preview on 26 March 2026

Microsoft has announced a new Xbox Partner Preview, which will take place on 26 March and focus on upcoming games from third-party partners. Participants will include Sega, GSC Game World and Owlcat Games. There was recently a series of Minecraft announcements.
By Marcel Kleffmann • 1 min read
Hooded Horse Signs Kinstrife From Finitude
Kinstrife © Finitude & Hooded Horse
Publishing

Hooded Horse Signs Kinstrife From Finitude

The German indie studio Finitude has found a publisher for Kinstrife, namely Hooded Horse. Created by former Mount & Blade modders, Kinstrife features complex combat physics in a non-linear medieval sandbox setting in 13th-century Germany.
By Marcel Kleffmann • 3 min read
Green Man Gaming Partners with Regroup China to Launch PC Game Bundles in China
Green Man Gaming X Regroup China © Green Man Gaming & Regroup China
Publishing

Green Man Gaming Partners with Regroup China to Launch PC Game Bundles in China

Green Man Gaming has partnered with Regroup China, a digital marketing agency that specialises in helping businesses enter and grow in the Chinese market. The two companies will collaborate to promote a selection of PC game bundles designed specifically for Chinese gamers.
By Marcel Kleffmann • 2 min read
Anno 117, The Darkest Files and Tiny Bookshop nominated for DCP Game of the Year
The full main jury of the DCP 2026 (BMFTR)
Awards

Anno 117, The Darkest Files and Tiny Bookshop nominated for DCP Game of the Year

The nominations for this year’s DCP have been announced. The three nominees for the main prize are also among the most frequently nominated games. The DCP will be presented on 29 April in Munich.
By Stephan Steininger • 3 min read
Zero Latency and CD Projekt Red Partner For Cyberpunk 2077 Based VR-Project Night City
Products

Zero Latency and CD Projekt Red Partner For Cyberpunk 2077 Based VR-Project Night City

The new location-based VR game Night City will be exclusively developed for Zero Latency VR, which has about 12 locations in GSA, and will be set in the world of Cyberpunk 2077, but will not be a port of the game. CD Projekt Red and Zero Latency plan to announce further details at a later date.
By Stephan Steininger • 2 min read
Mega Man Star Force Legacy Collection
Mega Man Star Force Legacy Collection © Capcom
Products

Mega Man Star Force Legacy Collection

Capcom is releasing a Legacy Collection of the Mega Man Star Force franchise for modern PCs and consoles. Until now, the games were only available on the Nintendo DS. The collection includes three titles, each containing all seven games in the series.
By Marcel Kleffmann • 4 min read
PAX East Will Return Later As Usual in 2027
Development

PAX East Will Return Later As Usual in 2027

With over 100,000 visitors, PAX East was a resounding success, according to the organisers. They also announced the dates for 2027, which are scheduled for the end of April – around four weeks later than usual.
By Stephan Steininger • 2 min read
Xbox Games Showcase 2026 Followed by Gears of War: E-Day Direct
Xbox Games Showcase 2026 © Xbox
Events

Xbox Games Showcase 2026 Followed by Gears of War: E-Day Direct

The Xbox Games Showcase 2026 will air on Sunday 7 June, starting at 19:00 CEST (10:00 Pacific Time / 13:00 Eastern Time / 18:00 UK Time). This will be followed by an in-depth look at the return of one of Xbox's most iconic franchises.
By Marcel Kleffmann • 1 min read
Jagex CEO Jon Bellamy on Operating a Forever Game and "Not Chasing Trends"
Jon Bellamy, CEO, Jagex © Jagex
Business

Jagex CEO Jon Bellamy on Operating a Forever Game and "Not Chasing Trends"

Jagex is celebrating the 25th anniversary of RuneScape this year. We spoke to Jon Bellamy about the franchise's enduring popularity, the current MMO market, how the company has ditched problematic monetisation strategies and the privilege and responsibility that comes with owning a 'forever game'.
By Marcel Kleffmann • 6 min read
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