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Namcos "Tekken Card Tournament" erreicht eine Million

Tim Pototzki
Tim Pototzki
April 15, 2013 – 1 min read

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Namcos "Tekken Card Tournament" erreicht eine Million
Kommt an: "Tekken Card Tournament" erreicht auf Anhieb ein Millionenpublikum © None

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ARD Game Jam – Classical Edition Starts 13 February 2026
(ARD)
Business

ARD Game Jam – Classical Edition Starts 13 February 2026

With their second game jam, German broadcast union ARD brings classical music into focus. This weekend, six teams will jam on site while everyone can join in jamming from home with live music from the SWR Symphony Orchestra.
By Pascal Wagner • 1 min read
GamesTalente Youth Competition Enters a New Round
GamesTalente 2025 © GamesTalente/Dominik Eisele
Development

GamesTalente Youth Competition Enters a New Round

In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way.
By Marcel Kleffmann • 1 min read
Godot 4.6 Kicks off With a Tighter Integration of Industry Standards
Godot © godotengine.org
Development

Godot 4.6 Kicks off With a Tighter Integration of Industry Standards

With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance.
By Marcel Kleffmann • 2 min read
Gamescom Asia Launches Early Bird Registration For Exhibitors
Picture by Koelnmesse Pte Ltd / gamescom asia
Business

Gamescom Asia Launches Early Bird Registration For Exhibitors

The gamescom asia x Thailand Game Show will kick off for the second time in Bangkok at the end of October. Registration is now open for both trade visitors and consumers. Special rates are available until 2 June.
By Stephan Steininger • 1 min read
Rami Ismail: Why the Games Industry Is in a Very Bad State
Rami Ismail © Ismail
Products

Rami Ismail: Why the Games Industry Is in a Very Bad State

Rami Ismail is a leading figure in the global indie game scene. He argues that the industry's fear of risk stifles innovation. Indie developers still create fresh ideas but struggle to fund their games. Titles like his Australia Did It are rare exceptions.
By Marcel Kleffmann • 6 min read
Jordan Mechner Presents German Version of Replay in Vienna
Products

Jordan Mechner Presents German Version of Replay in Vienna

Jordan Mechner's graphic novel memoir about his father's escape from the Holocaust receives a German version at Vermes-Verlag. Mechner will be in Vienna for a book reading at the Jüdisches Museum.
By Pascal Wagner • 1 min read
Metaroot and Old Cake Factory Have Launched Goblin Sushi
Goblin Sushi © Metaroot and Old Cake Factory
Products

Metaroot and Old Cake Factory Have Launched Goblin Sushi

Metaroot and Old Cake Factory, two Swiss companies, have launched Goblin Sushi on PC (Steam), iOS and Android via Early Access on 9 February 2026.
By Marcel Kleffmann • 2 min read
Riot Games' 2XKO Has Not Gained the Necessary Momentum
2XKO © Riot Games
Products

Riot Games' 2XKO Has Not Gained the Necessary Momentum

Riot Games is downsizing the team behind 2XKO. The free-to-play, two-on-two, tag-team-based fighting game has not attracted enough players "support a team of this size long term".
By Marcel Kleffmann • 1 min read
How and Why Mimimi's Shadow Tactics Launches on Switch 2
Johannes Roth, Founder and Managing Director of Mimimi Games (Archive, 2017) © Mimimi Games
Business

How and Why Mimimi's Shadow Tactics Launches on Switch 2

The announcement of Shadow Tactics for Switch 2 at the most recent Nintendo Direct Partner Showcase came as a surprise, given that the development studio Mimimi Games no longer exists. We spoke to Johannes Roth, Founder and MD of Mimimi, about this definitive console edition of the game.
By Marcel Kleffmann • 4 min read
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